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Dispatch → Bulletin → Policy
Aelstun: Roleplay Polices and Information
Section 1: Map Claims and Territory
One pixel on the map shall equal 25 square miles. Straight distances are 1 pixel to 5 miles.
Each nation may have a maximum claim of 25,000 pixels
No area south of the Antarctic Circle may be claimed
Claims must be approved by a Cartographer or the Founder.
Coastal claims shall be limited to 15 miles (equivalent to three pixels). This does not apply to internal waters.
Section 2: Basic Conduct
Roleplay involving other nations require the consent of those nations
As this is a closed-world roleplay, no direct references to real-world nations, companies, or religions in-character. However, in-game companies, nations, or religions may be based on those existing in the real world.
The roleplay shall be based on modern technology (2040 maximum) and magic
Godmodding is prohibited
Section 3: Standard Lore
The current roleplay year shall be the current real-world year plus 2300
These shall be the default species permitted in the roleplay. Additional species may be permitted with RP Moderation approval.
Humans
Elves
Dwarves
Orcs
Section 4: Additional Regulations
Weapons of Mass Destruction, as well as magical actions, spells, or devices amounting to mass destruction, are not permitted without permission from RP Moderation
The WMD Policy and the list of nations granted permission is in the WMD Policy dispatch
A new player, upon joining the roleplay, may not start or join any war whatsoever for the first fourteen days
Section 5: NPCs
NPC nations may be added to the map by RP Moderation
NPC nations shall be controlled by RP Moderation
Interactions with NPC nations require the consent of RP Moderation
Section 1: Inital Policy
Healing Magic is not a cure-all and cannot simply be a "Health Potion."
The use of potions you may see in fantasy games such as "Health or Mana potions" are not allowed.
"Magical Gasoline" or any fuel that is based on magic or combined with magic is not allowed.
Magical Batteries are allowed but they must be expensive and hard to produce.
Enchantments are weak in effect, expensive to make, and slowly wear off over time. For example an enchanted object would be something like magically affected steels or alloys.
Reflective Shields or Force Fields are not allowed.
Characters with inherent magic are only allowed to use one type of magic. Characters cannot change the type of magic they inherit.
Anti Gravity magic can only affect the user.
Only biological beings can use magic, no mechanical contraptions. Mechanical contraptions can set up the prequestite situation in which the magic user can activate the spell.
Don't be OP: Characters will be judged on a case by case basis. This applies to types of magic aswell.
Magical Teleportation is only allowed from one gate to another, with harsh mass limits and very low throughput.
This Act may be amended at any time by The Founder or Minister Of RP.
Magical Materials should be submitted to moderation for review before being canonized
From the Communications Act, Section 2
The policies regarding RMB usage are as follows
News announcements should be posted on the main RMB
Diplomacy and other events and dialogue should take place in Aelstun RP.
An embassy shall facilitate posting to Aelstun RP. Citizens are not required to move or use another nation to post there.
RP Moderators may have authority in Aelstun RP
Diplomacy conducted on Aelstun RP may be summarized in a news post on both Discord and the main RMB. They may also be placed in a dispatch, and the dispatch posted on the main RMB.
The policies regarding Discord usage are as follows
News announcements may be posted in #ic-news. All posts in #ic-news should also be posted in the RMB
Diplomacy and other events and dialogue should take place in #ic-diplomacy. Threads may be used.
Events occurring in #ic-diplomacy do not need to be posted to Aelstun RP.
Diplomacy and other events should be summarized in a news post in #ic-news and the RMB, or placed in a dispatch that is posted to the RMB.
Real Month | Aelstun Month |
January | Tariande |
February | Charivas |
March | Arismath |
April | Eleanorien |
May | Dulipsmath |
June | Midyear |
July | Aturilmath |
August | Dulkovarien |
September | Tharsin |
October | Arvistmath |
November | Vestimath |
December | Yulmath |
The current year in RP is the current real-world year plus 2300
The current calendar era is known as the Standard Era. Years in the Standard Era may be noted by themselves or with SE.
Years before 1 SE are noted with BSE (Before Standard Era) and are counted backwards.
NationStates stats are never used in roleplay.
Players may create their own stats provided they are within reasonable limits.
Roleplay stats should be documented in a factbook.
Exchange rates are determined with currency units.
1 Aelstun Standard Unit (ASU) = 1 USD
1 Aelstun Relative Unit (ARU) = 1 Intl$
Several units have been replaced with other units in-world
The Human Development Index (HDI) is replaced by the Sentient Development Index (SDI)
History
The Internet was launched in 3965
The Assembly of Nations was founded in 3912
The World Council was founded in 4285
Misc
Aelstun is undergoing CO2 caused global cooling. Each nation may roleplay how it affects them and what actions to take.
Users must maintain activity on the RMB or on Discord within the last two months to maintain a place on the map
Users who are inactive for the last two months will be warned one week in advance.
If, after the one week warning, a user still remains inactive, their nation will be removed from the map.