The two lower floors of the building have been flooded, so far things seem ok up here. Water has been cut but I have some stored and can walk to get more. Fish all ok! Was able to sleep here wearing ear plugs after the alarm next to my bed temporarily lost power somehow
I have a few buckets of backup water that I don't consider fully potable but have been washing my hands with if things got dire. I also used to date this girl like a block away and she said I could grab water and shower there if I need to, so I'm really in no imminent threat.
The L-42 Vortex is a robust multirole combat vehicle built in the Alteran Republics. The basic part consists of the main cabin and the chassis. The vehicle can then be configured based on the mission it's performing.
The L-27 Field Mouse is a capable, modern infantry patrol vehicle built in the Alteran Republics. It provides a flexible platform that can be adjusted to suit the mission at hand. The Serpens Land Army operates 1000+ vehicles in different configurations.
The Bobcat AFH1 is the main utility helicopter used by the Serpens Land Army. It primarily serves as a battlefield utility helicopter, but can be used for roles such as search and rescue and anti-armour. The Bobcat AFH1 is a fully aerobatic helicopter: meaning it can do loops and rolls.
The VT-10 AT.2 is a twin engine tilt-rotor aircraft operated by the Serpens Land Army. The VT-10 is primarily used in an attack role. It comes equipped with a remote operated 30mm cannon and hard-points for missiles and rockets. It has a limited internal carrying capacity for troops and supplies.
The VT-15 is a twin engine tilt-rotor aircraft used by the Serpens Land Army. It is primarily used to transport troops and cargo. It is also used for medevac missions, transporting paratroopers, and search and rescue. In standard configuration, it can carry twenty-four passengers.
Date Adopted: 2016
Length: 17.5 m
Height: 5.51 m
Wingspan: 14.0 m
Cruise Speed: 560 km/h
Range: 1,600 km
Passengers: 24 (standard), 36 (paratrooper), 4 (search and rescue)
In use by the Serpens Land Army since 1974, the LR-38 is a Serpens Land battle rifle designed by Sammy Royston and manufactured by Arbeider Arms. It is chambered for the 7.62x51mm cartridge. Later versions of the rifle are chambered for the 6.5x48mm POK cartridge.
Good day, TWI! A new dispatch for the Wake Islands has been released and nations interested can now refer to the dispatch and act accordingly through interaction or OOC or IC collaboration. Tagging all Raedlon nations and those interested.
Quick Note: Bold territories published by the Office of Role-play are those that are independent, occupied, or disputed between several countries, unless otherwise written and published independently by another member. Bold territory dispatches under the occupation or management of one or more members can remain under their custody.
The Kingdom of Sud is a small constitutional monarchy in Raedlon, bordered to the east by Atolla and to the north by Norregan. The capital city and the only major settlement within the nation is Karanoa, which has a population of about 29,000.The nation is divided into two islands - the larger island known as ‘Big Island’ which Karanoa is on the southern tip of whilst ‘Little Island’ is immediately to the west of the main island. A person from this country is known as a ‘Sudite’.
The two islands experience a largely oceanic climate (Cfb) and much of the nation remains as preserved temperate wet forest, with the exclusion of the urbanised Karanoa. Temperatures rarely exceed 28 celsius or don’t typically go under 5 degrees celsius. The two islands, especially Big Island, are mostly flat with a small amount of hills. Sud has a small economy which is primarily built upon agriculture, fishing and services. International aid, particularly from ___, also represents a major component of the nation’s economic activity. Sud is arranged as a constitutional monarchy, with Jacob Lenana as Chief Minister having oversight of the Pahia, the bicameral legislative body in the nation. The current head of state is King Lefia Kelarelo II.
Sudites have a culture built on loyalty and community, with a strong tradition of fishing and hunting. Many outside of the capital Karanoa continue to practice their ancient beliefs whilst those within urban areas are typically either Duvactists or Christians.
The level of infrastructure in Karanoa is quite good relative to the rest of the Wake Islands, with sealed roads, grid electricity and mains water all available. However, the nation continues to have an underdeveloped health system and a complete lack of formalised social security - this often means that those across the islands rely on their communities for welfare and support in the absence of government aid. There is one tertiary hospital - Karanoa General Hospital, a small hospital attached to the University of the Wake Islands. Karanoa also hosts the central campus of that University, which is also present to an extent in Norregan and Atolla.
Islands of Atolla Leader: Lewen Kelau (President) Population: 38,341 GDP pc: 1,134 IAD State of Government: Fragile
The Islands of Atolla are a small republic in Raedlon, bordered to the northwest by Norregan and to the west by Sud. The capital city and major settlement on the island is Atolla, which as a population of about 23,400 residents. The nation is one singular island - known as Atolla Island and the capital, informally referred to as Atolla City is along the northern coast of the nation. A person from this country is known as an ‘Atollan’.
The island experiences a climate that conforms to the oceanic or Cfb classification. Much of the nation is quite dry and to an extent hilly, with pockets of dense forest. Temperatures typically are around 24 degrees celsius during the day and in the mid to low teens at night. The nation sits upon one island - the name of which being Atolla. Atolla has a small economy which relies on agriculture, textiles and plastics. International aid is also a major supporter of the economy, with much of that money injected from ___ . The government structure of Atolla in the modern day is a republic. It was formerly a monarchy until that was overthrown in 2016. The head of state is Lewen Kelau, who serves in the office of President and has oversight over Congress, the legislative body.
International aid is also a major supporter of the economy, with much of that money injected from ___ . The government structure of Atolla in the modern day is a republic. It was formerly a monarchy until that was overthrown in 2016. The head of state is Lewen Kelau, who serves in the office of President and has oversight over Congress, the legislative body.
Due to the recent revolution, Atollan society is reeling from societal unrest. Atolla has been divided between ethnic and religious lines. The revolution’s success has divided Atollan society into a fragile one. Increased conflict and civil unrest has devolved into a culture of identity and ethnic politics. Conflict between the religions of _____ and _____ have gotten more tense since the recent revolution as they vy for political and social power, capitalizing on the recent unrest.
The level of infrastructure across the nation of Atolla is quite scant, with their being few sealed roads in Atolla City itself and a lack of stable electricity anywhere across the island. Mains water is available along the north but otherwise wells are the major source of water. Atolla lacks a strong health system, with non governmental organisations being key to the health of the citizens. Social security is absent from the nation. There is one tertiary hospital in Atolla - the Island Base Hospital, a small outpost hospital attached to the University of the Wake Islands’ campus in Atolla City.
Kingdom of Norregan Leader: Falini’Okilanoa Ilinakara (Queen) Population: 39,413 GDP pc: 1,134 IAD State of Government: Stable but leaning authoritarian, strong sense of absolutism.
Location: Stakerenea Islands, Wake Islands, Raedlon; near Nhoor and Reathwood - Major influencers: Domanania Major players:
The Kingdom of Norregan is an absolute monarchy located in the Wake Islands. It is bordered to the south by the Kingdom of Sud and to the south-east by the Islands of Atolla. Its capital is the small coastal city of Genna, located in the eastern side of Ilinakara Island, part of the Stakerenea Islands. Only a fourth of the population lives in the capital city while the rest is scattered throughout the Stakerenea Islands. The international name of the kingdom, Norregan, is named after the Norregan People, one of the original settlers of the Wake Islands. The local name of the country is Nerekoa.
The Norregan People came to the Wake Islands and settled around the Stakerenea Islands as early as 1000 BCE. There have been several theories of how they got there, the most plausible one being that the Norregan people are a sea-faring people from Argus. The Norregan eventually settled into small tribal communities, relying on fishing for much of their food.
Around the 1600s, trade finally came to the islands from nearby Raedlon and Norregan was one of the few settlers of the Wake Islands that opened up.
In 1729, a tribal chieftain known as Ilinakara’Toatou Falakira, also known to the Norregan people as the Uniter (Karana), conquered the Stakerenea Islands and united it under the name of Nerekoa.
The government of Norregan is fashioned after its old tribal political system. The Kingdom of Norregan is ruled by an absolute monarch, presently Queen Falini’Okilanoa Ilinakara, and a Council of Elders called Atanoara. Members of the Council of Elders are usually elected elders from each orana or community. All decisions and legislation are presented to the monarch for approval. The Rapids Palace, located in Genna, is where the royal family and the Atanoara reside.
Much of the Norregan economy relies on fishing and light industry. Most Norregan agricultural and food businesses in the country are owned by the government, the largest of these the Norregan Royal Fishing Company which guarantees a government monopoly on fishing rights in the country. Food production is also tightly controlled by the government and is given out in rations decided by the Atanoara. Light industry in Norregan, mostly manufacturing, are the few privately-owned businesses in the country.
Infrastructure in Norregan has improved over the past decades, almost on par with its rival Atolla. They have their own electric grid and water supply, owned and operated by the Norregan Royal Utilities Council. Healthcare in the country is also owned by the government and are usually provided for free, however, corruption and bureaucracy has resulted in an inefficient system. Infrastructure is fairly basic, with roads connecting the scattered communities of Norregan. Public transportation is available, with a basic rail system and bus system owned and operated by the royal government. Norregan’s only airport, Ilinakara’Toatou Falakira International Airport, is located on the outskirts of Genna.
Relations with its neighbors have been strained over the past decades. While once a united people, the people of the Wake Islands have turned against each other, split apart by varying interests. Norregan is no exception. After the revolution in Atolla that overthrew its monarchy, Norregan has severed ties with Atolla and has denounced its new government. Until today, Norregan views Atolla as an illegitimate state and plans to incorporate it under the Kingdom of Norregan. Meanwhile, Norregan views Sud as its rival, both nations competing in trade and economics.
Note: The term Aath Magarat means "8 Magarat", referring to the 8 mainland Magarati hangates who called themselves that to be distinguished from "outer hangates". Modern-day Athara Magarat (which is a non-Magarati corruption of the word "Aath Magarat") largely derives its national and regional identity from the Aath Magarat. The Aath Magarat Period lasted for over 300 years and is considered to be one of the most peaceful era of Khas-Kirati and Magarati history, specifically in comparison to the Warring Hangates Period before it and the Dark Century after it.
The Aklian Crusade ends after the 120,000-strong Aklian army is defeated by 90,000 Anti-Aklian forces at the decisive Battle of Khiji. The Iszkari (who are from Razzgriz), specifically the children of Aklia, are still allowed to maintain their holdings in Magarat despite being defeated in the war. The Warring Hangates Period also ends as the 8 mainland Magarati hangates that emerged in the aftermath of the war (Mahakirat, Chuli, Liba, Tamuwan, Sinja, Chatha, Tamsaling and Great Ipachi) agree to never declare war on each other; which leads to the peace treaty being named the Peace of Vendriothos (or Magarati Peace).
Ipon, the newborn daughter of Nee Mikchan Hangma of Tamsaling and Rhon Hang of the Great Ipachi Hangate (one of the sons of Aklia), is declared the heir to both hangates.
The Khas-Kirati Invasion of Aizcona begins after a massive 150,000-strong army from the 8 mainland Magarati hangates and various outer hangates enters Estral territory.
The Khas-Kirati Invasion of Aizcona ends with Estral victory against all odds.
Rhon Hang dies in his sleep and his 15 years old daughter Ipon becomes the ruler of the Great Ipachi Hangate. While the Iszkari considered Tamsaling (ruled by Ipon Hangma in the name of her sickly mother), Great Ipachi Hangate and 14 hangunates in Razzgriz as parts of the same country; the other six mainland Magarati hangates and various "outer hangates" made clear distinction between Tamsaling and Great Ipachi state as two hangates ruled by the same person.
Ipon Hangma is officially crowned the ruler of the Great Ipachi Hangate.
In Townside, the Jhingraja and the Dandamare clans declare their independence from the Gharabja Hangunate. However all three hangunates are still vassals of the Chhantyal Hangate.
With the death of her mother Nee Mikchan Hangma, Ipon Hangma officially becomes the ruler of Tamsaling as well. The Iszkarification of Tamsaling begins as more and more Iszkari are brought from Razzgriz to settle in southeastern Magarat.
Ipon Hangma dies childless and her nephew Kuman inherits all of her titles.
Kuman Hang dies of uncertain causes without any heir.
In Townside, the Jhingraja and the Potlange clans unite to form the Jhingraja-Potlange Hangunate while still being loyal vassals of the Chhantyal Hangate.
In Townside, the Tathapja clan declares independence from the Jhingraga-Potlange Hangunate. The newly-formed Tathapja Hangunate swears fealty to the Chhantyal Hangate.
In Townside, the Bhalanja clan declares independence from the Jhingraga-Potlange Hangunate. The newly-formed Bhalanja Hangunate swears fealty to the Chhantyal Hangate.
By the 18th Century, Buddhism had become a minority religion in Tamsaling (whose Tamang people had been of the first Khas-Kirati tribes to convert to Buddhism). The other six mainland Magarati hangates hated the Iszkarification of Tamsaling but had done nothing for over 200 years as the Peace of Vendriothos forbade them from declaring war on Great Ipachi Hangate or Tamsaling which the Iszkari rulers controlled. When Wan'Yan Hang of the Chhantyal Hangate (Townside) proclaimed himself the "Defender of Magarati Buddhists", the rulers of Tamuwan (which was a Buddhist majority state) and Sinja (which feared growing Iszkarification within its borders) sent a secret letter to him urging him to declare the Chhantyal-Tasztli War.
The Chhantyal-Tasztli War ends with a Townsider Chhantyal victory. The Hangate of Tamsaling is once again ruled by Buddhist Tamangs and most of its Iszkari population is expelled.
In Townside, the Gharti clan declares independence from the Gharabja Hangunate. The newly-formed Second Gharti Hangunate swears fealty to the Chhantyal Hangate.
In Townside, new branch of the Bhalanja clan (vassals to the Chhantyal Hangate) comes to power. The name of their state is changed to the Second Bhalanja Hangunate.
In Townside, the Jhingraja-Potlange Hangunate splits into the Second Jhingraja Hangunate and the Second Potlange Hangunate. The latter agree to become vassals of the former (who in turn are vassals of the Chhantyal Hangate).
In Townside, the Gyapchan clan declares independence from the Khadka Hangunate. The newly-formed Gyapchan Hangunate swears fealty to the Chhantyal Hangate.
In Townside, the Purane clan declares independence from the Khadka Hangunate. The newly-formed Purane Hangunate swears fealty to the Chhantyal Hangate.
Dark Century (1818 - 1918)
In Townside, the Singe clan declares independence from the Second Jhingraja Hangunate. The newly-formed Second Singe Hangunate swears fealty to the Chhantyal Hangate.
The Tea War is fought between the Noronican Empire and the alliance of Liba Hangate and Hangate of Tamuwan. The brief war ends with a decisive Noronnican victory and Myagdi Island (present-day Tapu Sahr) becomes part of Noronica.
In Townside, new branch of the Purane clan (vassals to the Chhantyal Hangate) comes to power. The name of their state is changed to the Second Purane Hangunate.
In Townside, the Second Potlange Hangunate stops being vassals of the Second Jhingraja Hangunate after emerging victorious a brief war of independence. The newly-formed Third Potlange Hangunate swears fealty to the Chhantyal Hangate.
In Townside, new branch of the Jhingraja clan (vassals to the Chhantyal Hangate) comes to power. The name of their state is changed to the Third Jhingraja Hangunate.
The First Canal War is fought by Dormill and Stiura against the Liba Hangate and Mahakirat Hangate. Verdon intervenes on the side of the side of the two northern Magarati hangates and the war ends with a Doraltic defeat. However, both Liba Hangate and Mahakirat Hangate become bankrupt after fighting the war and are unable to finish the construction of the canal by themselves. To pay their debt, the two hangates sell their territories to their Noronnican ally. The Noronnican Canal Colony (present-day Central Canal Authority) is established in these newly bought territories. The Noronnicans also take over the construction of the canal from their allies.
Tilija Hangma, last living member of the mainland Magarati branch of the House of Mgar at the time, is killed in Courlaroux (Dormill and Stiura) by an unknown bullet after her carriage passed through a riot. As the Mahang, she was visiting Dormill and Stiura to strengthen relations between the two powers. While most historians agree that her death was an accident, many still believe that it was a planned assassination.
With the death of Tilija Hangma, the only suitable candidates for the next Mahang are all non-Magarati claimants. The Khas-Kirati Succession Crisis worsens as every hangate endorses a claimant from their foreign ally as the next Mahang.
The War of the Khas-Kirati Succession (remembered as the Great Gael War in Gael) begins. The eight Magarati hangates are divided into two sides: the Northern Magarati Alliance (Tamuwan, Lib, Chuli and Mahakirat) and the Southern Magarati Pact (Chatha, Sinja, Tamsaling and Great Ipachi). The Northern Magarati Alliance fight the great war on the side of the Triumvirate (Noronica, Dormill and Stiura and others) while the Southern Magarati Pact join the Coalition (Razzgriz, Verdon and others).
Ceasefire in Gael but the great war continues in Argus.
End of the great war in Argus as a member of the Noronican royal family is crowned the new Mahang of Khas-Kirat Empire. After becoming the Mahang, his first decision is to abolish the Khas-Kirat Empire
Magarati Dominion (1919 - 1927)
The Khas-Kirat Empire, which was more of a loose confederation than an actual empire, is replaced with the heavily-centralized Magarati Dominion. Nyssic administrators rule the entire Magarat region (which then included most of northern San Montagna) and some non-Magarati territories that used to be part of the Khas-Kirat Empire (such as Remodio) from the Dominion capital of Libang (the corruption of Liba Hang) in the name of the Noronican crown.
As a subject of the Noronica Empire, the Magarati Dominion is forced to follow the Nolon City Naval Arms Limitations Treaty. Protests take place in Libang over the signing of this treaty and the Noronnican police open fire on them. Resentment over the treaty and Noronnican rule grows in Magarat.
The War of the Khas-Kirati Succession is declared officially over but the Great Gael War continues.
By the late 1920s, the Noronica Empire is the sole great power in the Isles. Dormill and Stiura, Razzgriz and Verdon are all weakened by the Great Gael War (having lost many to the great war while gaining little) and the Khas-Kirat Empire does not exist anymore. Anti-Nyssic sentiments rapidly grow in Magarat, just as in most of the Isles, against a so-called "Nyssic World Order".
Imperial War Period (1928 - 1948)
Note: While the Imperial War took place between 1941 - 1948, in Magarat the term "Imperial War Period" is used for the two decades between 1928 and 1948.
End of the Nyssic crown-led Magarati Dominion after the Noronican government, fearful of an open Magarati rebellion led by Hem Arumhang, agrees to leave Magarat. However, to achieve independence, the Magaratis have to abide by Noronnican terms (which included a clause forcing the Magaratis to ratify the Nolon City Naval Arms Limitations Treaty, forbidding them from declaring war on anyone for the next 10 years and the number of Magarati soldiers being limited to 100,000). The Magarati leadership agree to the Noronnican terms in order to have a swift and bloodless independence but soon ignore the Nolon City Naval Arms Limitation Treaty and the 100,000 men army size limit imposed on the new rapidly militarizing nation. Doravo-born Arumhang, who is unable to be crowned as Mahang since he has no connections of the Imperial Clan or the House of Mgar, declares himself the emperor of a fascist Magarat.
The Empire of Magarat is officially declared a separate entity from the Khas-Kirat Empire.
Beginning of the Doman-Magarati War.
Ioudaia officially joins the Doman-Magarati War on the side of their neighbor Domanania after the Battle of TBDIoudaiantown.
Ceasefire between the Empire of Magarat and Domanania-Ioudaia alliance. The Doman-Magarati War would later continue as another front of the Imperial War.
In what is now known as the "Christimas Deal", the leadership of the Empire of Magarat, Doravo and Dormill and Stiura secretly agree to divide the Isles into their respective "spheres". The three fascist allies are initially called the "New Triumvirate" but will later be known as the "Neo-Imperialists" as more nations join their faction that fought against the "Free Powers". Emperor Hem Arumhang of Magarat also offers his diplomatic support to Doraltic leader Ludovic Denis in his war against Roendavar.
Simultaneous attacks across the Isles by Magarati, Doravan and Doraltic forces marks the official start of the Imperial War. Representatives of the three fascist states meet in Concordia, the capital of Dormill and Stiura, to make their alliance official. The Magaratis declare war on San Montagna
After nearly two months of fighting, the San Montagnan government capitulates. Various reasons are sighted for the defeat of the San Montagnans from the outdated equipment and lack of resources to unqualified leadership.
The Empire of Magarat invades Solaryia. The Solaryian government surrenders later that year but resistance forces keep fighting from the mountains.
The Liberation of San Montagna is successful. The Free Powers Invasion of Magarat begins.
End of the Imperial War.
Post-Imperial War Period (1949 - 1999)
TBD conference where all parties agree that the Imperial Magarati Armed Forces should be disbanded, the Magarati borders should be same as in 1937 and an occupation force of various Free Powers nations should be stationed across Magarat. Trials of Imperial Magarati war criminals in TBDcountry. Many governments across the Isles force their Khas-Kirati minorities to leave their country and settle in occupied Magarat. One such example of this forced migration are the Almorean Kumals who will "return" to western Magarati coastline on large numbers during the next decade.
Backed by Razzgriz, the Argean Ipachi peoples declare an independent Ipachi State in southeastern Magarat. Just like how occupied Magarat is now supposed to be the home for all Khas-Kiratis across the Isles, the Ipachi State is intended to be a country for all stateless Ipachi peoples across the Isles. Only Razzgriz and a few of her allies such as TBD recognize the sovereignty of Ipachi State, which the newly-established Magarati Federation considers as one of its constituent hangates.
The International Treaty signed in the International District grants the Western hangate the "authority of a sovereign state" to establish the Armed Police Force of Magarat (APF) to defend against the threats posed by the Ipachi State and ever-increasing communist uprisings within the federation. Since the TBD 1949 conference and the Magarati Constitution itself prohibited the "raising of a Magarati army ever again to prevent Magarati imperialism in future", the land-based national self-defense of the federation is still handled by the APF; which is a military organization in all but its name.
The Majhi clans finally pledge their allegiance to the Ipachi State. With this, all major Argean Ipachi peoples except for the Bote tribe and the Kusunda clan recognize Ipachi State.
The Western Hangate joins the Cooperative Union as a founding member. Almost all Almorea Kumals "resettled" along the western Magarati coastline (in particular the city of Kumaltar) as only 3,000 Kumals remain in Almorea.
Disgruntled at the betrayal of the Free Powers who had promised them an independent Khumbuwan in exchange for fighting against the Imperial Magarati Armed Forces, a radical ethno-nationalist organization called the Khumbuwan Liberation Front (KLF) starts launching small-scale terror attacks in northern Magarat and southern CCA. However, they are initially ignored and seen more as nuisance as communist uprisings and the Ipachi State are seen as far more greater threats.
Beginning of the 30th Parallel War between San Montagna and the Ipachi State over the disputed Chatha region.
San Montagnan forces occupy most of the Ipachi State.
With the backing of Razzgriz, the Ipachi State manages to push back the San Montagnans.
End of the 30th Parallel War.
As per the treatyTBD, the international community recognizes the 30th Parallel North Line as the official border between San Montagnan and Magarat. Most of Chatha is now under de facto San Montagnan control and both the Ipachi State and the Magarati Federation refuse to recognize the new border or give up their claims on what is now the northern San Montagnan states of Chatha and Terra Nuova.
The Ipachi State government lays the blame for their failure and territorial losses during the 30th Parallel War on the Catholic Chepangs and starts persecuting them.
The pro-Magarat Majhi clans and Catholic Chepangs form an alliance to fight against the Ipachi State government that is persecuting them.
The Western Hangate and the Eastern Hangate unite into a single country and the present-day Magarati Federation officially consisting of 8 hangates (Tapu Sahar, Tapu Hangate, Newa Island, Sinja, Western Hangate, Eastern Hangate, Ipachi State and Outer Hangate) is established. However, only three hangates (Sinja, Western and Eastern) are under direct control of the Magarati federal government. The three island city-states of Tapu Sahar, Tapu Hangate and Newa Island are highly autonomous and have their own governments. The Ipachi State considers itself an independent nation at war with the Magarati Federation and is recognized by Razzgriz and TBDcountries. The "Outer Hangate" is a blanket term for all foreign territories that the Magarati Federation considers to be part of it (such as northern San Montagnan states of Chatha and Terra Nuova, southern half of the CCA, Dura Hangate in Sawneeak Atoll currently under de facto Townsider control, Wellsian-protectorate Kachee Sultanate in Charbagnia and TBD).
Since Eastern Hangate's Khumbuwan and Sinja's Western Chatha areas have ongoing insurgencies from Khumbuwani separatists and Catholic Chepang rebels respectively, the relatively peaceful Western Hangate's capital New Libang is declared the capital of the new Magarati Federation as well.
The Magarati Federation labels all rebel groups fighting against it as "Separatist Hordes of Chatha and Khumbuwan" (SHOCK) regardless of their ideology or affiliation.
You must be wondering what you can do here and how, what is expected of you and how to start role-playing... I'll try to answer these questions in this dispatch.
First of all, if you haven't done so already - go ahead and introduce yourself on our regional message board (RMB). You can post things like what country you're from, if you're new to NationStates or to role-playing (RP), what kind of a nation you want to create, and anything else you'd like to share.
OOC communication (out-of-character, from general chatting to world-building) is done on the RMB and the forums
Telegrams are usually OOC
We don't have offsite forums, but there's a "mostly unofficial" Discord chat.
How does this region work?
We use the NationStates platform to create fun and interesting stories, about our nations, peoples, and leaders. We usually discuss ideas and plan RPs on the RMB and in OOC forum threads, and then co-write them as RPs, news, accounts, information, and history in dispatches and IC threads.
We have a democratically elected government (you can run for office) in-charge of several aspects of the region:
Facilitating RP and promoting world-building and cooperation in the region
Managing the region in terms of regional rules and standards
Recruiting new players and managing our embassies with other regions
For more information, you can read through the following dispatches when you get a chance:
The Constitution - It details the responsibilities of the various government officers and the Founder, as well as the processes of legislation and elections in the region. Of course, there's no need to remember it all, but it's there if you need it.
The Regional Rules and Conduct - That's just... The rules. You know, don't be a jerk to others, don't spam the RMB, and so on. The map rules are also there, but we'll get to that in a minute.
The Monthly Report dispatch - Contains current and updating information about the region (recent stats of the region, weekly updates, important daily events, etc.).
This is confusing... Can anyone help?
Of course, most of us can. If you still have questions, you can do either of the following:
Post a question on the RMB; you'll likely get an answer not long after.
Send a personal TG to any of the officers (listed in the WFE) or to an active member
Your address for questions regarding specific RP rules is the Sec. of RP (Roendavar). Feel free to tag him in your RMB post or to TG him.
Here in this region we don't use NationStates stats at all. Population, economic status, main industries, defense budget - All of those things are up to you, the player, to decide! Make factbooks or dispatches describing your nation's culture, history, religion, government, economy, climate, military, science, industries, people, corporations, trade deals, and anything else you can think of.
Are there limitations?
RP in this region is based on realism and modern-technology, so keep your nation in those limits. There are a few other guidelines we have in place to keep things balanced, for example:
A while ago I attempted to summarize the realism-related guidelines in our RP in a dispatch. It explains the certain limitations on size and population, size of military and economy, WMDs and such. These are not rules, but I encourage you to read them.
To sum up: Be humble, think balance.
Other than that - the limit is your own creativity. Feel free to look around and read other nations' factbooks and dispatches for ideas. See for example:
Take some time to look around, get to know the other players and the region as a whole, and develop your nation. I recommend doing that before getting into RP.
Alright, what now? Where do I RP?
You can get to the region's ongoing RPs and events in either of the following ways:
Through the "Ongoing Events and Perpetual RPs" in the region's World Factbook Entry
Through Ainslie's RP Directory, which contains the region's RPs, alliances, and collaboration threads
As a start, I recommend reading the recent posts in the regional news thread and posting some of your own, before moving on to more complex RPs. This would allow players of the region to get acquainted with your nation and your style.
NS is full of useful guides on RPing and writing.This one, for example, is short and to the point. This has all the NSCodes. This thread explains about RPing warfare. There are many more RP guides and tip dispatches or threads around the site - feel free to explore and learn more about RPing.
For any question on the region (or not), feel free to ask on the RMB or to any of the active members.