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LodgedFromMessages
Earthern alliance

Baltistacia wrote:What controls population, like what makes it go up or down?

The population increases automatically each day. You don't have any control over the population growth and none of your other stats influence it. Your population would increase by 1 M for some days after your nation is created. The population growth rate increases over time.
You can refer to this guide and scroll down to see the population growth rates -

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WELCOME | BASICS | GAMEPLAY | GLOSSARY
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WELCOME BASICS GAMEPLAY GLOSSARY
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||| WELCOME ||| | ||| WHAT IS NATIONSTATES? |||
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If you found this guide helpful, please upvote the dispatch to help others find it
Welcome to NationStates!

This guide will help if you are a new player to this game or an experienced player looking to expand your knowledge of NationStates.

This guide aims to help you:

  • Prepare you for the limitless possibilities;

  • Find out the varying aspects of this game; and

  • Manage your nation.

This guide is reasonably long, and as such, it is recommended that you refer to the table of contents to aid you in locating the specific information you may desire.

Before this guide begins, I would like to personally express thanks and credit to Testlandia, Euroslavia, and Goddess Relief Office who have kindly provided commendable information and tips to this guide.[1]


What is NationStates?

NationStates is a multiplayer online text-based game which simulates a government setting. It was created by author LinkMax Barry and was released on the 13th of November, 2002 as a means of promoting a novel Jennifer Government. The game has currently 223,380 active nations in 23,734 different regions.[2]

Players (under the guise of their nation) operate their own country by making decisions that have an impact on the economy, society, and culture of their people. The object of the game is to lead a country in the way the player finds the best. At the start of the game, the player chooses a few basic characteristics including the name of the country, flag, motto, currency, national animal, and style of government. Answers to a short questionnaire determine the initial ratings of the country's civil, economic, and political rights. The nation's population starts at five million and increases every day automatically with play.


||| WELCOME ||| ||| BASICS ||| ||| GAMEPLAY ||| GLOSSARY |||
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||| ISSUES ||| | ||| TELEGRAMS ||| | ||| POPULATION ||| | ||| DOSSIER ||| | ||| SETTINGS ||| | ||| PEOPLE, GOVENMENT, & THE ECONOMY ||| | ||| ANALYSIS |||
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Issues

Issues are political decisions that players make, which shape their nations as a result. The choices a player makes on issues directly affect the nation's civil rights, economic, and political freedom levels, as well as the national tax rate.
As time progresses, issues will determine the type of government a nation has, with the game categorizing the type from 'Democratic Socialists' to 'Psychotic Dictatorship'.

A player can decide how often he or she wishes to receive issues by accessing the settings page and choosing from a list of options under the sub-heading New Issues. The options available for selection are:

  • None;

  • One per weekday;

  • One per day;

  • Two per weekday;

  • Two per day; or

  • Vacation Mode (prevent a nation from receiving new issues and extending period after which a nation will be deleted for inactivity, from 28 days to 60 days).

Depending on the options a player selects, they will achieve varying ratings relating to their nation's Economy, Political Freedoms, and Civil Rights (visible on a nation's homepage).

A nation's government type is determined by an algorithm which calculates a nation's civil liberties, economic, and political freedoms and based on this result, allocates the nation a government type appropriate to that nation. There are 27 government types, ranging from Scandinavian Liberal Paradise to Iron Fist Socialists to Psychotic Dictatorship.

To view how many nations there are of each government category, please see the data compiled by Farengeto and provided in the below spoiler (data accurate as of the 8th of June 2020).

[align=left][font=Avenir, Segoe UI][size=110][/size][/font][/align]

Government Category

Nation Count

Percentage

Inoffensive Centrist Democracy

52643

23.58%

Democratic Socialists

16958

7.60%

Iron Fist Consumerists

16719

7.49%

Anarchy

15750

7.06%

New York Times Democracy

15130

6.78%

Psychotic Dictatorship

13611

6.10%

Father Knows Best State

11356

5.09%

Civil Rights Lovefest

10677

4.78%

Moralistic Democracy

9530

4.27%

Left-wing Utopia

7038

3.15%

Liberal Democratic Socialists

6700

3.00%

Corrupt Dictatorship

6489

2.91%

Capitalist Paradise

5626

2.52%

Corporate Bordello

5236

2.35%

Left-Leaning College State

4705

2.11%

Corporate Police State

4241

1.90%

Scandinavian Liberal Paradise

4198

1.88%

Authoritarian Democracy

3556

1.59%

Compulsory Consumerist State

3056

1.37%

Right-wing Utopia

1933

0.87%

Capitalizt

1598

0.72%

Iron Fist Socialists

1494

0.67%

Conservative Democracy

1005

0.45%

Free-Market Paradise

935

0.42%

Libertarian Police State

901

0.40%

Tyranny by Majority

820

0.37%

Benevolent Dictatorship

772

0.35%

Mother Knows Best State

546

0.24%

[The following information has been kindly provided by Goddess Relief Office and reproduced here with his express permission. You are invited to read this guide to different issue types for more comprehensive information on this subject.]

NationStates has five different categories in which issues are organized into; general, population-based, issue options, statistics, and special issues.

  • General issues:

    General issues form the majority of issues that a nation will receive. Issues of this type are randomly generated with there being no precondition to receiving them.

    Examples of general issues include:

  • Population-based issues

    Population-based issues are those which can only be unlocked by a nation's population. If a player chooses to dismiss issues of this type when he/she received them or chooses an option that he/she may later regret, the player will still be able to receive population-based issues. However, the player will receive the specific issue later and not immediately after dismissing it. Through such issues, a player will be granted the ability to edit the player's capital city, leader, and national religion.

    Examples of population-based issues include:

  • Issue-option

    Issue-option is only unlock-able when a nation chooses a specific option to one issue. The result of the issue and the effect of the decision on the nation will be a catalyst for an Issue-option issue.

    Examples of issue-based issues include:

  • Statistic-based issues

    Statistic-based issues can be unlocked when a nation has reached a pre-determined statistic relevant to the issue. Depending on how a player chooses to lead his/her nation, different statistics will apply to the nation. For example, a nation which is led in a dictatorial fashion will most likely receive an issue which relates to tyrannical nations, for example, the issue Too Low on Laws, Says Citizens. However, a nation that has high political freedoms would not receive such issues.

    Examples of statistic-based issues include:

  • Special issues

    Special issues do not occur often and are a rarity. For example, World Assembly Woes are only unlock able by member-states of the World Assembly.

    Similar to special issues, there are easter egg issues which reward nations with a unique badge to be displayed on nations' main page. There are several easter egg issues available. However, the methods of attaining them vary. For a more detailed discussion on easter egg issues, please refer to this discussion.


Telegrams

Telegrams are private messages that can be sent between players. When a nation is founded, it will receive approximately two dozen telegrams from regions seeking to recruit new nations.

A player can choose to filter telegrams he/she receives by accessing Telegram Preferences. There are four categories a player can select:

  • Recruitment: Recruitment telegrams are sent by nations attempting to convince players to join their regions.

  • WA Campaign: WA proposal authors may send WA-member nations telegrams of this sort to lobby for a player's vote.

  • Region (official): Founders and (if allowed) World Assembly Delegates may send regional telegrams without the need for stamps. Unless selected, these telegrams will be sent to every nation residing in the region.

  • External: External telegrams are sent using stamps and in-which the author had not pre-selected the telegram label of 'recruitment' or 'campaign'.

A player may choose to block particular nations from sending him/her telegrams. A player may add a nation to the Ignore List by writing the nation's name in the search box of Telegram Preferences. Alternatively, the player can click on a telegram's timestamp which will link to a page showcasing the individual telegram, with there being a 'Block Sender' link near its bottom-right.

NationStates is a free game however there are upgrades available to a player. One such upgrade is an Inbox upgrade which is part of packages: Supporter, Postmaster, and Postmaster-General.

    Supporter will:
    • remove ads (for faster page loads);

    • reward with a supporter trophy for your nation page;

    • last forever;

    • permanently reserve nation name; and

    • give a player a 'warm, fuzzy feeling of supporting NationStates.'

    Postmaster:

    • includes the aforementioned benefits of Supporter;

    • expand folders to hold a 100 telegrams each (up from 20 telegrams);

    • create 3 additional custom folders; and

    • create a 'deleted items' folder which will retain a maximum of 100 deleted telegrams.

    Postmaster-General:

    • includes the aforementioned benefits of both Supporter and Postmaster;

    • expand folders to hold an unlimited number of telegrams;

    • create an unlimited number of custom folders; and

    • includes 500 telegram stamps.

Telegram stamps allow players to send multiple telegrams at one single time. Normally, a player would only be able to send a telegram to a maximum of eight nations. Mass telegrams using telegram stamps can reach substantial numbers of nations quickly and easily and provide Delivery Reports which detail who has received a telegram and who has not.

A player can personalize the telegram sent by applying %NATION% to the text of the telegram. This will automatically translate to the nation's name when he/she receives it.

    Similarly a player can select a particular group to receive the telegram:
    • region: <Name> will send a telegram to every nation residing in the region listed.

    • tag: New<Number> will send telegrams to the aforementioned number of newly founded nations.

    • tag: Refounded<Number> will send telegrams to the aforementioned number of refounded nations.

    • tag: NewDelegates<Number> will send telegrams to the aforementioned number of new World Assembly Delegates nations.

    • tag: Delegates will send a telegram to the every Delegate.

    • tag: WA will send a telegram to the every nation who retains current membership to the World Assembly.

    • tab: All will send a telegram to every nation in NationStates.

    • tag: Welcome will send an automatic greeting to new arrivals in their region. However, telegrams of these sort can only be sent by a Founder or Delegate of a region.


Population

A newly-founded nation in NationStates begins with a population of 5 million. Every 24 hours, the population of a nation increases. The higher the population rises, the greater the population increases per day, up until the population reaches 62 million.

The population of a newly-created nation increases by 1 million per day.

The population of a nation is related to the descriptor of its size. As a nation's population increases, it progresses through a series of size descriptors, which are: fledgling, tiny, small, large, very large, huge, massive, colossal, and gargantuan. As a nation's population increases, it eventually gains several new custom nation traits, including the capital city (250 million), the nation name pretitle (500 million), the nation's leader (750 million), and the national religion (1 billion).

[align=left][font=Avenir, Segoe UI][size=110] [/size][/font][/align]

Population Mark

Change(s)

5 million

The starting population, with the population size descriptor 'fledgling', and a population growth rate of 1 million per day.

7 million

The population size descriptor changes to 'tiny'.

10 million

The population growth rate increases to 2 million per day.

20 million

The population size descriptor changes to 'small'. The population growth rate increases to 3 million per day.

32 million

The population growth rate increases to 4 million per day.

40 million

The population growth rate increases to 5 million per day.

50 million

The population size descriptor changes to 'large'. The population growth rate increases to 6 million per day.

62 million

The population growth rate becomes randomly variable, ranging from 5 million per day to 7 million per day. The population growth rate does not change after this.

100 million

The population size descriptor changes to 'very large'.

200 million

The population size descriptor changes to 'huge'.

250 million

The nation can receive the issue to create a custom-named national capitol.

500 million

The nation name pretitle changes from multiple-choice to a custom text field. The player may submit issues from now on, at the issues page.

750 million

The player will have the option of stating the leader of their nation as well as attributing the national motto to said-individual.

1 billion

The population size descriptor changes to 'massive'. The nation can receive the issue to create a custom-named national religion.

5 billion

The population size descriptor changes to 'colossal'.

10 billion

The population size descriptor changes to 'gargantuan'.


Dossier

A nation's dossier is a compilation of brief information on other nations & regions which a player can select. It allows the player to easily move between nations/regions the player considers of interest and can be a useful tool in maintaining track of puppet nations a player may have.

The brief information provided in the dossier is limited to the nation's name, the nation's WA category (for example, left-wing utopia), when the nation was last active, the region in which the nation resides, and the WA status of the nation (whether the nation is a member of the World Assembly).

Similarly, the dossier provides brief information on regions that players choose to feature in their dossier. The information is limited to the name of the region, the population of the region, and the name of the region's World Assembly Delegate.

Another feature is Advanced Dossier. This feature allows for greater control of the nations which feature in a player's dossier. As opposed to having to independently select nations, a player can upload a text file to NationStates featuring nations' names. Alternatively, a player can download a text file that contains the identity of the nations in the dossier.


Settings

The settings page allows a player to modify aspects of his/her nation. A player can set the currency, motto, demonyms, national animal, et cetera. The settings page also provides players with the opportunity to change their nation's password, flag, and select banners.

Banners are a rotating, targeted, customizable, unlock-able set of images on the nation's page. There are over 250 banners, which unlock upon achieving various feats, such as developing a strong economy or reaching high levels of political corruption. There are also custom slots for uploading a players' own images, once they have reached particular population levels. For a full list illustrating every banner achievable, you are invited to Linkview this collection.


People, Government, & the Economy

People: A pie-chart and accompanying percentages illustrating the leading causes of death throughout a player's nation, for example, old age.

Government: An illustration and accompanying percentages showing the distribution of your budget, for example, education, environment, healthcare, public transport, and administration. The illustration also details the amount of a player's currency and the percentage of the player's total gross domestic product (GDP) spent on government expenditure.

Economy: An illustration of the division of the public, private, and state-owned sectors. Here, a player can also read the total GDP of the nation and the GDP per person.


Analysis

Each day, there are two updates in NationStates. The major update occurs at approximately 00:00-01:00 Eastern Standard Time/Eastern Daylight Savings Time (EST/EDT). The minor update occurs at approximately 12:00-13:00 EST/EDT. Due to a large number of nations and regions, these updates may take an hour.

In the major update, NationStates generates a World Census Report on a particular subject and will rank all nations and regions from highest to lowest. Such topics include 'Most Extreme', 'Most Cultured' and 'Best Healthcare'. If a nation scores highly in these reports, the player may expect to be rewarded with either a silver or gold badge which will feature on the main page of the player (top 10% and 5%, respectfully).


||| WELCOME ||| BASICS ||| ||| GAMEPLAY ||| ||| GLOSSARY |||
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||| REGION ||| | ||| WORLD ASSEMBLY ||| | ||| ROLEPLAY ||| | ||| BBCODE |||
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Region

In NationStates, regions is to a nation how a real-life country/city is to a person. It is a community of nations which generally incorporates at least five basic social values that all regions, regardless of their ideological foundation, are expected to provide and uphold for the benefit of their citizens. These values are security, freedom; order; justice; and welfare. This is not to say that there are no regions in whom's founding ideals differ from those stated. There are thousands of regions in NationStates, each with its own personality and direction, for example, a Pokemon-themed region, a Communist region, or a democratic region.

Different regions have different focus points, some choose to be specifically themed with a general-purpose whilst others are just a casual gathering place for nations. The defining aspect of regions is their home-pages (which you can locate by clicking on a region's link). The regional home-page showcases a wide range of customizable features:

  • World Factbook Entry;

  • Regional flag;

  • Dispatches;

  • Regional tags;

  • Embassies;

  • World Census Report;

  • Regional polls; and the

  • Regional Message Board (RMB)

Nations can select the region they want to belong to by various means; accidental stumbling upon, specific searches, recruitment telegrams, looking at regional tags, etc.

For a comprehensive guide to "Building a region", you are invited to view this forum thread.


World Assembly

Given the international diplomacy theme which underpins NationStates, an important aspect of the game is an institution called the World Assembly (WA) formerly known as the United Nations. This is a fairly large component of the game and therefore this guide will detail it under sub-sections (highlighted in bold)

Membership to the World Assembly is entirely voluntary. A player may choose to join this organisation and in doing so, gain them in-game functions of being able to endorse other nations as well as receive endorsements. However, the player also submits their nation to the effects generated by various WA proposals. This may have an inadvertent effect on a nation's statistics, for example, their military situation (ability to construct nuclear weapons may be limited by a WA General Assembly resolution). A player can choose to join the World Assembly by clicking on the 'Apply to join' button in the World Assembly page.

Delegate are elected by a region to serve as their representative at the World Assembly. Unlike ordinary members, they can approve newly-suggested resolutions. Delegates may also have administrative control over their region, though this is entirely dependent on the settings decided with the region's creation.

Becoming a delegate can be an easy or difficult process, depending on the circumstances. To be elected, a nation needs endorsements (a minimum of two) from the majority of members in their respective regions. Whilst a region composed of said-nation and a friend(s) can guarantee the nation the delegacy, larger regions with a vast collection of players are often much more challenging. Not only must the nation convince people to support their cause (and potentially have the current delegate demoted), the nation needs to hold this position by respecting the demands of the region.

Gaining endorsements, you've decided to join a bigger region with little to no support from friends, here are a few tips to receive the endorsements needed: (note: the following is the author's own opinion)

  1. Patience is a godsend. Don't expect to march in some random region and have endorsements thrown at you. You need to prove your place.

  2. Get friendly with some of the other nations, people who you can count on to support your ascent to power.

  3. If they have one, find out about the current delegate. Is he well-liked? Does he listen to the nation's wishes? Does he abuse his power? Use this to your advantage...

  4. NationStates truly is a game of politics and roleplaying. To that end, feel free to blackmail and bribe your peers.

Councils, the World Assembly is divided into two entities; the General Assembly and the Security Council [3]:

The General Assembly is concerned with passing international law: resolutions to improve human rights, environmental standards, and the like. They have an immediate and material effect on all WA member nations, and can change your laws and category. For example, if you are a protectionist nation, and the WA passes a resolution promoting free trade, you may find your nation becoming abruptly more capitalist.

Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant roleplaying community in the General Assembly forum, which debates and drafts legislation.

The Security Council, on the other hand, is very much about specifics. It passes resolutions that Condemn or Commend particular nations or regions, and authorises Liberations, by removing a Delegate's authority to set a regional password (usually to restore order following its capture by invaders). Compared to the General Assembly, it is more concerned with gameplay (regional politics, invasions) than roleplaying.

Both Councils function similarly in that they accept proposals, which enter the voting floor to be voted on as resolutions. Each Council may have a resolution at vote at the same time.

To vote for a resolution, click on its link within the World Assembly tab. You'll be taken to a page giving you the full details, including the category, resolution number, and who proposed the resolution. Below that, you'll find a complete explanation, with the option of voting For or Against.

To pass your own resolution, you need at least two endorsements from members of your region. Once you have those, you can propose your resolution to the World Assembly. However, before people are given the chance to vote on it, it needs to be approved by 6% of the World Assembly Regional Delegates. If it reaches the necessary number of approvals, it will be brought onto the voting floor, where all members of the WA can make your resolution law, or fail to pass it. (note: the following is the author's own opinion)

When you decide to pass your resolution, you have two choices. You can create a brand new one, or you can attempt to repeal an old one.

Creating a new resolution is basically one that does not currently exist. If you do so, make sure you look through all previous resolutions. There's nothing more embarrassing than attempting to introduce laws on toilet paper which already exist...

If you too are angered about the increase of tax on tea bags, then you have the chance to get things changed! You can vote to re-appeal a resolution, which will render the resolution in question null and void. This is normally when old laws conflict with new methods.

Tips on Passing a Resolution:

  1. Gather up support within your region. If it was proposed by someone, all the better!

  2. Spread the word on the forums. There is a section dedicated to the discussion of resolutions. You can make friends and get some critique on your law, which will let you make the edits necessary to give it an air of professionalism.

  3. Don't get too frustrated if your resolution doesn't make it to the voting floor. You can always try again.

Influence is a game-determined categorisation applied to each nation. A nation's influence is a measure of how 'well-respected' a nation is considered in its current region. Nations earn influence in a region the longer they remain there, and the more WA endorsements they have accumulated. When a nation leaves, though, its influence in that region will begin to decline.

Influence serves an important gameplay purpose. The ability of WA Delegates to eject and ban nations from their region, and to password-protect it, is limited by their Influence. Delegates consume some of their Influence to exercise their power, so the more often the Delegate uses their influence, the more difficult it is for them to wield those powers in the future.

When a nation moves to a region, it does not influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the region’s members. Arguably, being a member of the WA has no value unless the nation gains endorsements, the more endorsements one gets, the more influence one will accrue.

The regional influence is equal to the sum of the national influence of all its members (updated each game-update (refer to Analysis)), and is displayed as a ranking on a scale ranging from ‘moderate’ to ‘Extremely High’.

The national influence ranking (ranging from ‘Minnow’ to ‘Hermit’) is determined by the ratio of national influence to total regional influence and the previous WA update.

Influence levels achievable

[align=left][/align]

Influence Level

31

Zero

30

Unproven

29

Hatchling

28

Newcomer

27

Nipper

26

Minnow

25

Sprat

24

Shoeshiner

23

Page

22

Squire

21

Apprentice

20

Vassal

19

Truckler

18

Handshaker

17

Duckspeaker

16

Envoy

15

Diplomat

14

Ambassador

13

Auxiliary

12

Negotiator

11

Contender

10

Instigator

9

Dealmaker

8

Enforcer

7

Eminence Grise

6

Powerbroker

5

Power

4

Superpower

3

Dominator

2

Hegemony

1

Hermit


Roleplay

[The following advice has been kindly provided by Euroslavia and reproduced here with his express permission. Should you wish to further explore this dynamic aspect of NationStates, you are invited to read the many roleplay guides available in the forum.]

Welcome to 'Getting Started with Nationstates'. This (advice) will provide the basic framework for general rules and learning and all things in regards to how to properly Role Playing in the International Incidents and Nationstates forums. The following is merely a snippet of advice, please visit this forum thread for more comprehensive information and advice relating to roleplaying in International Incidents.

  • Work things out OOC: First piece of advice is fairly simple; you will find that when you start a roleplay with a nation you may have combat with, you will find that most of the time you will both have different technologies and ideas on how the roleplay will go. As such it’s important to work out any problems OOC before you start the RP. You can do this in MSN, telegram or even in a separate thread… if you don’t do this you may waste a lot of time arguing with the other nation over the power of your weapon, why they aren’t taking enough damage and so on.

  • Spelling, Grammar and Format: This is a quick addition, but basically if you want to be understood you should make it easier to read for everyone else. You should try and make sure that you’re spelling it reasonable, your grammar is ok and your format makes it easy for people to read. The best way to achieve this is to use a program like Win Word to spell check your post and maybe even point out some grammar problems.

  • Its freeform baby!: Yeah, I know I should have pointed this out earlier, but it goes without saying. You can RP anything you want and there is little anyone can do about it. Remember, while you can roleplay anything, you can also ignore anything. So while you can RP your nation being the best in the universe, everyone else can ignore such a claim and choose not to RP with you. That’s the beauty of freeform, and it’s the greatest frustration. This is why you should be reasonable.

  • Be descriptive: This isn’t really as important, but it makes the thread a whole lot better. The more description you put into it, the more interesting it is to read and the more you will enjoy the roleplay on the whole.

  • Have fun: It gets forgotten a lot of the time but Nationstates is just a game; albeit an addictive game which takes a lot of time and effort for some people. The important thing is to have fun; if you are not having fun then you should try something else. Tired of having wars with everyone? Chill out and try something else, make peace with those you fight or have a peace conference… that way you automatically have a character/diplomatic roleplay.

To garner more information on general roleplaying, the author strongly recommends a visit to the forum thread Roleplaying Tips and Suggestions.

Roleplaying in NationStates is such an exciting and fun aspect of the game, as such, there are thousands of people all around you who would be happy to help you, you need only ask. Similarly, if you are stuck on something or would just like a bit of advice here and there, the forum contains dozens of guides and helpful tips. Always remember, the world is full of possibilities and you are only limited by your imagination.


BBCode

Players not accustomed to formatting may have noticed custom markup tags being used in the regional message board, the NS Forum or in Dispatches. These custom markups help to format a text to make it bold, italics, add images, add url, etc. These are known as BBCode or Bulletin Board Code.

BBCode or Bulletin Board Code is a lightweight markup language generally used internet-wide format posts in blogs and message boards.
The BBCode tags usually have a beginning and ending tag similar to HTML. BBCodes are usually indicated by the square brackets [ ] and contain a keyword within the [] tag, and the ending tags have the same keyword with a backslash ” / ” preceding the keyword. These BBCodes are parsed during the run-time to produce HTML or XHTML that can be understood by the browsers. It should be noted that players need to nest the tags properly as otherwise, it might not work.

[The following information has been kindly provided by Testlandia and reproduced here with his express permission. The following list is not exhaustive. To view the full list, please consult with this dispatch, the Complete List of NSCodes.]

These BBCode-like tags can be used in Dispatches, Telegrams, Regional Message Board (RMB) posts, Regional World Factbook Entries (WFEs), and World Assembly proposals. Not all tags are valid for all message types: see below.

Name

Validity

Code

Result

Bold

Everywhere

[b]Nation[/b]

Nation

Italic

Everywhere

[i]States[/i]

States

Underline

Everywhere

[u]online[/u]

online

Strike

Everywhere

[strike]game[/strike]

game

Background

Dispatches

[background=#0080FF]text highlight[/background]

text highlight

Background-block

Dispatches

[background-block=yellow]Block highlight[/background-block]

Block highlight

Size

Dispatches

[size=150]Guide[/size]

Guide

Font

Dispatches

[font=Newtimesroman]John Smith[/font]

John Smith

Nation

Everywhere

[nation]Amerion[/nation]
[nation=short]Amerion[/nation]
[nation=short+noflag]Amerion[/nation]
[nation=long]Amerion[/nation]

Amerion
Amerion
Amerion
The 😈 Admiral General 👿 of Amerion

Region

Everywhere

[region]the South Pacific[/region]

the South Pacific

WA proposal

Everywhere

[proposal=chester_pearson_1421530135]War Crimes Tribunal[/proposal]

War Crimes Tribunal

WA resolution

Everywhere

[resolution=GA#2]The Rights and Duties law[/resolution]

The Rights and Duties law

Spoiler

Everywhere

[spoiler]Hi[/spoiler]
[spoiler=Greetings]Hi[/spoiler]

Hi
Hi

Link

Dispatches & WFE

[url=http://maxbarry.com/]Max Barry[/url] created NationStates

LinkMax Barry created NationStates

Anchor

Dispatches

[anchor=A][/anchor]The anchor will be placed here

[url=/page=dispatch/id=444406#A]Anchor link[/url]

The anchor will be placed here

Anchor link

Image

Dispatches

[img]https://i.imgur.com/9h8jAdi.png?1[/img]

Quote

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Amerion wrote:Oppa Gangnam Style

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    ||| WELCOME ||| BASICS ||| GAMEPLAY ||| ||| GLOSSARY ||| |||
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    Term

    Definition

    Ban

    An act which prevents a nation from entering a given region.

    Cease-To-Exist (CTE)

    The deletion of a nation after a period of inactivity lasting 28 days or 60 days if vacation mode is set. A nation can be 'refounded' by the owner by login.

    Eject

    An act of ejecting a nation from a region. This can be performed by the Founder (with cost to the nation) or by the Delegate (with an influence cost incurred on the Delegate). Nations who have been ejected will relocate involuntarily to The Rejected Realms.

    Feeders

    Regions that new nations are founded in. Sinkers include The Pacific, The North Pacific, The South Pacific, The West Pacific, and The East Pacific.

    Founder

    A nation who 'founded' the region and hence is the original inhabitant. The Founder, depending on access to the administration panel, has the power to ban, eject, banject nations, change tags, suppress RMB posts, change the flag, construct and close embassies, and change the World Factbook Entry.

    Sinkers

    Regions that nations returning to the game, or in the case of The Rejected Realms are ejected from a different region go to. Sinkers include Lazarus, Osiris, Balder, and The Rejected Realms.

    Out-of-Character (OOC)

    Post of this sort is used to convey messages unrelated to the roleplay, such as informing fellow players that you will be out of town for a week and therefore will not be online in NationStates.

    Puppets

    Nations created to be used secondary to the primary nation. Some players choose to use puppet nations as WA nations while others choose to use it to boost a region's population. Reasons vary and there is nothing wrong with creating puppets for one's purpose.

    Regional Message Board (RMB)

    A chat function visible in a region (scroll down the region's homepage). This aspect allows nations to communicate and displays their flag as well as allowing them to 'like' others' messages and quote them.

    Telegrams

    A private messaging system that acts as emails for NS.

    Warzones

    Regions which have no founder and cannot be refounded. In these regions, ejections/bannings do not incur an influence drain on the Delegate but can only last a limited amount of time. Warzones include Warzone Airspace, Warzone Africa, Warzone Europe, Warzone Asia, Warzone Australia, and Warzone Sandbox.

    World Assembly

    An institute of global governance in NationStates, similar to the United Nations in real-life.

    World Assembly Delegate

    A nation who possess the largest number of WA endorsements in the region, thereby allowing it to represent the region in the World Assembly.

    World Factbook Entry (WFE)

    World Factbook Entry is an area visible at the top of a region's homepage which describes the region, etc. Typically, it would state members of the region's governing entity, links to an offsite forum, etc.

    References

    [1] Testlandia, Euroslavia, and Goddess Relief Office contributed whole information towards sections regarding Bulletin Board Codes, Roleplay, and Issue Types, respectfully.

    [2] Exact figures may fluctuate over time as new nations are founded and existing nations are ceasing-to-exist.

    [3] This information on World Assembly Councils was sourced from Frequently Asked Questions.

    ·

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    The NationStates Guide
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    Read dispatch


    Eristavia wrote:there is but it's trough issues.

    Issues cannot affect population growth.

    The Commonwealth of Biggonian Megaist Empire

    Mitte harchilania wrote:Biggo, who is that?

    Its a joke, similar to Joe Mama

    Earthern alliance and Schabinur



    The Infernal Empire of Hazbin demons

    Eristavia wrote:Religion keeps the nations traditions and traditional values, Patriotisms etc. It doe not improve the economy.

    In my country I try to keep majority happy by letting majority happy and not the corporations or some fat ministers ideas. Also this all needs to be balanced as if I let them do everything they want we will reach the anarchy level and government will lose all the power on people.

    So, simple regulations like no nudity in public areas, and other small pervert issues are decided by me. that keeps civil rights Good, very good, or excellent.

    My economy is already excellent and political freedom is very good, now all that remains is to increase spirituality and civil rights, I am making spirituality a priority.

    Pantsville wrote:Whats spicial about spirituality

    Spirituality is one of the most important things of humanity, it helps to teach people morality, to be humble, to find peace of mind and also to preserve a people's tradition. And I'm finding Hazbin to be very atheistic. >:v

    Pantsville wrote:I feel like religion is taken too far sometimes though, people claim to do insane things in the name of ¨religion¨. They prioritise there religious beliefs over basic knowledge

    This is called fanatics, fanatics can exist in all kinds of groups, in politics, in activist groups, in sports and so on. It's that bad part of fan groups.

    Hollip wrote:Question the idea, not the person.

    It's perfectly fine to disagree but don't get personal, obviously that isn't going to happen here but it's always good to bear this in mind.

    I don't understand why you said that.

    Earthern alliance, Chocolatistan, and Schabinur

    The Republik of Pantsville

    Hazbin demons wrote:My economy is already excellent and political freedom is very good, now all that remains is to increase spirituality and civil rights, I am making spirituality a priority.

    Whats spicial about spirituality

    Earthern alliance and Schabinur

    The Parent Company of Hollip

    Pantsville wrote:Whats spicial about spirituality

    Hazbin demons wrote: Spirituality is one of the most important things of humanity, it helps to teach people morality, to be humble, to find peace of mind and also to preserve a people's tradition. And I'm finding Hazbin to be very atheistic. >:v

    Question the idea, not the person.

    It's perfectly fine to disagree but don't get personal, obviously that isn't going to happen here but it's always good to bear this in mind.

    Earthern alliance and Schabinur

    The Republik of Pantsville

    Hazbin demons wrote:My economy is already excellent and political freedom is very good, now all that remains is to increase spirituality and civil rights, I am making spirituality a priority.

    Spirituality is one of the most important things of humanity, it helps to teach people morality, to be humble, to find peace of mind and also to preserve a people's tradition. And I'm finding Hazbin to be very atheistic. >:v

    I feel like religion is taken too far sometimes though, people claim to do insane things in the name of ¨religion¨. They prioritise there religious beliefs over basic knowledge

    Earthern alliance and Schabinur



    The federation of spokane

    Hey, Hey, Hey! How are y’all doing today? I am here to announce that I am running for Chief Communications Officer this next election loop.

    I have held the office for four terms previously. I served for one term in early 2019, from January to April of that year. In December of 2019, I came back to discover my replacement had left, and that there hadn’t really been a CCO for a while. Elections were coming up, and so I decided to run again. I ended up winning and being LE’s CCO for three terms until September of 2020. I would like to rejoin the board and serve in the FA department again.

    Why I think I would be best suited to the job is because I have tons of experience being the CCO, and I feel like experience is what I could bring to the table. Another thing I feel like I could bring is how easily I tend to get along with people, which I have used to build connections with other regions.

    At this time, I would like to mention that I am endorsed by Biggonian Megaist Empire to run, and I appreciate the support from him! I thank y’all for taking the time to read this, and will gratefully answer any questions you all may have.



    The Empathic Eye of Kathricore

    Greetings fellow Lands Enderman and Gamers
    Being that elections are coming up, I just wanted to remind each and everyone of you to vote for Kathricore
    Why? because Im always active and you should vote for me for free animal crackers during lunch. Dont forget, Im Kath
    So dont forget to vote (づ。◕‿‿◕。)づ
    page=dispatch/id=1644374

    The federation of spokane, Antarctican Immagrants, Earthern alliance, and Schabinur

    The Commonwealth of Biggonian Megaist Empire

    Retrospective: 20th December - 21st January 2021/2

    George: Hello and welcome to Retrospective, where we give intellectual insight on recent events! We are excited to say we are back after global new year, to provide retrospective on the latest news. Today we will be discussing weddings, rebellions, and religious fanatics. I'm of course joined here in the studio by Charles, my co host.

    Charles: Hi George and our listeners, it's so great to be back. So, George, perhaps the first thing we should talk about, is the wedding between fat King Anton Schmidt of Tussia, and Queen Elmina of Grenzland.
    Behind them, a screen shows a photo of the pair together at the wedding

    George: Indeed. Politics aside, this was thought of as a happy event by all attendants. Of course we can't ignore the Reisburg-Qawiunist boycott, but we will need to discuss that later. Even Shah Kamal Ali called it "mediocre."

    Charles: That's very complementary of him for a monogamous wedding. Of course, this comes after new Biggonian warships were manufactured in Tussia, demonstrating a new height for relations. We are certain it can only go in one direction from here.

    George: Though, the wedding was not liked by all. Let's start with the Reisburg-Qawiunists. While I don't think they were expressly upset at their wedding, if anything it appeared to have restored some trust in the Grenzer family's right to rule, however they are still upset. Reisburg nobles are demanding the creation of an autonomous region from Grenzland, and are constantly petitioning the Empire to make it so. How has that gone, Charles?

    Charles: Well, to put it simply, awfully. Ivasburg is adamant in it's support of the Grenzers, this must be because they have got them by the balls. Without Imperial assistance, Grenzland will have fallen long ago. Therefore, I find it unlikely that Ivasburg would ever intervene on the side of the Reisburgians. What about the Qawiunists, George?
    George: Well, for those who don't know, Qawiunists support the ideology of Emperor Josef I, officially known as the Qawiun Emperor. His policies still leave a massive mark on Biggonia today, despite him dying in 1975. The Qawiunists now, however, only really exist in Grenzland due to the former Prince Malwine Grenzer, being a Qawiunist himself. The support strong government and greater centralisation. Their political alliance with the Reisburg nobles is most certainly out of convenience.

    Charles: Certainly hanging by a thread. But the wedding had another massive impact, didn't it? The religious fanatics, some believe to have been motivated by Josef Khomeini (despite him denying the allegations) have become inflamed by Queen-Elmina's willingness to have a wedding of the Tussian Orthodox faith. They staged an assassination attempt against Prince Ivas, Elmina's brother, on the 15th December. We covered this in our previous episode.

    George: But it wasn't just that attempt. Another also threw a bomb at Jakob Premmel's car. After Elmina left, he has assumed the position of regent. I'd like to talk about Jakob, he's an interesting character. There appears to have been tension between him and the Queen, but with her leaving, Jakob Premmel now has total control. I am unsure as to his competency, however. What do you say?

    Charles: Jakob Premmel is a lowborn military man who somehow managed to gain a commission. He is totally inept at ruling a country, let alone running the General Staff. Elmina had some basic grasp of administration and diplomacy, but not Jakob. There are certainly dark clouds for Grenzland ahead.

    George: Finally, what about Josef Khomeini, the preacher. He is... a confusing character?

    Charles: I'd agree. His following has massively increased, and I think it is now fair to say he preaches a broadly anti-government line now. He even claims his followers found an agent from the Service for Interior security trying to assassinate him!
    George: I hear entire regiments of the Seltsamian army have come to hear him talk? This must mean that in the event of rebellion, he will already have a stack of weapons and well trained troops to threaten the central authority of the Shah and possibly the Diet.

    Charles: Indeed. Shah Kamal Ali has announced Josef Khomeini as both an enemy of the state and faith, with the Archlegate agreeing. However, it remains to be seen whether this command will be followed, since he now operates with impunity in the North West of Seltsamia, preaching as he sees fit. I think it is only a matter of time before it all spills over.

    The Tribia, Earthern alliance, and Schabinur

    The Trade Confederation of Singhapala Bisaya

    VTV Visayan Television 4
    Balita sa Usikao Panihapon
    2022.01.21
    19:00 BET

    Republic Acts No. 25-041, -042 and -043 has been passed with a majority of 442 out of 698 in the H.R and 65 out of 96 in the Senate.
    Act No. 25-041, named the Fair Estate Act of 2022, bans and criminalizes all forms of racial and religious discrimination in the purchase and renting of any form of real estate. It also delegates power to the Minorities Affairs Office of the Department of State Security to oversee full desegregation of minority neighborhoods in urban and suburban areas where significant portions to majorities of their residents live in poverty, as well as other sensitive regions of the SBR.
    Act No. 25-042 will grant the DSS, SBR Confederal Communications Board, and private telecommunications firms the power to monitor content on all SBR-based and/or owned platforms for any serious indication of secession, terrorism, and subversion against the fundamental values of the National Constitution
    Act No. 25-043 expands the powers of the National Commerce Board (established in 1994) that now includes the power to conduct investigations relating to the organization, business, practices, and management of entities engaged in commerce and directly make reports and legislative recommendations to Congress. (Before this, NCB reports were submitted to the Department of Finance which made the suggestions through its congressional committee) This law also forbids stock purchase mergers that result in reduced competition and buying of competitor firms' assets if deemed by the Board to have reduced competition.

    Earthern alliance and Schabinur

    The federation of spokane

    Kathricore wrote:Greetings fellow Lands Enderman and Gamers
    Being that elections are coming up, I just wanted to remind each and everyone of you to vote for Kathricore
    Why? because Im always active and you should vote for me for free animal crackers during lunch. Dont forget, Im Kath and that means im gonna
    Leave if I lose
    So dont forget to vote (づ。◕‿‿◕。)づ
    page=dispatch/id=1644374

    Yes for Kath!

    Earthern alliance, Wallacia ki, and Schabinur

    The Confraternition of Hooseria Magna

    January 8, 2022. Pt. 2
    1 hour after the ambush, the caravan arrived at the forward operating base. Medics rushed out of the main tent that had been set up by the Palmran armored division that the caravan was meeting up with. The wounded men were quickly escorted into the tent for examination; many have to undergo surgery to repair shattered bones. After making sure the men were being tended to, Sean grabbed his one-man tent from the armored car and proceeded to pitch it on the northern edge of the base. Despite the heat, he climbed inside, took off his bulletproof vest, and took a well-deserved rest.
    Sean awoke to the sounds of classical guitar. As he stepped out of his tent, he saw the flaming auburn sky laced with lavender and gold; the fading sun bathing the camp in its warm light. A hundred or so feet in front of his camp sat Finn, the rest of his squad, as well as another squad, who came from a town near Aeiu, close to the pre-war Antarctican border. One of the soldiers from the other squad had just finished playing Capricio Cibiae(1) on his guitar. Sean walked over to the group and took a seat next to Finn. Finn turned to Sean and, chuckling, exclaimed, “Hoigh! Espéartáitis Finiáláime.”(2). Sean quickly elbowed Finn before turning to listen to the guitarist who had begun playing “Huseria Bella e Voleda”. After a flowery intro, the men all joined in singing. (3)

    Vos de a’citara mihi aic espertar en oc mañe
    Vol sua alegre cantar a cera Husier mihi

    Ego canto a tui montañas, a tui agres y silvas
    Qui sũ quomo talismañes deac amor de meis amoras

    Huseria bella e voleda,
    si morior longe es te
    Dicede sũ dormiã
    E me uc ferede sũ
    Dicede sũ dormiã
    E me uc ferede sũ
    Huseria bella e voleda,
    si morior longe es te

    The group continued singing until food is served. Following the meal, a basic military ration, Sean heard a chanting come from the armored division’s area of the camp. When Sean got to the source of the sound, he saw the members of the division in prayer.(4) Sean there stood, peaking out from behind a nearby nearby tent, for a few minutes before a member of the division noticed him. The soldier invited Sean to join them in saying the Lord’s Prayer to close out their service(5). Sean accepted and walked with the member up to the group. Following the prayer, Sean returned to his tent area, still tired from the morning’s battle, and went back to sleep.

    (1) https://youtu.be/y_goHl-GuNk
    (2) Translated “Hey, you’re finally awake”
    (3) https://youtu.be/1jd_kdq2jlI
    (4) https://youtu.be/locW-9S00VU
    (5) https://youtu.be/QqLZr11JhMM
    (4,5) The Palmran division is Ebrite and Hoosier rite

    —————————————

    Don’t forget to vote for me in the upcoming CLO elections! My campaign dispatch can be found here:

    I am officially announcing my bid for re-election as the Chief Legal Officer of Lands End. I have been an officer in the Lands End since late January of 2020, just my fifth day in the region. In March that same year, I coauthored our current government reform with our current CLO New Slovakastan, writing two of the three sections. In September, I became Chief Communications Officer, replacing The federation of spokane after being ambassador under him for multiple months. Throughout the following month, I helped to design the rules, structure, & map of the roleplay in the region. Throughout my tenure as CCO, our region gained multiple new embassies, joined the URA, and expanded our influence both on and off-site. Throughout my nearly two years in the regional government, I have gained knowledge of the inner workings of the region that can only be achieved through long and continuous activity in the region. I believe that I have demonstrated my commitment to the position of CLO through the bylaws that I have passed and the moderation work that I have done. As CLO, I plan to work with the rest of the board to implement important government reforms and clarify certain aspects of RP function. I also want to consolidate the bylaw system to make the laws of the region more accessible. Lastly, I hope to effectively solve RP disputes and provide a clear and consistent interpretation of the RP rules.

    I hope you will consider voting for me as CLO of the Lands End Company!

    Read dispatch

    Post self-deleted by Regno austriaco.

    The Jewish People's Republic of Okahio

    You know what I am expanding

    Earthern alliance and Schabinur

    The Vabasian Fed State of Antarctican Immagrants

    =

    Okahio wrote:You know what I am expanding

    To where?

    Earthern alliance and Schabinur

    The Jewish People's Republic of Okahio

    Antarctican Immagrants wrote:=
    To where?

    Across the lake my country is on (I am gonna colonize the north and expand south)

    Earthern alliance and Schabinur

    The Vabasian Fed State of Antarctican Immagrants

    Okahio wrote:Across the lake my country is on (I am gonna colonize the north and expand south)

    Talk to Hansa about that

    Biggonian Megaist Empire, Earthern alliance, and Schabinur

    Linover

    The Polish Land of Linover declares to be in this region

    Earthern alliance and Schabinur

    Lvneel

    Linover wrote:The Polish Land of Linover declares to be in this region

    It's a problem

    Earthern alliance and Schabinur

    The Federation of Ruwan Islands

    Lvneel wrote:It's a problem

    he already left

    Earthern alliance and Schabinur

    Lvneel

    Ruwan Islands wrote:he already left

    Fast solved

    Earthern alliance and Schabinur

    The Trade Confederation of Singhapala Bisaya

    Pagongan Broadcasting Corporation 15
    Kawasan Milne, Milne, SBR
    2022.01.24
    Koniran Kabuntagan

    Viral video has surfaced on Visayan social media over the death of 18-year old Colin Protsenko at the hands of four police officers in the suburb of Soncirau, Milne last night at 6:25 pm. The Milne Police Force has stated that Protsenko was heading home from Utimaras High School when he was suspected of firearms and a grenade. Protsenko was alleged to have backed his vehicle in an aggressive manner after having been pulled over, before being dragged out and strangled by officers Paul Kilosindar and Walter Suhadau.

    Biggonian Megaist Empire, Earthern alliance, Schabinur, and Lvneel

    The Confraternition of Hooseria Magna

    Today is my 2 year anniversary of becoming a Lands End Official. I’d like to thank all of you guys for making these past 2 years as great as they have been.

    Sacara, The federation of spokane, Antarctican Immagrants, Biggonian Megaist Empire, and 4 othersThe Tribia, Earthern alliance, Schabinur, and Lvneel

    via URA

    The Eurth Member That Was of Oyussa

    Hello pleasant people of Lands End! I am Oyussa from Eurth! I am currently running for President of the URA. I value your time, so I’ll get to the point quickly.

    I wish to serve as President in the next governing session because it has become clear that Noble Titans is no longer up for the task. I know that there is no trust to be found in someone committed to so many other leadership positions. Worse, the sitting President disrespects our family members and the very alliance’s existence by creating a rival alliance to the URA in The League of Defensive Regions. How can members be so sure there will be a sense of impartiality and commitment when Noble Titans leads another alliance with similar aims? A rival alliance? I leave everyone to make their own conclusions, I just know I wouldn’t be able to trust them for any further term.

    Noble Titans isn’t committed to the URA. He betrays the trust of the people by leading the charge for a new alliance in secret. A secret, no longer. Vote Oyussa ‘22 for URA President. Let’s put unity and commitment first. Let’s say “No thanks, Noble Titans.” For more information, I encourage you all to read my campaign dispatch and observe the public URA Presidential debate. Feel free to reach out with any questions you have.

    Experience
    Since March 2014, I have been a part of the NationStates community. A vote for Oyussa is a vote of confidence in their experience and track record as an experienced leader. I am a current staff member & diplomat hailing from the URA Member region of Eurth. In its better days, I led domestic reforms to the now (rightfully) disgraced Union of Confederate Regions as an RP Councilor and Prime Minister for several terms. I also led a once burgeoning roleplay region in the now defunct Commonwealth of Diverse Nations as co-Founder. In every position I have taken in a region, I recognized and considered those with differing opinions. I brokered many compromises to bring together those who are together for a common purpose.

    - Staff Member (Eurth)
    - Diplomat (Eurth)
    - Former Prime Minister (Union of Confederate Regions, Commonwealth of Diverse Nations)
    - Former Founder (Commonwealth of Diverse Nations)
    - Former RP Councilor (Union of Confederate Regions)

    Tone
    If elected, as President of the URA, I will advocate for regions of all sizes, colors, and volume. As a leader, it is important to set the tone for governing, to be inclusive, steering the ship in the right direction. Reform will be encouraged and championed where necessary and when advocated. The URA is nothing if it doesn't stand by being united, it would be a contradiction of its very own name!

    Going Beyond the World Assembly
    The great realm that is NationStates is burgeoning with so many different people, communities, and ideas. The World Assembly has brought this Alliance together. There is even more beyond it. The many members of the alliance alone show that there is far more than the World Assembly that make these communities worth being apart of a larger alliance like the many role-play intensive regions that are card members of this organization. As President, I will champion inter-regional interaction beyond the World Assembly by working with her fellow councilors to bring about a better, closer alliance. Reaching out directly to the commoner and governing organizations of our members alike to work towards building something meaningful, powerful.

    Trust & Service
    The URA is filled with many different minded nations, and likewise, regions. Yet, there is good reason why they were admitted and why they chose to be apart of the alliance. As President, no member region will be unknown to me. Each and every single one will have my ear and be apart of the conversation. It will be my sole mission to ensure that there is support for everything I do as President, and everything those in the cabinet wish to do as well, acting as mediator to ensure goals are achieved and member regions are satisfied with the work the alliance does. A personal commitment, will be to meet with different member regions and discuss at length what they hope to get out of being a member, and feedback on how the alliance should improve itself to better serve.

    Make Things Official
    It currently stands that there are many outstanding and in force Executive Orders issued by various Presidents of the past. Under my prospective Presidency, it is my wish to either turn these orders into official and respectable legislation or determine that they may no longer be needed. Orders like the one establishing the URA Reserve Force Squadron should be brought into full legislative effect, and should have support and commitment to it. Let it not be for another President to decide whether some of these more sensible resolutions should remain or be revoked with a simple pen stroke. Additionally, by doing this, I would also commit to only issuing Executive Orders if determined absolutely necessary. Let us have trust in our member regions in putting forth sensible legislation that they can support.

    No Thanks, Noble Titans
    Let's be honest with ourselves. Can Noble Titans truly be trusted to lead another term as President? I have respect for anyone that has been thrust into taking on a position of power like the Presidency of the URA unexpectedly and out of the blue. What I cannot respect is when they disrespect their constituents in the way that they do. At best, he is an individual stretched thin with the best of intentions. He has lots of titles that bear great responsibilities: Mayor of Ridgefield, Chief Elder of St Abbadon, Deputy Minister of Foreign Affairs of the North Pacific, and Premier Commissioner of The League of Defensive Regions. However, at worst, Noble Titans disrespects every single member region by being Premier Commissioner (leader) of The League of Defensive Regions, an alliance that could rival the URA. It is an insult for him to be running for URA President and for anyone to hope that he is committed and impartial. It is further salt in the wound that the URA at large has to find out in this manner. Quite frankly, there is no excuse.

    Endorsement & Support of Other Candidates
    Currently, I publicly endorse and support the following candidates in this race. I look forward to potentially working with them in time. Note: By listing individuals in this column it does not mean the individual endorses my campaign.
    For Vice President, I personally endorse Vulshine
    For Director of World Assembly Affairs, I personally endorse Porto Verde
    For Director of Internal Affairs, I personally endorse Rei Khan
    For Director of Foreign Affairs, I personally endorse Orca and Narwhal
    For Director of Cultural Affairs, I personally endorse Echoslavia
    Read dispatch

    The Ambis' Willing Servant of Arstotskiano

    Antarctican Immagrants wrote:Although this isn't the Cape

    We are Cape's End now.

    Antarctican Immagrants, Earthern alliance, and Schabinur

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