As a newcomer to our region, you have three paths open to you in your time here which all offer different experiences: the warden, the guardian, and the resident. While each has a different focus, they are not mutually exclusive and all offer you the full benefits of being a part of the region. Everyone has different desires and levels of ability in this game, and we've crafted our organization to allow as many people to contribute to the cause as possible through these paths. You can also change your path at any time if you so desire.
The Order of the Grey Wardens (also called TGW) operates a little differently than other regions as this is primarily a military-based organization. The Order is led by the First Warden with day-to-day assistance from Commanders of the Grey, who are also called Warden-Commanders. There is the High Constable who acts as second-in-command to the First Warden, and the Chamberlain of the Grey who serves as the primary archivist and recordkeeper for the organization. Below the Commanders are the Constables of the Grey and then Lieuetenants of the Grey who take charge when their superiors are away and help with various tasks to keep things running smoothly. Further information on leadership and ranks can be found here.
Below you'll find descriptions of each path. All three of these paths offer levels of involvement in our regional Faction system if you're looking for ways to get more involved in the region with some friendly competition. If you haven't already, we strongly recommend you join our Discord to socialize with the community and ask any questions you might have!
The Path of the Warden:
The Path of the Warden is what you've heard about in our recruitment, on the gameplay forum, and in the angry wails of defeated Darkspawn.
Wardens take the fight directly to invaders during the two game updates that take place at 12 AM and 12 PM US Eastern Time respectively. As a Warden, you will usually conduct multiple operations per update and act as the first and greatest line of defense against invader attacks on vulnerable regions. Liberations of invader-held regions and counter-invasions of invader home regions are also conducted by Wardens at update as our primary strike force. Wardens are the most high-trained and effective force in the game, and each day will present a new challenge or threat to be faced.
Don't worry if you're new to the game or don't think you have enough experience, as we'll provide you with guides and training to help you find your way. As long as you can be online at 12 AM and/or 12 PM EST at least one day per week, then the life of a Warden is for you.
The Path of the Guardian is for warriors who are unable to engage the Darkspawn on the frontlines and yet are still willing and eager to fight the invader blight.
Busy during the game updates described above? No problem, you can still conduct military operations and make a difference as a Guardian. Guardians choose to guard and cleanse the regions of NationStates from the Darkspawn in-between update times with a more flexible schedule. Guardians move into target regions during the 12-hour windows between game updates and provide vital World Assembly endorsement support to their leading officers, as well as conducting restorative operations to regions and off update defenses.
If you can't be present for the game updates or are just too darn lazy to, then watch the RMB (Regional Message Board) and World Factbook Entry for Guardian missions which are updated every 12 hours.
There's no sign-up needed, but Discord is still the most efficient way to receive orders so it is recommended. More information on mission requirements and how to participate can be found here: page=dispatch/id=1628390
The Path of the Resident:
The Path of the Resident is for those who prefer to stay within the region and take the game at their own pace.
Just want to chill out and answer your issues? Not a problem! You can still lend a helping hand by joining the World Assembly and endorsing our delegate Saint Tomas and the Northern Ice Islands (How-To Guide). This will increase our regional sway in important World Assembly matters such as in Security Council Liberations to help vulnerable regions, as well as giving you a personal vote for whatever comes through the General Assembly and Security Council.
Being a resident still offers you the full benefits of the region and you're more than welcome to come chat in our Discord and participate in regional events or competitions. All you have to do is simply maintain a nation within the region and then you're considered a resident.
If you have any questions about NationStates, then you should check out this helpful guide to get you started and swing by our discord if you need more help.
Being a Guardian is for warriors who are unable to engage the Darkspawn on the frontlines and yet are still willing and eager to fight the raider blight.
For those busy during the two game update times, you can still conduct military operations and make a difference as a Guardian. Guardians choose to guard and cleanse the regions of NationStates from the Darkspawn in-between update times with a more flexible schedule. Guardians move into target regions during the 12-hour windows between game updates and provide vital WA endorsement support to their leading officers, as well as conducting detags and off update defenses.
Guardian mission updates are found on the RMB (Regional Message Board) and World Factbook Entry for Guardian missions which are updated every 12 hours. There are also notifications given on Discord, if you are able to join.
You don't need to sign up or register anywhere, either on NationStates, on Discord, or the forum. Just start participating by following this guide! This guide will remain pinned in our region to serve as a handbook whenever you need it.
How to Participate:
We call your current nation in The Order of the Grey Wardens your "main nation". For Guardian missions, you will need another nation, which is called a "puppet nation". You can name this nation whatever you want when you create it. To get your puppet nation setup, follow these steps:
1) If your main nation is admitted to the World Assembly, resign now. 2) Login to your puppet nation, or create it if you have not done so already. 3) Go to the Settings page. 4) Associate a valid e-mail with your nation (make sure this is the same e-mail address as on your main nation). 5) In your Motto, make a reference to the name of your main nation in some fashion (so that we know it's you!) 6) Set the Guardians Flag on that nation 7) Apply to join the World Assembly. 8) Check your e-mail, and confirm your admittance into the World Assembly. 9) Move to the current region listed in the newest Guardian RMB post and endorse the selected nation 10) Remain there until the lead nation gains the delegacy position
Total mission counts and ranks are calculated at the end of each month by Guardian leadership, typically pinned on the main region page when published.
There may be times where the format of a Guardian mission changes, depending on the needs or goals of the mission. It's important to check your telegrams on your Guardian nation in case you receive special instructions, but here are some you might encounter generally:
If asked to move to a region, you move your puppet nation to that region by opening the region page, scrolling to after the World Factbook Entry, and then clicking "Move (Nation) to (Region)". (Note: Do not post on that region's Regional Message Board unless invited by native nations to do so)
If asked to endorse a nation, open that nation's page, scroll to the bottom, and click the button "Endorse (Nation)". (Note: You can only do this if your puppet nation is in the same region as that nation)
If asked to cross-endorse on a nation, you not only endorse that nation but also every other nation endorsing that nation. To see the endorsees of a nation, scroll to the bottom of the page to "Endorsements received:", which is followed by a list of endorsing nations.
If asked to cross-endorse in the region, when you enter a region, you will want to find your fellow Guardian nations and cross-endorse on them. To find these nations, you can either scroll through all nations in the region and look for nations with the Guardian flag, or look at the activity page for that region for nations moving to that region with the Guardian flag.
Being a Guardian offers quick promotions based on the number of missions you complete and further leadership opportunities. Guardian missions and various Guardian tasks are managed by those who hold the following ranks:
Silverite Guardian - The Silverite Guardian is the leader of all the Guardian forces. They will oversee missions and make sure the deeds of the Guardians are remembered for those who come after by maintaining records.
Guardian Champion - The Guardian Champion is second-in-command to the Silverite Guardian. They are an experienced veteran of the battlefields and can be trusted to provide leadership in the absence of the Silverite Guardian.
Guardian Captain - Guardian captains are those who have shown outstanding dedication to the cause and are entrusted to take the lead on missions when called upon by their superiors.
Even when not in leadership, Guardians can earn titled ranks that reflect their experience and hard-earned effort against the raider blight. These ranks are calculated by leadership at the end of each month, as found in the Guardian mission log:
Guardian Knight-Indomitable - These Guardians have dedicated countless hours to protecting regions. You can recognise them by their armor, dented but still glorious, and patched up over and over. That is, if you don't already recognise their storied name. (Awarded to those who have completed more than 125 missions)
Guardian Knight-Stalwart - Stalwarts are loyal to their friends and their quest, reliable in every battle, and hard-working, having dedicated their time and sword to a myriad of missions. (Awarded to those who have completed 76-125 missions)
Guardian Knight-Bulwark - These Guardians have attended a multitude of missions, their glorious swords always ready to plunge into battle. Regions know they can depend on a Knight-Bulwark. (Awarded to those who have completed 36-75 missions)
Guardian Knight - When you hear the gale of wings, and the glint of metal, and the cry of the griffin, a Guardian Knight cannot be far away, ready to help whoever is in need. (Awarded to those who have completed 21-35 missions)
Guardian - Guardians are the shields that protect the vulnerable, and the hands that reach out to help people back up after a raid. (Awarded to those who have completed 6-20 missions)
Guardian Squire - These young guardians have recently taken up their sword to protect regions all over NationStates. You can recognize them by their shiny new armor and boundless enthusiasm! (Awarded to those who have completed 1-5 missions)