10000 Islands
10000 Islands was Commended by Security Council Resolution # 30

WA Delegate (non-executive): The Lacking of HumanSanity (elected )

Founder: The United States of Grub

Last WA Update:

Most World Assembly Endorsements: 4th Most Influential: 9th Most Nations: 18th+15
Most Valuable International Artwork: 403rd Largest Black Market: 1,412th Most Cultured: 1,618th Most Beautiful Environments: 1,934th Most Inclusive: 1,960th Nicest Citizens: 2,058th Smartest Citizens: 2,118th Largest Information Technology Sector: 2,283rd Most Eco-Friendly Governments: 2,289th Healthiest Citizens: 2,423rd Most Extensive Public Healthcare: 2,438th Most Scientifically Advanced: 2,441st Most Advanced Public Education: 2,486th Best Weather: 2,498th Highest Poor Incomes: 2,507th
World Factbook Entry

A Shelter from the Storm!

Welcome to the 10000 Islands! We are a picturesque and friendly archipelago of islands renowned for our white-sand beaches and blue-green waves.

We are also home to TITO, our renowned defender army, and have over 3000 successful missions to date! We stand up for the innocent regions of this game. Join us in our mission.


Get Started: LinkForum | LinkDiscord | FAQ and RMB Rules | LinkConstitution | Banners | Join TITO

Explore: LinkRoleplay | LinkTaco Island | LinkShop and Economy | LinkWA Discussions | LinkEmbassy Requests | LinkMinecraft Discord | RMB Role Play


News and Events



  1. 14

    XKI Welcome Guide

    BulletinPolicy by XKI Dispatch Center . 404 reads.

  2. 17

    GA "Fair Treatment of Prisoners" Voting Overview

    BulletinCampaign by 10KI WA Secretariat . 92 reads.

  3. 6

    January Endorsement Drive

    BulletinNews by Vivolkha . 58 reads.

  4. 25

    Weekly Riddle

    BulletinNews by Krystalveil . 1,049 reads.

  5. 14

    XKI Welcome Guide: RMB Rules & FAQ

    BulletinPolicy by XKI Dispatch Center . 375 reads.

  6. 31

    Map of 10000 Islands

    MetaGameplay by Paffnia . 512 reads.

  7. 9

    WA Resolutions At Vote

    BulletinPolicy by HumanSanity . 55 reads.

  8. 17

    NS 181-1: Respect Our Vote Act

    FactbookLegislation by Kuriko . 705 reads.

  9. 51

    New XKI Rift Banners

    BulletinNews by Grub . 2,981 reads.

▼ 6 More

Embassies: A Taco Archipelago, Texas, the Rejected Realms, the South Pacific, The Union of Democratic States, Canada, Philosophy 115, Deutschland, ITALIA, Wintreath, Forest, The East Pacific, Lazarus, Australia, Spiritus, Europe, and 27 others.The Hole To Hide In, New West Indies, The Western Isles, Arctic, Urbanites, Greater Dienstad, belgium, Middle Earth, The Order of the Grey Wardens, European Union, 00000 A World Power, Capitalist Paradise, Portugal, Philippines, South Pacific, Mordor, Renegade Islands Alliance, Wysteria, Valhalla, Warzone Sandbox, Independent Order, Founderless, Iran, Christmas, Thaecia, International Democratic Union, and Refugia.

Tags: Commended, Defender, Democratic, Featured, Game Player, Gargantuan, LGBT, Map, Offsite Chat, Offsite Forums, Regional Government, Social, and 2 others.Trading Cards, and World Assembly.

Regional Power: Extremely High

10000 Islands contains 1,263 nations, the 18th most in the world.

ActivityHistoryRankAdministration

Today's World Census Report

The Most Eco-Friendly Governments in 10000 Islands

The following governments spend the greatest amounts on environmental issues. This may not always be reflected in the quality of that nation's environment.

As a region, 10000 Islands is ranked 2,289th in the world for Most Eco-Friendly Governments.

NationWA CategoryMotto
1.The Anarchy of BlogotopiaDemocratic Socialists“Feck tRump”
2.The Just of TzoLiberal Democratic Socialists“For Mercy and Justice”
3.The Pristine Protectorate of SeranisNew York Times Democracy“Perseverance in preservation”
4.The United Islands of IontanScandinavian Liberal Paradise“Quidquid latine dictum sit, altum videtur”
5.The Union of Socialist States of East AntarcticaLiberal Democratic Socialists“Operántur unire!”
6.The Protectorate of PaffniaScandinavian Liberal Paradise“Iuvans illos qui auxilium requirunt”
7.The Republic of TestaLiberal Democratic Socialists“Prediction is difficult, especially about the future”
8.The Allied Imperium of 13 Court Gaurd SquadsInoffensive Centrist Democracy“Opportunities multiply as they are seized.”
9.The Benevolency of HN67Liberal Democratic Socialists“A guiding hand to success”
10.The Free Union of ZeklandiaDemocratic Socialists“Equality, Justice, Perseverance.”
1234. . .126127»

Last poll: “Will you get the vaccine for COVID-19 when it is available? ”

Regional Happenings

More...

10000 Islands Regional Message Board

Messages from regional members are co-ordinated here.

LodgedFromMessages
The Free Provinces of New Mountain States of Turkey

I finally got rid of ritual sacrifice, thanks to the new issue and some rng

The Federal Republic of Emnaria

Porymonia wrote:I can assure the last part is him speaking from personal experience

Yes, I am. And I would get upset but I'm at a motocross event right now lol.

The Blue waters of United States of Island land

Morning/afternoon

The United States of The Galactic American Imperium

The Galactic RepubIlic wrote:Find it here :)

10000 Islands Roleplay Region RMB Rules for Godmodding

1. If at any point, an RP becomes unrealistic enough to the point of not being fun, an online player can put up a vote to VOID the RP. Any online player can vote at their own discretion. If the RP is voided, it does not count in the overall ATA timeline.

2. The RP types acceptable in ATA are the following, and the type must be stated when the RP starts:

Normal RP
Normal RP is the standard of A Taco Archipelago. It generally includes nation v. nation wars, or trading stuff. This is the most common type of RP you'll find.

Character RP
More intimate, detailed RP. has since been used in special events, hosted by different nations.

Simulation RP
Was created to do military power tests against other nations. This will not affect stats.

Insanity RP
Will not affect stats in any way, and is just for fun.

3. To prevent godmodding, stats will now be used to determine the amount of technology you can have:

I. CLASSIFICATIONS

Human Development Index:

1st World Country: 80-100+;
Transition to 1st World Country: 80-60;
Mid-World Country: 60-40;
Transition to 2nd World Country: 20-40;
3rd World Country: 0-20.

II. SCIENCE

LEVEL 1 - less than 80 in "Scientific Advancement"

i) little to no science;
ii) can not do any form of higher scientific things (weapons, inventions, etc.);
iii) cannot go into space.

LEVEL 2 - more than 80, less than 160 in "Scientific Advancement"

i) little science;
ii) can make some new inventions or weapons, technology should be around the era of modern-day
iii) can create small robots;
iv) can go in space with help from other, more advanced nations, but not station;
v) can have mining facilities in space.

LEVEL 3 - more than 160, less than 230 in "Scientific Advancement"

i) medium amount of science;
ii) can make many new inventions, almost at the stage of planet colonization
iii) can create robots;
iv) can go in space with help from other, more advanced nations;
v) can have mining facilities in space and little research teams;
vi) can not terraform.

LEVEL 4 - more than 230, less than 300 in "Scientific Advancement"

i) decent science;
ii) can make many new inventions, an example of this level would be interstellar travel
iii) can create medium robots/space ships and AI;
iv) can travel in space, do tests on planets, including mining, research bases;
v) can station on planets and have small colonies (can terraform with the help from other, more advanced nations).

LEVEL 5 - more than 300, less than 400 in "Scientific Advancement"

i) good science;
ii) can make new inventions quickly
iii) can create big robots/space ships and more developed AI;
iv) can travel in space, do tests on planets;
v) can station on planets and have their own colonies (can terraform);
vi) they may explore other galaxies but not station in them for long;
vii) can do some groundbreaking discoveries.

LEVEL 6 - more than 400 "Scientific Advancement"

i) very good science;
ii) can create brand new inventions with great speed
iii) can create huge robots/space ships and more developed AI;
v) can station on planets and have their own colonies (can terraform);
vi) they can explore other galaxies and station in them for a few weeks
vii) can do groundbreaking discoveries.

Note: Nations who can explore planets can only claim 1 planet every 2 weeks!

III. MILITARY RECRUITMENT

LEVEL 1 - less than or equal to 20 in "Compliance"

i) Armed Forces are 1-5% of the nation's population
ii) Takes a long time to mobilize

LEVEL 2 - "more than 20, less than 40 in "Compliance"

i) Armed Forces are 6-7% of the nation's population
ii) Can mobilize within a month or so

LEVEL 3 - more than 40, less than 60 in "Compliance"

i) Armed Forces are 8-10% of the nation's population
ii) Can mobilize within a few weeks

LEVEL 4 - more than 60, less than 80 in "Compliance"

i) Armed Forces are 10-15% of the nation's population
ii) Can mobilize in a week

LEVEL 5 - "more than 80 in "Compliance"

i) Armed Forces are 15-20% of the nation's population
ii) Can mobilize in a few days

Note: Robots count as 1/4 of a human, meaning you can have four times as many robots, however, they are expensive.

IV. MILITARY SKILL

LEVEL 1 - "less than or equal to 1500 in "Defense Forces"

i) Troops have very low skill
ii) Only effective in high numbers
iii) Easy to counterattack

LEVEL 2 - more than 1500, less than 3000 in "Defense Forces

i) Troops have low skill
ii) Can be effective in medium numbers if supported well
iii) Good at Defense, but not so much attack

LEVEL 3 - more than 3000, less than 4500 in "Defense Forces"

i) Troops have mediocre skill
ii) Effective in medium numbers
iii) Good at Defense and Attack
iv) These units can perform special attack like stealth attacks and surgical strikes
v) These are the base troops, like a regular soldier in a regular nation

LEVEL 4 - more than 4500, less than 6000 in "Defense Forces"

i) Troops have good skill
ii) Effective in small and large numbers
iii) Good at all types of combat
iv) In order to have Level 4 Troops and above, you need to mention training them

LEVEL 5 - more than 6000 in "Defense Forces

i) Troops have great skill
ii) Effective in any amount of numbers
iii) Can hold their own in combat
iv) Must have been RPed to have had extensive training

IMPORTANT NOTE: There are no categories other than the ones above. Once you reach the top category you have those benefits and no others.

V. EXTRAS

1. PUPPETS

a) When RP-ing, puppets are NOT allowed unless they are approved by a moderator.

2. RP WEAPONS

a) Weapons can be created according to your scientific possibilities.
b) Any new weapon can be revealed to the world only when peace - a mention in a Factbook/Dispatch is enough, but specifications can be added.
c) Any weapon declared during an RP War, without prior mention will be deemed non-existent and voided, and any effects of that weapon discarded.

Read dispatch

So according to that, I would be Level 3 in SA, Level 3 in Military Recruitment, and Level 4 in Military Skill, and just barely a first world country.

United States of Island land wrote:Morning/afternoon

Good afternoon :)

The Blue waters of United States of Island land

My puppet nation Caribbean and Central America was raided by the black hawks

The 0101010101010 of The Galactic RepubIlic

United States of Island land wrote:My puppet nation Caribbean and Central America was raided by the black hawks

You should remove some powers from the delegate, so it won’t happen again.

The Blue waters of United States of Island land

The Galactic RepubIlic wrote:You should remove some powers from the delegate, so it won’t happen again.

Yeah

The The new ATA Rules suck A LOT of Venmere

Conikslan wrote:What's the new ATA rule that sucks a lot?

You can go over to ATA and we'll send you the dispatch

The Federal Republic of Emnaria

Conikslan wrote:What's the new ATA rule that sucks a lot?

There isn't one.

The Republic of New Fjordland

United States of Island land wrote:My puppet nation Caribbean and Central America was raided by the black hawks

I don't understand the problem. The region has an active Founder. The Founder has complete power to eject raiders - just kick them out.

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