Officers • Border Control • Embassies • Communications
Authority
Central Region of Puppet Nations is controlled by a Governor, who has complete authority while resident in the region.
Successor: None.
Frontier
Regions can change Frontier status at any time, but it's a slow process with serious consequences. FAQ: Frontier or not?
Nations with Executive authority can use the button below. It will take 14 days to complete, and can be canceled.
Officers
Central Region of Puppet Nations has an ex-Governor and an executive unfilled Delegate position. (?)
Executive | Can appoint/dismiss Officers and set their authority. Governors can modify the authority of Delegates, but Delegates cannot modify Governors. If the Governor is absent from the region, the Delegate gains Executive authority automatically ("by circumstance"). |
World Assembly | Can vote on World Assembly proposals and resolutions. |
Successor | Can become Governor if the region's current Governor abdicates or ceases to exist. |
Appearance | Can modify the World Factbook Entry, Flag, and Tags, and pin Dispatches. |
Border Control | By spending Regional Influence, can eject/ban/unban nations and set/modify/remove the region password. |
Communications | Can send region-wide telegrams without stamps, compose Welcome telegrams, suppress & unsuppress posts on the Regional Message Board, and control who can recruit for the region. |
Embassies | Can open/close embassies with other regions and extend embassy posting privileges. |
Polls | Can create polls. |
Border Control
Nations do not require a password to enter Central Region of Puppet Nations.
Nations banned from Central Region of Puppet Nations: Foxes 31, RC Cola is Right for You, Sekhmet saft 5.
Embassies
No regional embassies.
Central Region of Puppet Nations Message Board
Delegates and Governors in embassy regions are permitted to post on the Central Region of Puppet Nations Regional Message Board.
Communications
Welcome Telegram: None.
Recruitment: All residents may send recruitment telegrams.