|The Red Empire of Azerubia|
Hello there fellow citizens of the Union. Itís me, Minister of Communications of Force Azerubia, here to bring you the 24th edition of the Union Weekly Recap. Sorry for having skipped one week but I had some important things to do but from now on I should get back to doing it weekly. Anyway, letís go into the news.
- Justice Pridnestrovskaia Moldavskaia has been impeached by the citizens. You can find the details here: https://forcens.com/index.php?topic=543.0
- The Union of Force has joined the faction ATOMIC with other fellow regions in preparation for N-Day. If you want to help us prepare for the apocalypse, join us here: https://discord.gg/psQb625 If you still donít know what is N-Day you can check this manual:
N-Day is an opportunity for nations to come together and exchange nuclear weapons in a fiery Armageddon of mutually assured destruction.
The simplest way to play N-Day is to join whichever Faction seems most fun and start targeting Nukes at its enemies while shooting down anything incoming. Your Faction page's icon bar shows everything you need to know, including who's targeting anyone in your Faction, and who your fellow Faction members are targeting.
Attacking: Step by Step
Defending: Step by Step
Strategically, it may be wise to avoid attacks on nations or Factions until you are confident of obliterating them, since this eliminates the possibility of counter-attack. Smaller-scale attacks, which damage but don't destroy an enemy, can lead to an escalating series of grudge-related nuclear exchanges.
On the other hand, targeting an enemy can be an effective warning. And it takes Nukes 10 minutes to be ready to launch, so you can't leave it too late.
Each Nuke that reaches a target causes Radiation damage, which reduces the target's rate of Production generation and counts as a Strike for the attacker.
A Faction's Score is Strikes minus Radiation.
N-Day lasts for 24 hours, after which point, an Arms Control Agreement means that no Nukes can be launched. (In-flight nukes can still land, however.)
The "winner" is the Faction with the highest score; if, that is, nuclear war can be said to have a winner. Which we say it can. It's the Faction with the highest score.
Once N-Day begins, Factions can be founded by a Regional Officer of any region. Any and all Regional Officers of that region can update the Faction's official text to issue instructions to Faction members.
Factions can be made open to all members, or restricted to the region's members only.
You can leave your Faction, which is a good way to stay safe if you're signing off for the night. However, you can only do this if you're not engaged with the enemy! That means:
Note that in practice, this can make it challenging to leave a Faction, since you may be frequently targeted.
While outside a Faction, you cannot be targeted, and do not generate any Production.
Before joining, it's worth making sure a Faction isn't currently under mass bombardment.
Nations are randomly assigned a specialty.
Military Specialists build Nukes faster: They receive 50% more Nukes when converting Production.
Strategic Specialists build Shield faster: They receive 50% more Shield when converting Production.
Economic Specialists can accumulate more Production: Their cap is 200% higher.
Cost of Nukes/Shield in Production Points
Nations generate Production automatically at a rate of 1 Production per 2 minutes.
Production can be spent on Nukes or Shield.
If not spent, Production accumulates up to a maximum of 50 for Military and Strategic Specialists and 200 for Economic Specialists.
Nukes are purchased with Production, kept in stockpile until ready, then targeted and launched at an enemy nation.
Launched Nukes take 3-5 minutes to reach their target. While in-flight, they can be shot down by any nation using Shield. If they're not, each Nuke generates 1% of Radiation in the target and earns 1 Strike for the attacker.
Shield can be used to knock out Launched Nukes. You can shoot down any in-flight Nukes regardless of who they are aimed at.
Locate in-flight Nukes under Launches or Incoming, and use the DESTROY button to eliminate them at a rate of 1 Shield per Nuke.
It is possible to waste Shield if multiple nations deploy Shield simultaneously to knock out the same Nukes.
Target a nation by viewing their Nuke page and clicking/tapping TARGET. You may then select how many Nukes to target from your Stockpile.
It takes 10 minutes for a Targeted Nuke to reach a READY state, after which it may be launched.
If not launched after 1 hour, Targeted Nukes automatically return to your Stockpile.
Radiation is generated in a nation when it is struck by a Nuke.
Radiation proportionately reduces a nation's Production generation rate. For example, 20% Radiation reduces Production generation by 20%.
When a nation is 100% Radiated, it is destroyed and no longer able to launch any Nukes nor use any Shield.
Radiation is irreversible.
You can leave a Faction when irradiated, but this does not affect your Faction's score.
A Faction's score measures strikes and radiation that occurred while those nations were a member. It is unaffected by nations joining or leaving the Faction.
- The Internal Affairs Restructuration Project has been suspended by Prime Minister Caduceo.
- A look inside the Cabinet and the High Commission, a report from the Prime Minister and a new medieval roleplay - everything that you will find in this August's edition of the Force Flyer!
★ Issue XXXVII ★
A look inside the Cabinet and the High Commission, a report from the Prime Minister and a new medieval roleplay - everything that you will find in this August's edition of the Force Flyer!
REPORT FROM PRIME MINISTER CADUCEO by Caduceo
Good day once again, all you beautiful people out there! It's your Prime Minister Caduceo here for my monthly report. Since I'm required to release a report of my own every month as per the Freedom of Information Act, I've decided that I'll publish them in the Force Flyer for maximum transparency and reach!
Like my article last month, I'll also redirect you once again to this plan published during the start of my term and my campaign promises. This is the second month of my term and I'm quite happy to report some of the progress and future plans I have in store! Without further ado, let's dive into it!
What we've achieved:
What we're progressing on:
What we're planning:
That should do it for the month of August! Thank you so much for hearing me out and I look forward to serving the rest of my term with you! Have a safe and wonderful day!
THE CABINET UNDER RENOVATION by Azerubia
August was a pretty calm month here in Force. There was not any big news like what we could have sawn last month and we could feel that people were starting to get back to school or work as fewer and fewer people became active. This was also felt in the government as many citizens realized that it was also following the trend. But that didnít mean that the government wasnít doing anything. In fact, behind the curtains, big reforms administered by Prime Minister Advisor United Soviet States of Russian Imperial, also known as Texas, were happening.
Texas had been the Prime Minister of the New Western Empire for two consecutive terms and is mostly known here in Force for having helped create the ďHootshipĒ Treaty between Force and NWE under the second Salibaic administration. Texas had joined Force while he was still Prime Minister of NWE but really started to get implicated after he had to step down from running a third time due to the regulations put in place in the Constitution of NWE for the number of consecutive terms allowed.
When asked by the Force Flyer as to why he decided to start reforming some ministries, he stated, ďIf it isn't already well known, Force is a first for a lot of things due to the nature of expanding and challenging the ideas on the forefront of NS. Even throwing around the concept of Territories and a functioning Union is something not many regions get to, let alone implementing it. I had this in mind when Prime Minister Cad asked me to join him as a Prime Minister Advisor and one of the first things I did was take a 24 hour day and study. Study Force history and exact Culture and what I found was that Force has a trend of creating a new or existing idea, then moving on to another, forgetting about the previous idea, then what that idea fails making a new idea to fix it (i.e the High Commission was created due to a failure in the Internal Affairs Ministry for not advancing with the times and being operational, which is a failure in basically the Executive as a whole for not catching the failure of literally 90% of their job as listed in the Constitution which is tending to the needs of the Union). With this information in mind and the input from High Commissioner Salibaic the mission to reform the Ministries started as one to fix up the government as a whole. To challenge what can be done in our government and to try new ideas, much like how the Internal Affairs Ministry is taking a brand new approach to helping out Territories as much as possible. Now obviously not everyone is in favor of this change but we are always working to address every concern with these reforms no matter their region, rank, or importance.Ē
Texasís work so far was mainly concentrated on two points, the Internal Affairs Restructuration Project and the Foreign Affairs Reorganization Project. Both were to add big changes to their respective institutions and plans were made to indicate what had to be done. The Internal Affairs Restructuration Project focused on the creation of committees inside of the ministry to better distribute their tasks between their civil servants. On the official plan drafted by Texas, there were 4 committees considered. The WA Committee whose task would be to ensure that nations in the Union would register to the World Assembly and record the fluctuations between the number of registered nations. The Union Stature Committee which would serve as a line that would help Territories voice their concern and suggestions to the Union government. The Recruitment Committee which as the name indicates would be the one in charge of recruiting new nations and finding new ways to attract them, they would also be the ones to organize the stamps and stamp fund. Finally, there would be the Specialty Committee which would be in charge of anything that falls under the Ministry of Internal Affairs but not into any of the existing committees. While the Internal Affairs Reorganization Project was made to help divide tasks between individuals of the ministry, the Foreign Affairs Restructuration Project was concentrated on changing the current positions held in the administration. The only big changes brought with the plan were the Diplomatic Councils supervised by Diplomatic Advisors. Diplomatic Councils would work as a group of ambassadors from different regions. Following the plan, these councils would ensure communications between the ambassadors and help them organize events between their respective regions and the Union. At their head, would siege one or multiple Diplomatic Advisor(s) that would be there to help organize the council and ensure their assigned ambassadors are doing their jobs.
As of the writing of this article, the Internal Affairs Reorganization Project has been signed by the Founder but has currently been put on hold due to judicial problems with the High Commission while the Foreign Affairs Restructuration Project has yet to have received this honour and may be subject to change. While in discussion with Texas, the Force Flyer has also learned that the Ministry of Culture and Communications should be the two next to be subject to Texasís reviewing.
THE UNION ROLEPLAY GOES OUT WITH A BOOM by Azerubia
Something we all learn in life is that everything has a start and an end. Well, the Force Roleplay wasn't exempt from that and this month we saw the end and the beginning of another edition of the RP.
The 90s set roleplay which was once one of Forceís main regional attractions was discontinued after 6 months of loyal service. Minister of Roleplay Sumeka stated after being questioned by the Force Flyer on the reason for this sudden decision, ďWell, in short, because I was not satisfied with the time skip. I did not realize that such a dramatic change in stats would occur, and so I decided the best course of action was to restart under a different time period. This time, I wanted to focus more on the roleplay aspect rather than the stats game. I put it up to a vote and the server agreed that a restart would be in order. And so I did it.Ē
The roleplay was once the most flourishing section of the Union but due to some recent events, it lost some of its momentum following some controversies which made it start to crash. The main problem that caused all of these were wars. Wars are normally an integral part of the roleplay but many people didnít like it when it happened and just ended up quitting. This once caused a massive exile of members who were angry at the fact their nations were completely weak against some like Renegalleís due to their stats. The roleplay didnít help the small nations because most people didnít actually try to defend them and thatís what started all of this. So, the most viable strategy for roleplay was just to invade your neighbours which gave you almost no repercussions and made you more powerful than ever. Because of that, multiple small nations decided to quit as they felt powerless against giant nations and just didnít feel like playing because the game had turned into more of a battle royale than an actual roleplay. It wasnít everyone that left but we could already sense inactivity setting in because of that.
A solution that was found to counter this inevitable doom was to do a time skip. With this, Sumeka hoped that interest in the roleplay but the problems it brought with it such as stats change inevitably were what caused its demise. Sensing the inevitable, a vote was then called to know what era was the new roleplay supposed to set in and the decision was made to go in the medieval ages, more precisely during the 1200s.
As a tribute to this roleplay who had helped us recruit so many nations, it was decided for it to go with a final boom and let everyone do their thing. Chaos was then unleashed as roleplayers started to create the most impossible scenarios such as Tigslarlowducken buying 50 million nukes, Len row creating a Bernie Sanders super-soldier capable of destroying entire armies and Premier Chip of Renegalle becoming a god. Some tried to escape from this hell that had become Earth but it was too late.
After that, the roleplay was halted for 3 days until the preparations for the medieval one were completed. As we are still at the start of it we canít tell if itís going to live up to its predecessor but we can see that the inactivity that hit the last roleplay before its last boom seems to try and settle again. This new roleplay is more diplomacy driven and we hope to see new nations join us at this conquest of the world.
A LOOK AT THE HIGH COMMISSION by Azerubia
Following the passage of Amendment 25 to the Force Constitution, a new government office was created with the intent to oversee the territories of the Union. Before that, this task was mostly given to the Founder of the Minister of Internal Affairs but as they didnít have much time to do all that work, the High Commission was created. It has now been 2 months since it was created and the Force Flyer has decided to take a look at what it had done since its creation.
The current and only High Commissioner is Sir Salibaic. Salibaic had been selected to the office due to him being acquainted to work in the territories. He had been a House Representative for Heart, its First Minister and is now its Wolrd Assembly Delegate under the nation The Scottish Republic. It took almost 2 weeks for the High Commission to start working but it was mostly due to the fact it was lacking a discord channel where it could discuss its matters in privacy.
Another thing that was brought with Amendment 25 were the creations of Viceroys that would act as the delegate of each territory to the Union. The High Commissioner decided to appoint Viceroys only to the states since they were considered the only ones active enough. Both Aurhany and West Intermarium were chosen by Sir Salibaic to act as Viceroys for Heart and RGBN respectively and with the benediction of the Founder, it was finalized. The High Commission also started organizing meetings between all territorial leaders to discuss matters such as population and the World Assembly. Currently, the High Commission is working on getting multiple things done and we should see more progress in the future. Most of their projects revolved around helping territories grow and help them communicate together such as helping the territories make their own recruitment and welcome telegram and also making a master factbook for each territory. Canterbury is probably the best example of that since they now have a brand new recruitment telegram and are starting to create a community. They have also been working with President Suter of RGBN to think about a way to create a legislative body in the region. Their biggest project of them all is certainly the Union World Assembly Exchange which should become the unified World Assembly program of the Union and help the World Assembly nations of the Union better communicate around the issues put up on vote.
OPINION: IS FORCE'S DEMOCRACY FLAWED? by Azerubia
For most of us, democracy is something we became accustomed to and we donít realize how important it is and that we should be protecting and fighting for, as some people donít even have the chance to live with it. Even in a game like NationStates, democracy should always be something we thrive for as it is what can most easily represent what the people, or in this case the community, want. But something as always bothered me in Forceís electoral system concerning the House elections.
In theory, the Force House elections can sound good, how they work is that each citizen has to give his approval to the candidates for the House in his region and if the candidates donít get a majority of approval, he is not elected. If more candidates get a majority than the number of seats, itís the one with the biggest majority who wins. Sounds great right? But the problem with that is that it allows what we call a tyranny by majority. For example, imagine Force has a population of 100 nations that are all divided between Faction A with 51 nations and Faction B with 49 nations. Continuing with that, letís imagine the House of Representatives has 10 seats and that each faction submits 10 candidates for the elections in hope of having them all elected. Faction A can then decide to ask all their members to vote against Faction Bís candidates in the upcoming elections and vice-versa. Well, following Forceís democracy, all of the 10 candidates of Faction A would get elected with a 51% approval rating while Faction Bís candidates would all fail with a 49% approval rating. That would mean that the House, which is supposed to represent all the citizens of the Union, would be made of 100% of Faction A members even though they only represent 51% of the population. I know this is kind of an extreme example and nothing like that has ever happened to Force but it just shows you how much this democracy can be flawed.
So, I started asking myself what system could we use to fix these problems. At first, the most obvious answer would be to use a ranked-based ballot like what was used in the latest Prime Ministerial election. By doing this, the elections would concentrate more on the individuals than the parties and would let minority groups get some representatives elected but this method is not perfect. The main problem with this is that most of the time, the House Elections have fewer candidates than seats available meaning that with a ranked-based voting system, it would almost be certain that every candidate presenting themselves would get elected.
To try and find some other solutions, I decided to look at how other regions elect their legislative. I decided to see how the Pacifics and the New Western Empire (Forceís closest ally) worked. The Pacifics all follow a similar method to elect legislative with some regional differences. The legislative bodies in the Pacifics are not elected but in fact, every citizen is part of it or can easily join it. This system is helpful for them due to the sheer number of nations these regions host. It makes everything easier to manage and let citizens that could feel left out in the crowd of a thousand nations have the impression of their voice being heard. Force could probably use this with no problem politically but it creates a clash on the cultural side. The Union House as always been a simulation of legislative entities in countries and if it were to change to something like in the Pacifics, we would lose that simulation side of the House. At least, this system should be used for the states of the Union such as RGBN and Heart since they have difficulties having people be interested in representing their region and so having every citizen in their legislative would be a big help. On the other hand, the New Western Empire Senate is something very similar to the Union of Force House of Representatives and so their method would probably easier to implement. But how is the NWE Senate elected exactly? Itís simple, the New Western Empire uses a party-based electoral system to elect its Senators. Each party has to present a list of candidates in order of importance they are running and the citizens will vote for which party represents them and has the best candidates. Then, each party would receive a number of seats proportional to the percentage of votes they gained. For example, if there were 10 seats in the Senate and that Party A won 60% of the votes, they would get awarded 6 seats. Then, if they ran with a list of 10 candidates all in order, the top 6 would be the ones to join the Senate. This, in my opinion, would be the best choice to replace the current electoral system of the Union House. It would respect Forceís culture concerning the House and would allow minority groups to be represented more easily but without them being able to abuse it. The only disadvantage I could see for now would be that it would give parties a lot more power and would raise tensions between them. But in counterbalance, it would force more people to create their own parties and maybe even create some more choices than the current bland two-party system.
August 2020 Competition Results
- The Union Writing Contest has started and will end tomorrow. Join us in the discord if you want to see the submissions provided by the citizens or if you want to provide your own original one: https://discord.gg/VKFx47R
- Pridnestrovskaia Moldavskaia is now the new Deputy Minister of Internal Affairs.
- The Court has ruled in favor of High Commissioner Salibaic and Minister of Internal Affairs United Nations of Colombia has been stripped from his right to vote and run for a government office for 6 months for malfeasance. You can find all the needed info here: https://forcens.com/index.php?topic=548.msg=3527
- The Union Roleplay has been rebooted yet again due to inactivity. The new one shall begin in the 1950s.
- Voting in the September 2020 Midterm Elections is now open. You can now vote here: https://forcens.com/vote If you want to change your ballot go here: https://forcens.com/vote/changevote.php
- The exit poll for the Justice and House elections are now out: https://strawpoll.com/3864ws47e https://strawpoll.com/hr9oyggxa
|The Glorious Theocratic Empire of Krovx Belgium|
Territories Of Force Ranked By Number Of RMB Pages (As Of 9:41 AM US MDT 9/14/20)
|The State of Renegalle|
In case you didn't see my Discord announcement or telegram, I'd like to reiterate our plan for N-Day.
That's basically it! Please feel free to take part; from previous years' experience, I can say without a doubt that this is a very enjoyable event. If you do choose to take part, don't feel an obligation to be on all the time, just be on when you can be. The benefit of being in such a large faction is that your nation is very unlikely to be attacked or successfully struck at. Do keep in mind that N-Day is a short event, only lasting 24 hours, so if you have a bit of flexibility in your time, try to be on as much as possible near the end - this is when big factions tend to target each other and try to take others down.
Thanks for reading and I hope you participate!
|The TG Krovx Belgium Instead of The Krovx Belgian Armed Forces|
(So I won the ability to change the flag of Force for 4 days what should I change it to?)
|The Principality of Krovx Quebec|
|The Principality of Krovx Quebec|
|The Principality of Krovx Quebec|
|The Sempronio imperium habenti of Plaugetopia|
starting to think the other territories are just dead
|The Principality of Krovx Quebec|
Nah, Not All Of Them. Heart And Canterbury Are relatively active
|The Sempronio imperium habenti of Plaugetopia|
well as long as there not mostly dead
|The Republic of Iup|
Spam has been suppressed.
|The Principality of Krovx Quebec|
|The Republic of Citizens Alliance of Democracy|
|The United states of Southern Xenick|
|The Principality of Krovx Quebec|
|The Colony of New Krovx|
|The United states of Southern Xenick|
did you really just respond to your own post?
Yes he did