The Leftist Assembly
WA Delegate: The Socialist People's Republics of Kavagrad (elected )
Last WA Update:
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Regional Power: Very High
Today's World Census Report
The Most Influential in The Leftist Assembly
World Census experts spent many evenings loitering in the corridors of power in order to determine which nations were the greatest international diplomacy heavyweights.
As a region, The Leftist Assembly is ranked 213th in the world for Most Influential.
|1.||The Red and Gold Republic of Llorens||Left-wing Utopia||“In rose and sun, we are one.”|
|2.||The Socialist People's Republics of Kavagrad||Left-wing Utopia||“For A Better Assembly!”|
|3.||The Proletarian Dictatorship of Argentigrad||Scandinavian Liberal Paradise||“°Viva el pueblo! °Viva la patria!”|
|4.||The People's Republic of Cedoria||Corrupt Dictatorship||“Equality, Prosperity, Solidarity”|
|5.||The Socialist Bastion of New Arkados||Left-wing Utopia||“Transcend Imperfection”|
|6.||The Cryptocracy of The Final Horseman||Inoffensive Centrist Democracy||“Vigil per noctem”|
|7.||The Toilfolk's Hśūenfolc-Rike of Hecknamistan||Scandinavian Liberal Paradise||“Into the sea, out of the dark”|
|8.||The Commonwealth of Greylyn||Scandinavian Liberal Paradise||“Mutual aid and individual liberty”|
|9.||The Tropical People's Republic of Ephros||Left-wing Utopia||“Through the jungle, towards the stars”|
|10.||The People's Republic of Mexican Communists||Democratic Socialists||“Striving For The Future”|
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- : The Kingdom of Swedun arrived from The Land of Kings and Emperors.
- : The Republic of Xcourth arrived from Realm of the Whispering Winds.
- : The Incorporated States of Turaani arrived from The East Pacific.
- : The Democratic States of Sch Sal arrived from The East Pacific.
- : Atsani ceased to exist.
- : The Proletarian Dictatorship of Peoples Soviet Democracy arrived from Balder.
- : The Blue Second Republic of Lamporia of the region Ganmurral proposed constructing embassies.
- : The Socialist People's Republics of Kavagrad updated the World Factbook entry.
- : The Rogue Nation of Among Us Impostors arrived from The East Pacific.
- : The People's Republic of Houzi Jiafang arrived from The North Pacific.
The Leftist Assembly Regional Message Board
Messages from regional members are co-ordinated here.
|The Democratic Republic of Seven Freedoms|
Hey, can someone give me a rundown on N-Day? I've never participated before, though I have done Z-Day before and thought it was pretty fun. Thanks guys :)))
|The People's Socialist Republic of Antinios|
N-Day is an opportunity for nations to come together and exchange nuclear weapons in a fiery Armageddon of mutually assured destruction.
The simplest way to play N-Day is to join whichever Faction seems most fun and start targeting Nukes at its enemies while shooting down anything incoming. Your Faction page's icon bar shows everything you need to know, including who's targeting anyone in your Faction, and who your fellow Faction members are targeting.
Attacking: Step by Step
Defending: Step by Step
Strategically, it may be wise to avoid attacks on nations or Factions until you are confident of obliterating them, since this eliminates the possibility of counter-attack. Smaller-scale attacks, which damage but don't destroy an enemy, can lead to an escalating series of grudge-related nuclear exchanges.
On the other hand, targeting an enemy can be an effective warning. And it takes Nukes 10 minutes to be ready to launch, so you can't leave it too late.
Each Nuke that reaches a target causes Radiation damage, which reduces the target's rate of Production generation and counts as a Strike for the attacker.
A Faction's Score is Strikes minus Radiation.
N-Day lasts for 24 hours, after which point, an Arms Control Agreement means that no Nukes can be launched. (In-flight nukes can still land, however.)
The "winner" is the Faction with the highest score; if, that is, nuclear war can be said to have a winner. Which we say it can. It's the Faction with the highest score.
Once N-Day begins, Factions can be founded by a Regional Officer of any region. Any and all Regional Officers of that region can update the Faction's official text to issue instructions to Faction members.
Factions can be made open to all members, or restricted to the region's members only.
You can leave your Faction, which is a good way to stay safe if you're signing off for the night. However, you can only do this if you're not engaged with the enemy! That means:
Note that in practice, this can make it challenging to leave a Faction, since you may be frequently targeted.
While outside a Faction, you cannot be targeted, and do not generate any Production.
Before joining, it's worth making sure a Faction isn't currently under mass bombardment.
Nations are randomly assigned a specialty.
Military Specialists build Nukes faster: They receive 50% more Nukes when converting Production.
Strategic Specialists build Shield faster: They receive 50% more Shield when converting Production.
Economic Specialists can accumulate more Production: Their cap is 200% higher.
Cost of Nukes/Shield in Production Points
Nations generate Production automatically at a rate of 1 Production per 2 minutes.
Production can be spent on Nukes or Shield.
If not spent, Production accumulates up to a maximum of 50 for Military and Strategic Specialists and 200 for Economic Specialists.
Nukes are purchased with Production, kept in stockpile until ready, then targeted and launched at an enemy nation.
Launched Nukes take 3-5 minutes to reach their target. While in-flight, they can be shot down by any nation using Shield. If they're not, each Nuke generates 1% of Radiation in the target and earns 1 Strike for the attacker.
Shield can be used to knock out Launched Nukes. You can shoot down any in-flight Nukes regardless of who they are aimed at.
Locate in-flight Nukes under Launches or Incoming, and use the DESTROY button to eliminate them at a rate of 1 Shield per Nuke.
It is possible to waste Shield if multiple nations deploy Shield simultaneously to knock out the same Nukes.
Target a nation by viewing their Nuke page and clicking/tapping TARGET. You may then select how many Nukes to target from your Stockpile.
It takes 10 minutes for a Targeted Nuke to reach a READY state, after which it may be launched.
If not launched after 1 hour, Targeted Nukes automatically return to your Stockpile.
Radiation is generated in a nation when it is struck by a Nuke.
Radiation proportionately reduces a nation's Production generation rate. For example, 20% Radiation reduces Production generation by 20%.
When a nation is 100% Radiated, it is destroyed and no longer able to launch any Nukes nor use any Shield.
Radiation is irreversible.
You can leave a Faction when irradiated, but this does not affect your Faction's score.
A Faction's score measures strikes and radiation that occurred while those nations were a member. It is unaffected by nations joining or leaving the Faction.
|The Rogue Nation of Among Us Impostors|
Hello, fellow left-handed people! I just wanted to stop by and tell you all that Iím happy to be a part of this fine region and I canít wait to show those lame right-handed losers whoís boss!
P.S. Pay no mind to my name. Iím totally not an impostor and I wonít knock you off one by one. 😳
|The Confederated Barangays of Nangka|
|The United People's Republics of Podria|
|The Socialist People's Republics of Kavagrad|
|The Free Land of Nottinhaps|
There's another reason why: to hit the 5% mark for the Green Party. If Howie gets 5% of the nationwide vote, the Green Party gets matching funds from the federal government. This will help the Green Party win local elections.
|The Rogue Nation of Among Us Impostors|
|The People's Republic of Cedoria|
|The Republic of Ortseleria|