Teal Nation

WA Delegate: None.

Founder: The Property of THETI

Last WA Update:

Most Nations: 21st
World Factbook Entry

Welcome to Teal Nation - the most color-coordinated and creatively negated card farming region on NationStates!


LinkTrading Cards Discord | LinkTeal Station | LinkGradient Generator | LinkTGW's WFE Index

Direct all inquiries to The National Capitalist Empire of Svenskskit, and not any of the puppets here. We accept all card farmer embassies!

The legendary calls its own inflation law, and that of the common, crime!
The common overcomes legendary inflation only through crime, when it realizes that it is above the legendary!



  1. 3

    Wall of Puppetry

    BulletinNews by Svenskskit . 185 reads.

Embassies: The Embassy, Fredonia, Giovanniland, Valentine Day, Riemst, Bytes, Card Gardens, Stereo Hearts, Princess, Vylixan Prime, Blepia, Trade Market, and Minskiev Puppet Storage.

Tags: Anarchist, Gargantuan, Puppet Storage, Totalitarian, and Trading Cards.

Regional Power: Very High

Teal Nation contains 1,514 nations, the 21st most in the world.

ActivityHistoryRankAdministration

Today's World Census Report

The Most Avoided in Teal Nation

Nations ranked highly are considered by many to be the most inhospitable, charmless, and ghastly places to spend a vacation, or, indeed, any time at all.

As a region, Teal Nation is ranked 6,684th in the world for Most Avoided.

NationWA CategoryMotto
1.The Resistance of 56 OhmsInoffensive Centrist Democracy“Where there is power, there is resistance”
2.The Armed Republic of Novatore 8New York Times Democracy“I do not renounce life, I exalt and sing it”
3.The Dictatorship of Math StirnerAnarchy“Jag har dansat i din skugga, rosenbladen bara duggar”
4.The Free Land of Max Stirner 478Inoffensive Centrist Democracy“All cards are nothing to me”
5.The Armed Republic of Novatore 192New York Times Democracy“I do not renounce life, I exalt and sing it”
6.The Armed Republic of 480 OhmsNew York Times Democracy“Where there is power, there is resistance”
7.The Armed Republic of Novatore 226Inoffensive Centrist Democracy“I do not renounce life, I exalt and sing it”
8.The Armed Republic of 408 OhmsMoralistic Democracy“Where there is power, there is resistance”
9.The Resistance of 162 OhmsInoffensive Centrist Democracy“Where there is power, there is resistance”
10.The Armed Republic of Novatore 353Inoffensive Centrist Democracy“I do not renounce life, I exalt and sing it”
1234. . .151152»

Regional Happenings

More...

Teal Nation Regional Message Board

Messages from regional members are co-ordinated here.

LodgedFromMessages
Neo-pacific

i like the colour theme
BTW how did ya make the colour of the text in the WFE?

The Property of THETI

Neo-pacific wrote:i like the colour theme
BTW how did ya make the colour of the text in the WFE?

The text gradient was generated with this site: http://patorjk.com/text-color-fader/
Please telegram queries regarding card trades or the region to Svenskskit instead of posting on the RMB in the future.

via The Embassy

The Rogue Nation of Serme Oro

Hello all, hope you are all well.
Here is this week's poll, regarding the heinous raid on The Embassy. Vote and feel free to share to others (it's an open poll, non-restricted) , this concerns every nation and region on NationStates!!
page=poll/p=169653

Great Turf Wars



There were already Turf Wars dating back to 2,000 years before the current setting, perhaps either as a competitive sport or a method to settle conflicts. The first recorded Turf War occurred during a period in Inkling history with many similarities to Ancient Egypt, roughly 2,000 years before the events of Splatoon began. However, as these Turf Wars of nineteen centuries later involved the Inklings and Octarians (instead of just teams of four Inklings), it has expanded into a bigger campaign, great enough to become a historical event.

Before the Great Turf Wars, the Inklings and Octarians had "amicable relations", until the rising sea levels caused them to lash out against each other in a power struggle over the remaining land.

As time progressed, the Octarians separated themselves from the other species of the Mollusc Era. They became dissatisfied with the amount of available dry land and waged war on the Inklings, the other dominant species at the time, to gain total control of the turf.

The Octarians constructed a variety of large machines known as the Great Octoweapons and began attacking Inkling cities.

The first battles of the Great War ended in victory for the Octarian forces. The diligent Octarians easily dominated the Inklings, who were unable to wake up early enough in the morning to defend themselves.(The Inklings have long led a hedonistic style of life).

Heralded by loud explosions, the Great Octoweapons quickly stormed the Inklings' central stronghold. Victory for the Octarians seemed all but certain, but due to a plug being carelessly pulled from its socket, their hopes were dashed. Lady Luck shone down on the Inklings, and the Inklings' victory over the Octarians was most likely due to their superior number of limbs. The Inklings secured a victory in the war and forced the Octarians to retreat to underground lairs such as Octo Valley, which were constructed from the ruins of the subterranean cities built by the remnants of humanity.

The Inkling faction had a fighting force known as the Squidbeak Splatoon led by Cap'n Cuttlefish, which fought against the Octarians during the war..

Read factbook

Saar basin

Post self-deleted by Hongrad.

Dead mean who walk again

Human rights?

More like human wrongs

*commits unspeakable atrocities against citizens*

The Lawn ornament figurine of Traveling garden gnome

A gnome appears in your garden. Silent, he seems lifeless.

Forum View