The Labyrinth

WA Delegate (non-executive): The Queendom of Ashtie (elected )

Founder: The Third of His Name of King Minos

Last WA Update:

Most Nations: 107th Most World Assembly Endorsements: 112th Most Valuable International Artwork: 1,745th+1
Largest Black Market: 2,273rd
World Factbook Entry

Welcome to The Labyrinth!
Est. November 7, 2014

"A labyrinth has only one path and you merely have to follow it.
Itís a symbol of life or, rather, of life and death."

What can you do in The Labyrinth?
Anything you want! The Labyrinth is a place where YOU can decide your own future!

Please endorse WA Delegate Ashtie!
Next Elections: October 13-15, 2020! September 2020 Results
Learn how to register for Citizenship here!

Join our Discord Server! Linkhere!
Claim land on our regional map here!
Current Endorsement Cap: 13
Interested in an Embassy? Read our Embassy Policy!
Regional Council: Seat 1 Ugosal | Seat 2 National states of outerlands | Speaker/Seat 3 PeePeePooPooCaCa

Featured on July 23, 2020

Embassies: 21st Century Rome, The Embassy, Union of Free Nations, The Glorious Nations of Iwaku, The NewsStand, Portugal, The Bar on the corner of every region, The United Ascendancy, Zentari, Balugata, Northern Ocean, Telekinesis, Right to Life, the Labyrinth Roleplay Region, New Contenentia, The Slide Countries, and 8 others.Labyrinth, phoenix partners, Union of Democrats, The Roleplay Chessboard, Bluecrown Keep, ATOMIC, Inter regional stock market, and The Maze.

Construction of embassies with URA has commenced. Completion expected .

Tags: Casual, Democratic, Enormous, Featured, Independent, Map, Monarchist, Neutral, Regional Government, Role Player, Silly, Social, and 1 other.World Assembly.

Regional Power: Moderate

The Labyrinth contains 154 nations, the 107th most in the world.


Today's World Census Report

The Lowest Overall Tax Burden in The Labyrinth

World Census financial experts assessed nations across a range of direct and indirect measures in order to determine which placed the lowest tax burden on their citizens.

As a region, The Labyrinth is ranked 18,262nd in the world for Lowest Overall Tax Burden.

NationWA CategoryMotto
1.The Free Land of Monarch GardensCapitalizt“In the midst of chaos there is also opportunity”
2.The Empire of Santa RamonCorporate Bordello“West Korea is best Korea”
3.The Dead meme of The nation behind the slaughterAnarchy“Wait what”
4.The Democratic Republic of MoneyGoodLandCapitalist Paradise“Out of my way poor man”
5.The Free Land of DeshelAnarchy“Freedom for all and forever”
6.The Republic of PunualandCorporate Bordello“Earn what you want”
7.The United States of Old grape juiceCapitalist Paradise“Alcohol”
8.The United Unity Union of ZhevlenRight-wing Utopia“MARBLES”
9.The Kingdom of KontoliniousCivil Rights Lovefest“Ora Nyebat Paru Paru Ora Smile”
10.The Aetrian Remnants of New CheeselandCapitalist Paradise“Mach Shaffen Richtig”
1234. . .1516»

Regional Poll • UwU or OwO

The Red of Con Ins Lallakerscak wrote:lets settle this once and for all

Voting opened 6 hours ago and will close . Open to residents. You cannot vote as you are not logged in.

Recent polls: “Who am I REALLY dating?”“Regional Council Seats and Elections”“2020 US election predictions”“France Fries”

Regional Happenings


The Labyrinth Regional Message Board

Messages from regional members are co-ordinated here.

The Empire of Santa Ramon

Con Ins Lallakerscak wrote:you are the bad boi

Your a member of the regional government. Only you have to be responsible

The Golden of Con Vilveria

PeePeePooPooCaCa wrote:Hereís how the world cupís going so far


Hello, I have established this World Cup as a form of unifying our nations through the wonderful realm of sports. This idea was originally proposed by Portugal Is Great, and I hope to fulfill his original intentions to the best of my abilities, and hopefully even become better role players thanks to this. The tournament proper will contain seven groups of four teams. The top two teams are assured a place in the round of 16, while the third place teams are ranked based on points and goal difference. The top two third place teams advance.


Belned: Points: 7 (Eliminated)
Saborgatra: Points: 4 (Eliminated)
Dumb Country: Points: 10 (Advances To Round of 16)
Angevir: Points: 13 (Advances To Round of 16)

Belned V Saborgatra: 4-1 (Belned)
Dumb Country V Angevir: 2-3 (Angevir)
Belned V Dumb Country: 1-0 (Belned)
Saborgatra V Angevir: 2-2
Angevir V Belned: 2-1 (Angevir)
Saborgatra V Dumb Country: 0-1 (Dumb Country)

Dumb Country V Saborgatra: 1-0 (Dumb Country)
Belned V Angevir: 2-5 (Angevir)
Angevir V Saborgatra: 4-0 (Angevir)
Dumb Country V Belned: 3-3
Angevir V Dumb Country: 0-3 (Dumb Country)
Saborgatra V Belned: 2-1 (Saborgatra)


Koedric: Points: 9 (Advances To Round of 16)
Isolationstan: Points: 13 (Advances To Round of 16)
A Memer: Points: 4 (Eliminated)
Etoi: Points: 8 (Advances To Round of 16)

Koedric V Isolationstan: 1-2 (Isolationstan)
A Memer V Etoi: 0-3 (Etoi)
Koedric V A Memer: 5-3 (Koedric)
Isolationstan V Etoi: 4-0 (Isolationstan)
Etoi V Koedric: 1-2 (Koedric)
Isolationstan V A Memer: 2-0 (Isolationstan)

A Memer V Isolationstan: 1-0 (A Memer)
Koedric V Etoi: 3-4 (Etoi)
Etoi V Isolationstan: 1-1
A Memer V Koedric: 1-2 (Koedric)
Etoi V A Memer: 3-3
Isolationstan V Koedric: 2-0 (Isolationstan)


Embilic: Points: 4 (Eliminated)
Lowenburg: Points: 11 (Advances To Round of 16)
PeePeePooPooCaCa: Points: 5 (Eliminated)
Gallar: Points: 13 (Advances To Round of 16)

Embilic V Lowenburg: 0-0
PeePeePooPooCaCa V Gallar: 1-1
Embilic V PeePeePooPooCaCa: 0-1 (PeePeePooPooCaCa)
Lowenburg V Gallar: 1-0 (Lowenburg)
Gallar V Embilic: 1-0 (Gallar)
Lowenburg V PeePeePooPooCaCa: 1-1

PeePeePooPooCaCa V Lowenburg: 2-4 (Lowenburg)
Embilic V Gallar: 1-3 (Gallar)
Gallar V Lowenburg: 1-0 (Gallar)
PeePeePooPooCaCa V Embilic: 0-1 (Embilic)
Gallar V PeePeePooPooCaCa: 1-0 (Gallar)
Lowenburg V Embilic: 1-0 (Lowenburg)


Pharos12: Points: 10 (Advances To Round of 16)
Romaniche: Points: 11 (Advances To Round of 16)
Adaorique: Points: 5 (Eliminated)
LEGIONARYA: Points: 6 (Eliminated)

Pharos12 V Romaniche: 1-1
Adaorique V LEGIONARYA: 2-2
Pharos12 V Adaorique: 1-0 (Pharos12)
Romaniche V LEGIONARYA: 2-0 (Romaniche)
Romaniche V Adaorique: 0-1 (Adaorique)

Adaorique V Romaniche: 1-2 (Romaniche)
Pharos12 V LEGIONARYA: 1-0 (Pharos12)
LEGIONARYA V Romaniche: 3-3
Adaorique V Pharos12: 1-4 (Pharos12)
LEGIONARYA V Adaorique: 1-1
Romaniche V Pharos12: 2-0 (Romaniche)


Drazza Ra V Etoi: 6-7 (Etoi)

Game 1: Drazza Ra V Etoi: 5-5
Game 2: Etoi V Drazza Ra: 2-1 (Etoi)

Dumb Country V Con Vilveria: 6-6 (Dumb Country advances on away goals)

Game 1: Dumb Country V Con Vilveria: 1-2 (Con Vilveria)
Game 2: Con Vilveria V Dumb Country: 4-5 (Dumb Country)

Tntexplodingtnt V Romaniche: 5-0 (Tntexplodingtnt)

Game 1: Tntexplodingtnt V Romaniche: 4-0 (Tntexplodingtnt)
Game 2: Romaniche V Tntexplodingtnt: 0-1 (Tntexplodingtnt)

Lowenburg V Isolationstan: 5-2 (Lowenburg)

Game 1: Lowenburg V Isolationstan: 2-1 (Lowenburg)
Game 2: Isolationstan V Lowenburg: 1-3 (Lowenburg)

Urukian V Gallar: 4-6 (Gallar)

Game 1: Urukian V Gallar: 2-2
Game 2: Gallar V Urukian: 4-2 (Gallar)

Pharos12 V Santa Ramon: 3-3 (Santa Ramon advances on away goals)

Game 1: Pharos12 V Santa Ramon: 3-2 (Pharos12)
Game 2: Santa Ramon V Pharos12: 1-0 (Santa Ramon)

Koedric V Primorski Krai: 4-0 (Koedric)

Game 1: Koedric V Primorski Krai: 1-0 (Koedric)
Game 2: Primorski Krai V Koedric: 0-3 (Koedric)

El Spana V Angevir: 2-2 (El Spana advances on away goals)

Game 1: El Spana V Angevir: 1-0 (El Spana)
Game 2: Angevir V El Spana: 2-1 (Angevir)

Read dispatch

I dont think ive been elimanated 1st round once... Nice

Post self-deleted by Tntexplodingtnt.

Post self-deleted by Tntexplodingtnt.

Post self-deleted by Tntexplodingtnt.

Post self-deleted by Tntexplodingtnt.

The People's Republic of Uber Automated Luxury Cosmic Socialism


The Second General's Kingdom of El Spana

Uber Automated Luxury Cosmic Socialism wrote:G'Night.

Goodnight, dawg.

The Kingdom of Tntexplodingtnt

El Spana wrote:Goodnight, dawg.

Good night

The Democracy of Merni

Please move any puppets you have to ATOMIC if you are planning to participate in N-Day. Also join the ATOMIC discord at and set the flags of your puppets with the ATOMIC flag for the Labyrinth (available in the #flags channel).

Useful info for N-Day (must read):


N-Day is an opportunity for nations to come together and exchange nuclear weapons in a fiery Armageddon of mutually assured destruction.

To Participate

  1. Once N-Day begins, join a Faction. Nations outside a Faction can't attack or be attacked. You can join a Faction when you're ready and leave when you're not (to stay safe).

  2. Watch your nation automatically generate Production at a rate of 1 every 2 minutes. Use it to build Nukes and Shield.

  3. Launch Nukes at other nations and use Shield to shoot down Nukes that are launched at you.


The simplest way to play N-Day is to join whichever Faction seems most fun and start targeting Nukes at its enemies while shooting down anything incoming. Your Faction page's icon bar shows everything you need to know, including who's targeting anyone in your Faction, and who your fellow Faction members are targeting.

Attacking: Step by Step

  1. On your Production screen, spend some of your Production to build Nukes. These go into your Stockpile.

  2. On another nation's Nuke page, click/tap the TARGET button and select the number of Nukes to use.

  3. Once Targeted, it takes 10 minutes for your Nukes to reach a READY state. Note that your Targeted page is public: All nations can see who is targeting whom.

  4. When your Targeted Nukes are ready, click/tap LAUNCH.

  5. Your Nukes are now categorized as Launches for you and Incoming for your target. Launched Nukes take 3-5 minutes to reach their target. When they do, they earn Strikes for you and inflict Radiation on the target, which reduces their rate of Production. This also earns Score for your Faction and reduces the enemy Faction's Score.

Defending: Step by Step

  1. On the Production screen, spend Production to build Shield.

  2. Find Launched Nukes to destroy. Your top priority is any Incoming Nukes launched at you. Secondarily, you may wish to target Incoming Nukes on anyone in your Faction (see your Faction's Incoming page), and also keep an eye on Targeted Nukes that may threaten you or your Faction in the near future.

  3. Click/tap DESTROY to deploy 1 Shield per Nuke.


Strategically, it may be wise to avoid attacks on nations or Factions until you are confident of obliterating them, since this eliminates the possibility of counter-attack. Smaller-scale attacks, which damage but don't destroy an enemy, can lead to an escalating series of grudge-related nuclear exchanges.

On the other hand, targeting an enemy can be an effective warning. And it takes Nukes 10 minutes to be ready to launch, so you can't leave it too late.


Each Nuke that reaches a target causes Radiation damage, which reduces the target's rate of Production generation and counts as a Strike for the attacker.

A Faction's Score is Strikes minus Radiation.


N-Day lasts for 24 hours, after which point, an Arms Control Agreement means that no Nukes can be launched. (In-flight nukes can still land, however.)

The "winner" is the Faction with the highest score; if, that is, nuclear war can be said to have a winner. Which we say it can. It's the Faction with the highest score.


Once N-Day begins, Factions can be founded by a Regional Officer of any region. Any and all Regional Officers of that region can update the Faction's official text to issue instructions to Faction members.

Factions can be made open to all members, or restricted to the region's members only.

You can leave your Faction, which is a good way to stay safe if you're signing off for the night. However, you can only do this if you're not engaged with the enemy! That means:

  • You must not have any nukes targeted or launched at another nation; and

  • No nukes can be targeted or incoming on you.

Note that in practice, this can make it challenging to leave a Faction, since you may be frequently targeted.

While outside a Faction, you cannot be targeted, and do not generate any Production.

Before joining, it's worth making sure a Faction isn't currently under mass bombardment.


Nations are randomly assigned a specialty.

Military Specialists build Nukes faster: They receive 50% more Nukes when converting Production.

Strategic Specialists build Shield faster: They receive 50% more Shield when converting Production.

Economic Specialists can accumulate more Production: Their cap is 200% higher.

Cost of Nukes/Shield in Production Points

Military Specialist

Strategic Specialist

Economic Specialist

1 Nuke




1 Shield





Nations generate Production automatically at a rate of 1 Production per 2 minutes.

Production can be spent on Nukes or Shield.

If not spent, Production accumulates up to a maximum of 50 for Military and Strategic Specialists and 200 for Economic Specialists.


Nukes are purchased with Production, kept in stockpile until ready, then targeted and launched at an enemy nation.

Launched Nukes take 3-5 minutes to reach their target. While in-flight, they can be shot down by any nation using Shield. If they're not, each Nuke generates 1% of Radiation in the target and earns 1 Strike for the attacker.


Shield can be used to knock out Launched Nukes. You can shoot down any in-flight Nukes regardless of who they are aimed at.

Locate in-flight Nukes under Launches or Incoming, and use the DESTROY button to eliminate them at a rate of 1 Shield per Nuke.

It is possible to waste Shield if multiple nations deploy Shield simultaneously to knock out the same Nukes.


Target a nation by viewing their Nuke page and clicking/tapping TARGET. You may then select how many Nukes to target from your Stockpile.

It takes 10 minutes for a Targeted Nuke to reach a READY state, after which it may be launched.

If not launched after 1 hour, Targeted Nukes automatically return to your Stockpile.


Radiation is generated in a nation when it is struck by a Nuke.

Radiation proportionately reduces a nation's Production generation rate. For example, 20% Radiation reduces Production generation by 20%.

When a nation is 100% Radiated, it is destroyed and no longer able to launch any Nukes nor use any Shield.

Radiation is irreversible.

You can leave a Faction when irradiated, but this does not affect your Faction's score.


A Faction's score measures strikes and radiation that occurred while those nations were a member. It is unaffected by nations joining or leaving the Faction.





Used to buy Nukes and Shield. Automatically generated by all non-destroyed nations in a Faction.


Unholy instrument of death and destruction.

Stockpiled Nuke

A Nuke that has been purchased with Production and is sitting idle, awaiting a target.

Targeted Nuke

A Nuke that has been targeted at a nation. A targeted Nuke takes 10 minutes to achieve a READY state, after which it may be launched.

Launched/Incoming/In-Flight Nuke

A Nuke that has been launched at a nation and is currently chewing up 3-5 minutes of in-flight time.


A unit of defensive technology. Possibly involves lasers or satellites or something.


A record of how many Nukes have successfully landed on targets.


A record of how many Nukes have struck the nation. Reduces Production generation.


A group of nations sharing a common interest in survival and/or bloodlust.


Strikes minus Radiation.

Read dispatch

N-Day starts on the 27th at 06.00 UTC.

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