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The Bison and Belgian King of Restoration of Eastern Kaiserreich | o<o *He then proceeds to ban you from BBQ Festivals* Brethren, Great algerstonia, and General geoland | ||||||||||||||||||||||||||||||||||||||
Great algerstonia | That's ironic, because I just smashed your Imperial Guard. New Jamisonia, British calradia, Restoration of Eastern Kaiserreich, and Brethren | ||||||||||||||||||||||||||||||||||||||
The Fdwfee727eue of New Jamisonia | He then bans you from KFC. | ||||||||||||||||||||||||||||||||||||||
The Bison and Belgian King of Restoration of Eastern Kaiserreich | "ALGER SMASH!!!!" Dreamersistan, Brethren, and Great algerstonia | ||||||||||||||||||||||||||||||||||||||
Great algerstonia | RAAAAAAAAAAAUGH!!!!! | ||||||||||||||||||||||||||||||||||||||
The The most restored nation of of Dreamersistan | Talitoa, Restoration of Eastern Kaiserreich, Brethren, and Great algerstonia | ||||||||||||||||||||||||||||||||||||||
British calradia | Whens N-Day? Stellar Colonies, Pakitsk, Dreamersistan, and General geoland | ||||||||||||||||||||||||||||||||||||||
The The most restored nation of of Dreamersistan | After M day and before O day Stellar Colonies, Abarri, Pakitsk, British calradia, and 4 othersRestoration of Eastern Kaiserreich, Brethren, Great algerstonia, and General geoland | ||||||||||||||||||||||||||||||||||||||
British calradia | :big-brain: :^) | ||||||||||||||||||||||||||||||||||||||
The Pacific Republic of Talitoa | *honk honk* HeY kIdS! WhO WaNt'S a ClOwN! | ||||||||||||||||||||||||||||||||||||||
The The most restored nation of of Dreamersistan | OVERVIEW N-Day is an opportunity for nations to come together and exchange nuclear weapons in a fiery Armageddon of mutually assured destruction. To Participate
Tactics The simplest way to play N-Day is to join whichever Faction seems most fun and start targeting Nukes at its enemies while shooting down anything incoming. Your Faction page's icon bar shows everything you need to know, including who's targeting anyone in your Faction, and who your fellow Faction members are targeting. Attacking: Step by Step
Defending: Step by Step
Strategy Strategically, it may be wise to avoid attacks on nations or Factions until you are confident of obliterating them, since this eliminates the possibility of counter-attack. Smaller-scale attacks, which damage but don't destroy an enemy, can lead to an escalating series of grudge-related nuclear exchanges. On the other hand, targeting an enemy can be an effective warning. And it takes Nukes 10 minutes to be ready to launch, so you can't leave it too late. Scoring Each Nuke that reaches a target causes Radiation damage, which reduces the target's rate of Production generation and counts as a Strike for the attacker. A Faction's Score is Strikes minus Radiation. Duration N-Day lasts for 24 hours, after which point, an Arms Control Agreement means that no Nukes can be launched. (In-flight nukes can still land, however.) The "winner" is the Faction with the highest score; if, that is, nuclear war can be said to have a winner. Which we say it can. It's the Faction with the highest score. FACTIONS Once registration opens, Factions can be founded by a Regional Officer of any region. Any and all Regional Officers of that region can update the Faction's official text to issue instructions to Faction members. Factions can be made open to all members, or restricted to the region's members only. You can leave your Faction, which is a good way to stay safe if you're signing off for the night. However, you can only do this if you're not engaged with the enemy! That means:
Note that in practice, this can make it challenging to leave a Faction, since you may be frequently targeted. While outside a Faction, you cannot be targeted, and do not generate any Production. Before joining, it's worth making sure a Faction isn't currently under mass bombardment. SPECIALTIES Nations are randomly assigned a specialty. Military Specialists build Nukes faster: They receive 50% more Nukes when converting Production. Strategic Specialists build Shield faster: They receive 50% more Shield when converting Production. Economic Specialists can accumulate more Production: Their production cap is four times larger than the other specialties. Intel Specialists can finalize targets faster: Their targetted nukes reach READY in 3 minutes instead of 10. They have no Production advantages. Cost of Nukes/Shield in Production Points
PRODUCTION Production can be spent on Nukes or Shield. WA NATIONS We ask that you refrain from switching WA for N-Day purposes more than once every two minutes. You will not be punished for this, but it is against the spirit of this change to the event mechanics. NUKES Nukes are purchased with Production, kept in stockpile until ready, then targeted and launched at an enemy nation. Launched Nukes take 3-5 minutes to reach their target. While in-flight, they can be shot down by any nation using Shield. If they're not, each Nuke generates 1% of Radiation in the target and earns 1 Strike for the attacker. SHIELD Shield can be used to knock out Launched Nukes. You can shoot down any in-flight Nukes regardless of who they are aimed at. Locate in-flight Nukes under Launches or Incoming, and use the DESTROY button to eliminate them at a rate of 1 Shield per Nuke. It is possible to waste Shield if multiple nations deploy Shield simultaneously to knock out the same Nukes. TARGETING Target a nation by viewing their Nuke page and clicking/tapping TARGET. You may then select how many Nukes to target from your Stockpile. It takes a short time for a Targeted Nuke to reach a READY state, after which it may be launched. This is normally 10 minutes, but Intel Specialists are faster, finalizing targets in only 3 minutes. If not launched after 1 hour, Targeted Nukes automatically return to your Stockpile. RADIATION Radiation is generated in a nation when it is struck by a Nuke. Radiation proportionately reduces a nation's Production generation rate. For example, 20% Radiation reduces Production generation by 20%. When a nation is 100% Radiated, it is destroyed and no longer able to launch any Nukes nor use any Shield. Radiation is irreversible. You can leave a Faction when irradiated, but this does not affect your Faction's score. SCORE A Faction's score measures strikes and radiation that occurred while those nations were a member. It is unaffected by nations joining or leaving the Faction. GLOSSARY
Stellar Colonies, Pakitsk, British calradia, and Restoration of Eastern Kaiserreich | ||||||||||||||||||||||||||||||||||||||
British calradia | I already know I already know everything :merchant: Stellar Colonies, Abarri, Restoration of Eastern Kaiserreich, and General geoland | ||||||||||||||||||||||||||||||||||||||
The Currently Lacking Pretitle of Libertanny | #LiberateTEP And #Libertanny4Delegate Stellar Colonies, Pakitsk, British calradia, and General geoland | ||||||||||||||||||||||||||||||||||||||
Onofria | |||||||||||||||||||||||||||||||||||||||
Imperfeudal | today is the AREA 51 raid Stellar Colonies, Talitoa, Pakitsk, Grossvietnam, and 4 othersBritish calradia, Dreamersistan, Restoration of Eastern Kaiserreich, and General geoland | ||||||||||||||||||||||||||||||||||||||
The Constitutional Republic of Wersh | Jaden smiles and holds her close to him. Eventually sleep takes him and he dreams happy dreams of the future. | ||||||||||||||||||||||||||||||||||||||
British calradia | Can't wait to watch Liveleak tomorrow | ||||||||||||||||||||||||||||||||||||||
The The most restored nation of of Dreamersistan | Nothing happened. about 100 ppl showed up. They even videoed themselves going right upto the lane of the US warning where a yellow trailer stands across the road to stop people trying to get shot. Everyone online's a coward Who would've guessed!! Stellar Colonies, Talitoa, Pakitsk, Restoration of Eastern Kaiserreich, and 2 othersBrethren, and Imperfeudal | ||||||||||||||||||||||||||||||||||||||
General geoland | Last night I had to get my tonsils removed. | ||||||||||||||||||||||||||||||||||||||
The Currently Lacking Pretitle of Libertanny | |||||||||||||||||||||||||||||||||||||||
The The most restored nation of of Dreamersistan | Hope the ice cream is good and u stop getting infections Lerasi? Pakitsk, Libertanny, Brethren, Lerasi, and 1 otherGeneral geoland | ||||||||||||||||||||||||||||||||||||||
The Pacific Republic of Talitoa | Oh that was a diversion! | ||||||||||||||||||||||||||||||||||||||
Post by Kampf Empire suppressed by Pakitsk. | |||||||||||||||||||||||||||||||||||||||
General geoland | | ||||||||||||||||||||||||||||||||||||||
The The most restored nation of of Dreamersistan | No, two people actually did get to a service road that leads into Area 51. Not the main road, but at least they had the courage to get that far Stellar Colonies, Talitoa, Pakitsk, Restoration of Eastern Kaiserreich, and 1 otherGeneral geoland |