The AtlanticAdministration

Officers Border Control Embassies Communications

Authority

The Atlantic is controlled by a Governor, who has complete authority while resident in the region.

Governor: The Quangocracy of Galterama

Successor: The Omnisapient Neotopia of Nurdia

Frontier

Regions can change Frontier status at any time, but it's a slow process with serious consequences. FAQ: Frontier or not?

Nations with Executive authority can use the button below. It will take 14 days to complete, and can be canceled.

Officers

The Atlantic has a Governor, a non-executive unfilled Delegate position, and 2 Officers. (?)

Executive Can appoint/dismiss Officers and set their authority. Governors can modify the authority of Delegates, but Delegates cannot modify Governors. If the Governor is absent from the region, the Delegate gains Executive authority automatically ("by circumstance").
World Assembly Can vote on World Assembly proposals and resolutions.
Successor Can become Governor if the region's current Governor abdicates or ceases to exist.
Appearance Can modify the World Factbook Entry, Flag, and Tags, and pin Dispatches.
Border Control By spending Regional Influence, can eject/ban/unban nations and set/modify/remove the region password.
Communications Can send region-wide telegrams without stamps, compose Welcome telegrams, suppress & unsuppress posts on the Regional Message Board, and control who can recruit for the region.
Embassies Can open/close embassies with other regions and extend embassy posting privileges.
Polls Can create polls.
NationOfficeAppointedAuthority
The Quangocracy of Galterama Governor Executive Appearance Border Control Communications Embassies Polls
WA Delegate World Assembly
The Omnisapient Neotopia of NurdiaVice-Delegate
by Galterama
Successor Appearance Border Control Communications Embassies Polls
The Kingdom of FenciaSecurity Officer
by Galterama
Border Control

Border Control

  • Nations do not require a password to enter The Atlantic.

  • No nations are banned.

Embassies

Regional embassies signal that formal diplomatic relations exist between regions.

RegionDuration
1. Atlantic
2. The Illuminati
3. Avadam Inn
4. Arconian Empire
5. Hollow Point
6. Yarnia
7. The Bar on the corner of every region
8. United States of America
9. The Great Universe
10. Gypsy Lands
11. Chicken overlords
12. Regionless
13. Turkic Union
14. The Embassy
15. Guinea Kiribati
16. Fredonia
17. Matheo
18. DogeLand
19. Free Hong Kong
20. The Embassy 3
21. GOOD BOIs
22. Dominion of Cerberus
23. Dreadnoughts
24. Connections
25. MineKhan Origin Nations
26. Union of Ivory
27. The Bottomless Pit
28. Barbaria
29. Peoples Governed State
30. One Collective Brain Cell
31. True Waskaria
32. Planet Majestia

The Atlantic Message Board

Delegates and Governors in embassy regions are permitted to post on the The Atlantic Regional Message Board.

Communications

Welcome Telegram: None.

Recruitment: Recruitment telegrams promoting this region can only be sent by regional administrators.