by The Swinging Jungle of Baloo Kingdom. . 1,464 reads.

Everything You Need To Know About The Saga of Our Region

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Hi, Baloo here! Welcome to my informative dispatch on the story I will call, "The Saga of Bruxxa". I'm assuming you have come here to maybe learn a bit more about the detailed history of our wonderful region, Callista. A lot of work went into this dispatch and is still being put into it, so I hope this is both informative and interesting for you. Surely the amount of the countless stories to be told cannot be contained in any amount of volumes. But to chronicle the saga, I can start with the founding of an unsuspectingly important nation...

Section 1: A Little Nation Called Bruxxa

The exact founding date of Bruxxa is unclear but the current best estimate is 7/25/19 in The Pacific. To the knowledge of some, he moved to Eientei Gensokyo the next day, where he stayed for a while and made many friends including Koishi Komeiji, and foes. Not much else is known, however current studies of RMB posts are revealing more and more evidence every month. Due to role-play inactivity in the region and an unfortunate event regarding Dominion remnants however, he left Eientei Gensokyo for The Glorious Nations of Iwaku on 1/16/20, as they were partnered regions of each other. Once in Iwaku, Bruxxa's path to greatest was set in stone. During his stay in Iwaku, he made many friends such as the now-CTEd T-34s and Realm of the neko goddess, The Strangers Club, and others. His time there was peaceful, with minor debates here and there, until a particular incident occurred.

Section 2: The Grieve Tan Tragedy

In his time in The Glorious Nations of Iwaku also befriended many young nations such as myself, Springtraplegendary, Volykos, Plus Nova Imperii, Barrow Cove, Tweeby land II, Furghas (which he met on the forums and was a puppet Dominioan), La Aduana, Red Flame Nation, and various important others. LordShuckle (soon to be Sorianora) was also loosely affiliated with him due to myself. One particular puppet nation of his called Grieve tan was allegedly in part used by an irl friend of Bruxxa's, which led to a problem. Grieve tan was often accused of spamming, harassment, and random playful "annoyances". A nation that for the sake of privacy, I will call, "S", eventually sentenced Bruxxa to banishment from Iwaku for being affiliated with Grieve. In sadness, he, and a small number of his friends, moved to a region that he had previous founded, The Tavern, using a puppet of the same name, on 1/29/20. Bruxxa appointed myself, T-34s, and Springtraplegendary, as the first regional officers for The Tavern. Thus beginning Bruxxa's role as a leader, and his inevitable rise to regional power and prestige.

Section 3: The Tavern

Not too many things happened in the early days of The Tavern. Most days were full of recruiting, simple conversation, and establishing RO's and ties with other regions. The infamously funny nation Ink Pink joined the region on 2/13/20 and left a few weeks after. Haruhi Japan, whose alt account, The Strangers Club, had been in part responsible for Bruxxa's ban from Iwaku joined the region on 2/17/20 and began to become very closely affiliated to The Tavern and its growth. New members such as Barrow Cove and Nottinghame helped to contribute to the friendly atmosphere. On 3/4/20, I, Baloo Kingdom, created the first RP map in our regional history. It included many of the original members, including more recent ones such as Caesar Von Bingen, Traveness (now Haroldiaistan), and Imperial Hresvelg. The map was updated periodically, and nations would stake claims on a world map until the map was full. Once full, the map members would role-play battle for the entirety of the map. The map surprisingly lasted until the waxing of The Tavern, and still maintained the same system. Barrow Cove was temp banned for a little by Haruhi Japan once. But overall, The Tavern was an extremely prosperous and popular region with little to no problem besides an occasional squabble. However, roughly on 3/19/20, Haruhi Japan broke off from The Tavern due to regional political differences and formed The Vincence Kingdom which had a more serious government than The Tavern.

Section 4: The Regional Triumvirate

Unfortunately, this section may be cut short due to J o J taking over and deleting the entirety of the region's posts by re-founding The Vincence Kingdom. After Haruhi Japan split from The Tavern, it created a schism that remnants of still last to this day. Bruxxa temporarily left The Tavern for his old region, Eientei Gensokyo. I and a few others followed him there and eventually, we all returned to The Tavern with a sense of growth. Nations had to either decide to join Bruxxa or Haruhi Japan, and the sides were evenly split. Luckily, embassies were established with each other and the regions became partners. The World of the Frozen Flames was also brought into the mix, thus forming The Regional Triumvirate. The Regional Triumvirate marked a new age for local regional cooperation, and although the days of the Triumvirate were short, they definitely were sound. Many new members joined including, Wabobania, The Dream of Kirby, Callmedaddystratton, and The Mongo Empire, along with a few unspecified others. The regional map war took place then, along with many other interesting events. Sadly, The Regional Triumvirate was disbanded after a dispute between certain members over the future of the regions led to a second schism. All remaining members of the triumvirate were to move to The Vincence Kingdom per the request of Bruxxa, who was deciding to become less active on NationStates and move back to Iwaku. Though some were reluctant of this change, including me, all eventually ported to The Vincence Kingdom thus beginning the next chapter of our history.

Section 5: The Vincence Kingdom

Unfortunately, this chapter is also cut short on information because of J o J re-founding The Vincence Kingdom once all affiliated members had merged into The Vincence Kingdom, a new period of excellence and prosperity was destined. The RP map exchanged hands with many talented cartographers and participation was high. An average of 8 or so RMB pages were used a day. Various projects were both proposed and finished here, including one of my most famous works, Vincence Kingdom: Infinity Bear, which is a fun NationStates parody of Avengers: Infinity War. Regional Officers remained fairly the same as The Tavernís lineup, including me, Haruhi Japan, Plus Nova Imperii, The Dream of Kirby, Sorianora, Imperial Hresvelg, and a few others. Numerous new nations joined at this point, including Republic of Terra Nova and Ethics Committee of the SCPF, and at this point, everyone was peaceful. Some could consider this a Renaissance Period of sorts. The waters of NationStates were calm until they were abruptly displaced by a second argument over government type. Haruhi Japan wanted to have a more autocratical government like that of The Tavern, while nations Dominioan, Sorianora, and Plus Nova Imperii wanted a democratically elected government. When Haruhi Japan decided initially to refrain from a democratic government, Dominioan left with his supporters and created the Bluecrown Keep on 7/27/20. This caused Haruhi Japan to be rather upset, but he was still hopeful. Little did anyone know that things could get a lot more complicated. This event was a setup for the third and final schism that divided the region even more.

Section 6: The Third Schism

Only mere days after a cast of nations left The Vincence Kingdom for Bluecrown Keep, the remaining active members, most notably myself and Imperial Hresvelg were left with Haruhi Japan and a now crippled region. Haruhi Japan, however, had a potential plan to revitalize what remained of the region. The plan was to set up a merger between The Vincence Kingdom, friendly and neighboring region The Wooloo Pact, and Old Zealand into a new region called, Isle Of Wooloo Kingdom. The plan looked good on paper, however, a lot of Regional Officers had to be cut. To further the problem, many native The Wooloo Pact members disapproved of the merge and left, thus dooming the Isle Of Wooloo Kingdom. This disaster drove Haruhi Japan into sadness, he created the region, Worthless. Remaining members and friends attempted to reason with him, though attempts were feeble. Haruhi Japan eventually decided to go to The Glorious Nations of Iwaku so that he could have a chance of talking to Bruxxa over what happened. The remaining members had no leader and thus decided to join the Bluecrown Keep, with the exception of Imperial Hresvelg who decided to follow Haruhi Japan to Iwaku. It seemed that the saga was over, however the Bluecrown Keep was growing in power, and with the addition of a few key members after the collapse of Isle Of Wooloo Kingdom, it was on track to success.

Section 7: The Bluecrown Keep

Once the nations had successfully settled in the Bluecrown Keep, their democratic government was ready to form. A provisional government had been set up temporarily until proper positions could be elected. The government was made up of ministers for defense, state image, and foreign affairs, with a Prime Minister above them with delegate authority. The Prime Minister appointed all roles of minister including a Deputy Prime Minister who had similar, but lesser power to the Prime Minister. Founder, Dominioan, served as the permanent executive authority as a sort of "King" but let the democratic government made most of the decisions. An unelected legislative and judicial body and were also present, but were seldom necessary. Co-Founder, Sorianora served as the first Prime Minister, with Plus Nova Imperii as his Deputy Prime Minister. Things were going very well in the Bluecrown Keep. A new RP Maps were established, each with creative setups including, "What if Germany won WWII", "What if the British won the American Revolution", to just plain normal WWI role-play. New members joined including Yes Humans Are Recyclable, Unified Democratic Europe (who turned out to be Barlyy), Erantan, Barlyy, East Cashinamasian, The Great Hiatus (who contributed a great deal to the Bruxxa card trade), The H Corporation (now a part of TVE), and various others. Diplomacy was at its finest, as The Wooloo Pact became their finest ally along with Just Relax. Many interesting stories were unfolding in various creative dispatches written by a plethora of native authors. Soon the September Prime Minister election had begun, with previous Deputy Prime Minster, Plus Nova Imperii victorious with myself as his Deputy Prime Minister. While our prosperity was at its best, Haruhi Japan had decided to start his career back up again with the creation of his new and current region, The Vincence Empire.

Section 8: The Vincence Empire

Following his exile to Iwaku, decided to join a region called The Vorincte League, however unfortunately its members allegedly betrayed Haruhi. Haruhi Japan next choice was to join The Wooloo Pact, however, they didn't get along so well. Haruhi Japan then decided to start anew and create a Greater Vincence Empire, under a region of the same name. He began to raid unused regions to add to his collection, which at max included 15 different regions. After the fact, Haruhi Japan's remaining supporters, including Imperial Hresvelg, Boris Cult (who originally opposed him), and Team leo. The region now, and still currently, operates similarly to The Vincence Kingdom and serves as a card trading and casual roleplaying region. While all this was going on, Bruxxa had left Iwaku and rejoined the now dormant The Tavern. As he was inactive, he placed I, Baloo Kingdom, as the Regional Governor to look after the region from afar. The Vincence Empire has now established embassies with The Tavern, Bluecrown Keep, Just Relax, and The Wooloo Pact marking a new age of union and diplomacy between our local regional community.

Section 9: What Comes Next?

Shortly after, the prosperous Bruxxa trading card crashed in value from a market value of 45 bank to a much lower sum of 1 bank. Since then, the card has been raised slightly, with efforts building. At least for the Bluecrown Keep's faction, King's Nuclear Guard, N-Day 2020 went horribly. After vicious nuclear bombardment from the powerful Railgun faction, who originally aggressed us as a meme, we were left with a low negative score to finish N-Day. Despite these un-fortuitous events, the Bluecrown Keep continued to grow in prominence and influence, reaching over 75 members by October 9th, 2020. With the addition of the highly influential, Nooooooooooooooo, the Bluecrown Keep was thrust into the top 7% of the world in regional influence. At the dawn of Spooktober, regional RMB activity skyrocketed to an average of 15-25 RMB pages a day, allowing the region to reach the landmark of 1000 RMB pages. However, in the time of spooks, a conspiracy erupted. The Wooloo Pact member and former The Vincence Kingdom and The Tavern member, Barrow Cove, accused current Prime Minister of the Bluecrown Keep, Plus Nova Imperii, of infiltrating and sabotaging the government of The Wooloo Pact via a puppet. This eventually led to a call for the impeachment of Plus Nova Imperii. Upon his arrival, Plus Nova Imperii defended himself from his charges with Barlyy being the main prosecutor. After the fact, the impeachment charges were dropped, and a disastrous interregional war was prevented. The case, however, was not yet dropped. Barrow Cove did not attend the hearing to my public knowledge. No talk of a second hearing has emerged, with no new compelling evidence being brought to light. Who knew what the future would hold for the Saga of Bruxxa?

Section 10: Haruhi's Goodbye and the Return of The Vincence Kingdom

Immediately proceeding the events of the Bluecrown Keep impeachment hearings, The Vincence Empire member, Boris Cult, left The Vincence Empire for The Wooloo Pact after a disagreement with The Vincence Empire founder, Haruhi Japan. This unfortunate turn of events along with a string of previous others caused Haruhi Japan to once again be thrust into sadness. This is turn made Haruhi Japan realize that he needed to step back from the activity of NationStates and focus on his personal life more. Many from the Bluecrown Keep and The Vincence Empire, and The Wooloo Pact urged him to stay, however they came to an understanding eventually. Haruhi Japan left on similar terms as Bruxxa had, with him pledging to still be active on discord and that he would keep his nation from CTEing. As for The Vincence Empire and its active members, some, such as The H Corporation, moved to the Bluecrown Keep or The Wooloo Pact, while others remained there in order to keep The Vincence Empire alive and to rebuild it. Thus ended the times of Haruhi Japan, however, their legacy remains intact and preserved, just as Bruxxa's is. As these events were occurring, J o J and the Anti J o J Coalition were determining their peace terms. In those terms, J o J agreed to voluntarily give back some of his captured regions that were deemed unnecessary to them, and among those regions was the late The Vincence Kingdom. Members of the Bluecrown Keep, The Wooloo Pact, and The Vincence Empire arranged with J o J for the return of The Vincence Kingdom, and the region was granted. The return of such a memorable region was met with joy from the local regional community.

Section 11: The Future of The Tavern and Z-Day

On October 25, 2020, the West Pacific raiders attacked The Tavern seeing that its founder, The tavern, which is an alternate account of Bruxxa, had CTEd. Bluecrown Keep members and The Tavern fans alike immediately drew attention to Bruxxa to revive the founder and boot the raiders. Not too long after the efforts began, Bruxxa was able to easily ban the raiders from the region. This was met with much joy from the local regional community, and I, Baloo Kingdom was reinstalled as the Consul of the region for the time being. The next day, as a nice surprise, Barrow Cove was able to convince dormant nation, T-34s, to emerge once again to say goodbye to the members of our regional community. Nations we thrilled to see them again, and they all sent their well-wishes. Moving forward, it was again the time of the Bluecrown Keep monthly elections. The runners of this race were, Sorianora, Barlyy, Nooooooooooooooo, and Arisyan. After the first round of voting, both Sorianora and Barlyy came out on top. In the second round of voting, Sorianora alone was able to become the Prime Minister with Plus Nova Imperii as his DPM, however, he won in the closest race in Bluecrown Keep history. Citizenship forms were also added as a way to prevent voter fraud in future elections. After the Z-Day9 fiasco regarding a zombie take-over, the Bluecrown Keep was 100% overrun by zombies due to local efforts. Shortly after the wane of Z-Day, Bruxxa officially announced that he had plans to let The Tavern CTE in order to erase the memories of the past and push for a brighter future. This was met with sadness from the local regional community, but also much understanding. This event could be contributed to the formation of this history dispatch, which allowed for the preservation of our important history without looking through the RMB's of the past. Bruxxa formed a new region under the name New World Roman Empire, which he would use to build a new and improved future for the local regional community. On 11/5/20, the Bluecrown Keep reached a total of over 100 members, a significant milestone that marked a truly optimistic future ahead.

Section 12: The New World Roman Empire

After Bruxxa had left The Tavern, he made his way to his newly founded region, New World Roman Empire. Not soon after arriving, he decided against destroying The Tavern; as was originally planned. Fellow founder nation, Haruhi Japan also moved their account to the region as they decided it might be their best option. Unfortunately, while attempting to remove The Vincence Kingdom from J o J's control by refounding it, the West Pacific was able to raid and refound the region first. Negotiations began to retrieve The Vincence Kingdom from the West Pacific. Later, the first election for Consul of New World Roman Empire was held with the candidates being Haruhi Japan and I. Haruhi Japan was able to snatch a victory by two votes and become the first Consul. Elections for the senate were to be held later. Meanwhile, the Bluecrown Keep was rapidly expanding in members due to major recruitment attempts driven by key members of the region. The 115th member joined on 11/16/20, showing a nine-member increase since recruitment efforts began. Continuing with the previous trend of Pacific region raiding, neighboring region The Pact of Roosters was temporarily raided by The North Pacific for unknown reasons on 11/18/20.

Section 13: TPOR-BCK Merge and the Decline of the Old Order

Shortly after The Pact of Roosters was raided, Mathuvan Union decided that it may be time for his region to be converted to puppet storage and for him and any other remaining members of his region to join Bluecrown Keep. This was accomplished on the same day as the raid, and it went fairly successfully. Shortly after the fact, the Bluecrown Keep transitioned into the holiday season, introducing both a November and Christmas themed WFE and multiple seasonal dispatches and events. A medium-sized verbal conflict between neighboring region The Wooloo Pact and the Bluecrown Keep erupted, which lasted about a few hours until eventual moderator intervention. This was the NationStates Moderator's first visit to the RMB of the Bluecrown Keep, and the citizens hoped it would be the last. On 11/30/20, the fifth election for Prime Minister of the Bluecrown Keep began. The candidates were Plus Nova Imperii of The Democratic Torch, Barlyy of the New Prosperity Party, and Arisyan of the Free and Equal Party. After a drawn-out, back-and-forth election, both Plus Nova Imperii and Barlyy made it to the second round of voting. Many accusations of voter fraud and illegitimate votes appeared during the running, and most of those issues were dismissed or resolved. In the end, after a more significant gap between the two candidates appeared, Barlyy was declared the victor. He became the first non-The Democratic Torch Prime Minister in Bluecrown Keep history, marking a new age in our democratic system. Unfortunately thereafter, previous Prime and Deputy Prime Minister, Sorianora, departed the Bluecrown Keep to start up the new region he had been working on, Callista. His leave solidified the new age of government that had been sparked by the outcome of the very historical election prior.

Section 14: A Rather Unfortunate Chain of Events

On 12/1/20, fellow nationmate Haruhi Japan made an unexpected visit to the Bluecrown Keep. Unfortunately, he came bringing prophecies of oncoming destruction and fall of the Bluecrown Keep by his hand or our own. Citing the fall of his own region, The Vincence Kingdom, many were convinced that our democratic regime had finally cracked and failed. This sparked the depression of the newly elected Prime Minister, Barlyy, who in their brief emotional instability, left Bluecrown Keep and resigned from the WA. This sparked an already agitated populace to lash out and in some cases, leave the region temporarily. After a period of turmoil, numerous apologies, and countless opinions shared, things began to settle down. But the faults had been triggered and the region remained riddled with uncertainty. The next day, prominent member of the Bluecrown Keep government and two-time Prime Minister, Plus Nova Imperii decided that he had enough of Bluecrown Keep and left to join Callista. After a loss of such an important member of the government, the Bluecrown Keep was running low on power. Many other older nations such as Yes Humans Are Recyclable, and The Mongo Empire also left for Callista. On a positive note, the Bluecrown Keep reached 3000 RMB pages at around this time also. Many new nations had also joined the ranks of the Bluecrown Keep, including but not limited to Spirium Kingdom. However, with Callista gaining more and more ex-Bluecrown Keep members, Callista became much more formidable, much faster than anticipated.

Section 15: Callista

The idea for Callista presumably arose after Sorianora wanted to form a region of his own, maybe even earlier. After his latest term as Prime Minister of the Bluecrown Keep, he decided to resign from politics in the region. Sorianora then left the Bluecrown Keep for his preexisting region and started furthering his work on a government of sorts. Not too long after, prominent Bluecrown Keep member Plus Nova Imperii left for Callista, as previously stated. Nations Mathuvan Union and Haruhi Japan also left their own respective regions soon thereafter for Callista. The government of Callista is comprised similarly to the government of the Bluecrown Keep, however, there are differences. For example, Callista has the four main secondary "ministers", remained "secretaries" respectively. In place of the executive "King", Callista had a "Tsar". The "Prime Minister" role remained the same with the "Deputy Prime Minister" being changed to "Lieutenant Prime Minister". The position of "Judge" was the only role added not present in the Bluecrown Keep. Not soon after the establishment of the official government of Callista, a draft for an alliance was formed. The interregional friendship was named the Bluecrown-Callista Alliance. It instated the removal of foreign intervention in regional politics, the needed mutual protection of regions, and the official bond of regional companionship. A bright future seemed now more possible than ever, or so it seemed.

Section 16: The Diaspora

With a peak, there comes a fall, and the time of Bluecrown Keep was running thin. On 12/11/20, Prime Minister Barlyy left the Bluecrown Keep unexpectedly after claiming that the region had changed from his liking and that he felt that he had been elected undemocratically due to possible newfound puppet fraud in the regional voting processes. This unfortunate event caused ripples in the Bluecrown Keep signaling its end. Later that day, region founder Dominioan announced that he would decide the future of the region the next day. Much to the chagrin of the remaining residents, Dominioan announced on 12/12/20 that the Bluecrown Keep would be closed, ending the region's six-month reign. Dominioan also announced that the region would begin its three-day closure period which I would head. This would advocate for the diaspora of past Bluecrown Keep members across NationStates to ensure that disunity would be impossible. The majority of ex-members left for Callista with the other officially endorsed heir regions, such as First World Order, Isle of Wooloo Kingdom, and NeutraIKEA, receiving somewhat lesser amounts of Bluecrown Keep refugees. After the three-day period before the closing of the Bluecrown Keep, all ex-members had been dispersed thoroughly across many regions. Even I myself left for Callista after the three days were over. Post-diaspora, a much-needed calm in the storm was reached. Many were reunited with their previous friends that they had been separated from after the fall of The Vincence Kingdom, and others joined our regional band for the first time. The diaspora had been successful.

Section 17: A Change of Times

With the diaspora settled, regrowth could now begin, and begin it did. In Callista, the similar government to the Bluecrown Keep was soon filled with corresponding government officials. With a completed government came good promise, but also turmoil. The same political disagreements previously present in the Bluecrown Keep began to show in the new region of Callista. Nevertheless, time and work continued. Abroad, a war between regions Isle of Wooloo Kingdom (made of the members of the defunct The Wooloo Pact) and Krasnaya erupted with mild intervention from Callista. A solid regional roleplay map set in the late 1800s emerged and prospered with on and off activity. It became a pivotal part of Callista's activity and appeal. Unfortunately, the Judge of Callista at the time, Haroldiaistan, decided to leave our regional group due to tensions escalating to the regional roleplay map. This event caused member Caesar Von Bingen to be appointed as the temporary Judge until a new judge could be elected. A flash election for Judge was held on 1/1/21 with the primary candidates being Arisyan and previous Prime Minister Plus Nova Imperii. This election seemed to cause much friction in the region due to opposing viewpoints and the newly appointed Prime Minister, Haruhi Japan. In the end, Arisyan came out victorious, and soon after the old occupants of government seats were swept out and replaced or rearranged by the Prime Minister. Some nations became RO's for the first time in our regional history. Even some older members who were consistently in power were removed or demoted. This change of power is the root of this section's title and personifies this period of time. A new age had begun.

Section 18: The End?

Not long after the election of a new judge, Callista went through a number of small changes. Many different ideas for roleplay maps were attempted, spanning many different eras and premises. Meanwhile, many nations celebrated anniversaries and other happy events. For a moment of time, there was general peace and discussion. Discussion of current worldly political affairs and discussions of harmless good things. Callista seemed to be doing quite well as a region, although being rather static in terms of population increase. However, the pillars of regional stability were cracking under the surface. Many discussed an end to the region due to a decrease in roleplay activity and just plain activity in general, however, others were more optimistic. On 1/24/21, the cracks began to show after the current Prime Minister, Haruhi Japan, suggested merging the region with a smaller or more active roleplay region. Many agreed but were uncertain about the parameters of such a task. The final blow to Callista was a personal statement from the venerated founding nation, Bruxxa. The message essentially urged his followers and friends to leave the region in the past and end the cycle of needless reform and regional collapse in turn for a larger and more stable region, as an example, The Glorious Nations of Iwaku. With that, it had been decided. The Saga of Bruxxa was over and the plans of the future were soiled. As many loyal nations dispersed yet again, each giving a written goodbye, Callista grew smaller. So on, and so forth, on the little nations went. Or was it?

Section 19: The New Beginning, The Conflict, and The Jared Scandal

When all seemed lost in the effort to sustain the stability of Callista, things started to miraculously turn around. Once again, the remainder of the region put aside its differences a banded together with a beacon of unity. Upon the leave of Haruhi Japan for his The Vincence Empire, Mathuvan Union was placed as Prime Minister, with I remaining as the Lieutenant Prime Minister. Unfortunately, Haruhi Japan was banned from Callista as a result of the previous conflict and the oncoming administration. This decision sparked a three-day-long war between The Vincence Empire and Callista. Raids were threatened on both sides and embassies were scheduled to close. The war ended up being more of a verbal one rather than a physical version. Eventually, Haruhi Japan called for an armistice, and Sorianora agreed. Meetings thereafter were held with Haruhi Japan about ban appeal, however, he refused to accept any appeal proposal, feeling in part responsible for the dangerous conflict prior. Afterward, time passed swiftly upon the fresh Callista. Suddenly, with no warning, interregional hero Bruxxa denounced Callista for its corruption. This was taken badly by Judge Arisyan who resigned from Judgeship after an argument with Bruxxa. Not soon after, clarity was reached when Bruxxa explained that his roommate, "Jared", had seized possession of his device while he was away for the day and had been the one messing around with us. Bruxxa apologized, and deemed the event "The Jared Scandal". Arisyan was reinstated popularly as Judge and regional confidence was yet again restored. Soon after, a new regional anthem was voted on and decided to be "God Save the Tsar". Callista was once again normal.

Section 20: Callista and The Vincence Empireís Enrichment

After the misery of the Jared Scandal and war with The Vincence Empire, the people of Callista along with The Vincence Empire stamped out a new path for the regional line. This season of enrichment kicked off with controversy regarding embassies. Judge Arisyan made the decision in February of 2021 to close embassies with new-coming raider region, Krasnaya. Some regional officers, mainly Prime Minster Mathuvan Union, disliked this action and reversed it promptly. Feeling this was the wrong choice, Arisyan undid the reversal of the Prime Minister. The same happened again until Prime Minster Mathuvan Union called for the impeachment of Arisyan from judgeship due to his disregard of the other regional officer's opinions regarding embassy closure. The vote taken on impeachment swung towards a surprising landslide choice to not impeach or remove Arisyan from judgeship. On The Vincence Empire front, activity was booming once again. Many new members joined up the Vincence ranks, finding much roleplay, chatting, and discussing to do. Not soon after, Haruhi Japan, who had previously been banned from Callista after the war by their own wishes, was now officially unbanned and could talk freely on the RMB. To further increase the enrichment of Callista, the dormant nation King of the Ratfolk (also known as The Mongo Empire) founded the "Callista Minecraft Realm", an idea modeled off of the previous "Bluecrown Keep" Minecraft Realm. With the addition of a new platform for connectivity came both challenges and positives, and overall, the "Callista MC Realm", or "Callista SMP", was very popular. Even nations from other regions joined in on the fun. With the success of a Minecraft Realm bringing regions together and a great show of democratic soundness, things were again looking up for both Callista and The Vincence Empire.

Section 21: A New Administration

With the recent success of the Callista SMP and the betterment of relations between The Vincence Empire and Callista, progress temporarily took to the front seat. However, trouble once again returned to Callista much more internally this time. Prime Minister Mathuvan Union made the decision to not close embassies with the familiar region, Old Zealand, whose founder had apparently attempted to steal members from The Vincence Empire, specifically Ethics Committee of the SCPF. This decision was unpopular with many members of both Callista and The Vincence Empire, and continued to fuel frustration within the populace. Both Sorianora and Haruhi Japan also publically disagreed with Mathuvan Union's decision. Upon this backdrop, Prime Minister Mathuvan Union officially resigned from the position of "Prime Minister" claiming that he had failed the populace of Callista as Prime Minister and instating I, Baloo Kingdom, as the new interim Prime Minister of Callista. Following this sudden change of power, some claimed the region was done for. Others saw this as a new opportunity for growth. Baloo Kingdom chose Caesar Von Bingen as his LPM and also swapped out other roles of government to ensure a fresher approach to government role holdings. At the beginning of his administration, Baloo Kingdom did not do much as Prime Minster, mostly filling time with RMB and SMP growth. Later, he instated the first "Sub-Ministries" of Callista, additional unshown government roles that could handle more specific issues in the region. Even before passing the amendment of "Sub-Ministries", approval rates for Baloo Kingdom were surprisingly high for a member of the regional line who had never held to the majority seat of power. Some, including the previous Prime Minster Mathuvan Union claimed that Baloo Kingdom had done nothing as Prime Minister and did not deserve the praise he was receiving. Nevertheless, progress and reform continued, and the next Callista election would soon be underway, a coming testament to the integrity of the democratic system.

Section 22: Bruxxa's Departure And Now We Wait

Following the signing of the "Sub-Secretaries" into law, it was time to move on to the next thing. More growth was on the horizon. A new venture, a colony, The Legionary, made up mostly of First World Order refugees, optimistically volunteered to become the first official colony region of Callista. Their people were given the same rights and privileges under the law as normal citizens of Callista, such as the ability to vote, while also being allowed to be semi-autonomous, making their own rules. The regions quickly bonded in friendship, with some members of The Legionary even moving over to Callista. Next up, trading cards made a significant comeback with the hype of a possible third season of cards coming. The Callista Cards Council was set up with the nation of Callista Cards, a counterpart to Callista Dispatches that would hold periodic trading card giveaways. Nations such as Nooooooooooooooo, Barlyy, Saarz, The Dream of Kirby, Cerata, the founder Sorianora, I and many, many others saw exponential growth in our DV's surpassing our wildest imaginations. A sort of "Cards Race", reminiscent of the real-life "Space Race", had begun in the regional line. Unfortunately, at around this time, one of the great founders, Bruxxa himself, announced his leave from NationStates, claiming that we had become too far apart from his original regional plan. This event deeply saddened most of the regional line. In response, Haruhian Cerata submitted a controversial proposal to the World Assembly's Security Council calling for an official Commendation of Bruxxa, hoping that this would cheer him up enough to return to NationStates or at least solidify his legacy. The proposal, mainly focusing on the value of the Bruxxa trading card and his contributions to the regional line/it's founding, quickly gained much support and disapproval. It was able to reach quorum in the Security Council within the day of its submission but still found much criticism. Upon such stress, Cerata was forced to take down the proposal to appease the angered members of the WA. Meanwhile, the previously stagnantly decreasing population of Callista stopped its downward trend moved again slightly upwards, and sort of the same occurred in The Vincence Empire as well. As previously stated, the next election for Prime Minister was to be held at the end of March, and debates between candidates began.

Section 23: Politics and the Trading Card Phenomenon

With the interim Prime Ministership of Baloo Kingdom coming to a close, and debates between the two candidates, Plus Nova Imperii of the Tsarist Party and Baloo Kingdom himself running under no legal party affiliation, it was time for the election to be underway. After 24 hours of voting via public poll, Baloo Kingdom came out victorious and chose Nooooooooooooooo to be his Lieutenant Prime Minister and keeping the rest of the Regional Officer positions the same. Meanwhile, running unopposed, Poskukune was elected as the new Judge of Callista, succeeding Arisyan. Bruxxa, at around this time, reported having finally outlived his long-time foe, "S", marking the end of an era. Also of the time was the steady and increased popularity of Trading Cards, which were still highly valued. In fact, as a result of card importance, NuetraIKEA, run by Barlyy became Scardinavia, in which some Callista members moved puppets or main accounts to including Saarz. On The Vincence Empire front, roleplay remained fairly steady, with few bumps at most involved, in contrast to Callista's lack. Unfortunately thereafter, a long-time ally of Callista, The Isle of Wooloo Kingdom was declared dead, and its residents were again forced to immigrate collectively to a new host region, the Institute of Cellulose. Later, a small dilemma occurred with the passing of the WA Delegacy from regional founder Sorianora to incumbent Prime Minister Baloo Kingdom with his return to the World Assembly. The situation was pretty cooperatively and quickly resolved, with it only spanning the length of 24 hours. And aside from those events, things were looking good for the future of Callista, The Vincence Empire, and the rest of the regional line.

Other Historical Documents:

On one corner of the world, a lucky guy who got a Testakandia card and used his power to help a bunch of people who wanted to increase the card value of the Bruxxa Card. And so he did, he put all of his effort in making the Bruxxa Card Value go up and succeeded for a short period of time, it was so inflated that popped up weeks later. But the guy never surrendered and even though defeated he still fights and protects the Bruxxa Card Value even if he won't have the same succeed he will keep his promise of a big inflated Bruxxa Card, slowly but surely. This guy was The Great Hiatus

Chapter 1: The Testalandia Card
A lonely nation in a technocratic region, with pretty much doing nothing and was getting bored, he was checking his cards periodically. He wasn't very interested in them, he just ignored the existence of these for a long time, and never expected that this card would change his view of things, and out of the many legendaries in existance that had to appear in that deck was the Testalandia card, a very high valued card that out of pure luck he got it. He didn't know what to do with it, does he wanted to keep it? Or sell it? He wanted to keep it, but then while checking other regions he found this iniciative to raise the value of one card, a card very important for the region itself... the Bruxxa card.

Chapter 2: The Bruxxa Iniciative
He never expected to find a small but very active community such as BCK, and got to find an iniciative to help one card to raise it's value and make it one of the 100th inflated cards, and so he selled the Testalandia card, and a young Hiatus, inexpert of the Card Market made plans to make the Bruxxa Card be one of the most high valued cards ever, and with his +500 bank worked hard to make it a reality, he joined the Bruxxa Iniciative and started to buy as many Bruxxa Cards as possible

Chapter 3: The Rise of Bruxxa
And so Hiatus bought as many cards as possible with an exaggerated speed, and increased it's value up to 80-100MV, buying every card he could and running out of bank very quickly, he started to buy from 40 up to 100 and held onto it for those incredible prices inflating the card and succesfully made Bruxxa proud of his effort. And so the Bruxxa was sitting there inflated for some time, no one in the Bruxxa Iniciative expected they would come this far and a for Hiatus he was so proud of his work. But everything has an end

Chapter 4: The Fall of Bruxxa
You could have thought that this would have a nice ending, but no. Not so long after the success, many people started to sell the Bruxxa Card to relatively low prices, making it's MV start to fall down very quickly, Hiatus left with almost no bank couldn't do anything but contemplate the destruction of his work, and just like that, even though the Bruxxa Legion tried it's best to slow down or even stopping it's falling. The Bruxxa Card returned to a 1MV.

Chapter 5: Small Recovery
After the really fast decrease of it's Market Value, Hiatus stood straight and said "It's not over yet". And so he started to raise some bank to at least increase it's value to something acceptable, and so he did, he raised it's value up to 6 and attempted to keep it like that until he gets more bank so he can start buying and selling at big prizes and kept the Bruxxa Card relatively calm but at the end it happened again.

Chapter 6: Where we stand
With another decrease in it's value and very dependant on himself to start making some bank, right now Hiatus is very busy trying to keep the hope alive, and with his friends in the Bruxxa Iniciative. And so the Bruxxa Card is kept in a constant fight to increase it's value, a card very difficult to ride but, not even that is stopping these herous who fought for it and who are still fighting. Not sleeping day and night to accomplish a very unreachable dream, but at the same time possible to fulfill.

Chapter 7: Stuck
After weeks and weeks of hard work, the Bruxxa MV got stuck between 3-1. TGH (The Great Hiatus) at this point with very low on bank cannot keep up with the market and as he tries desperately to gather more bank and seize as much Bruxxa cards as he can to make the Bruxxa Iniciative take control of the Bruxxa Card Market, but not everything is bad news as many of the 0.20 Buyers are almost gone but at the cost of the MV going up and down too many times. Once again with an uncertain future to come and almost no time to waste, TGH and the Bruxxa Iniciative have a lot of ground to cover if they want to return to the golden days of the 100MV and only time will tell if that will be possible

Chapter 8: The 5 MV Chaos
TGH keeps fighting hard to keep that value up, but with no effect and right now out of bank once again. Many nations have opened up to sell many of their Bruxxa cards accepting 7 bank for them, but as Baloo gathers up more bank with his puppets to get as many Bruxxa Cards as possible, TGH keeps struggling with the rest of the Bruxxa Iniciative who don't have puppets and are at the mercy of getting lucky in getting as many packs of cards as possible, either to sell them or to junk it in order to get more bank. With many sellers on the market, this could be a golden opportunity to not only get more Bruxxa Cards but to increase it's value up to 7 bank, is this the chance we were waiting for? Only time will tell.

Chapter 9: -To be described-

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The Regional Triumvirate is an organization made up of three regions: The Tavern, The Vincence Kingdom, and The World of The Frozen Flames.

All decisions regarding the organization are decided by a 2/3rds vote between the founders of each founder region. All members of each region are welcome at any time to add their input into decisions, but ultimately it falls to the founders themselves.

The primary goal of the Triumverate is to ensure the safety of each member region, and thus every region within it must follow all laws passed by the founders.

Triumvirate Army: Member nations who join the army must be in the WA. Members of the army are used to defend any member regions, and if needed, to invade.
And though the triumvirate may be weak and broken, it was never formally ended, so the mission lives on.

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Bluecrown Callistan Alliance


Flag of Bluecrown Keep

Flag of Callista

Charter of Bluecrown Callistan Alliance

Charter Preamble

Due to the Cultural, Social, and Political Ties of Callista with Bluecrown Keep, Both Heads of States, King Dom I, and Tsar Sori I have both agreed to a Mutal Alliance and Pact of Non-Aggression. The Alliance also states that Bluecrown Keep and Callista shall remain Friendly to each other and its members, and will aid each other in any period of Need or Aid. It acknowledges the Soveirgnty of Callista, and that Hostilities between its members will Cease.

Bluecrown Callistan Alliance Charter

Article One: Foreign Affairs

I: Bluecrown Keep and Callista will share a similar Foreign Affairs and International Relations.

II: If Bluecrown Keep is in a Defensive Conflict, Callista will aid Bluecrown and Vise Versa.

Bluecrown Callistan Alliance Charter

Article Two: RMB
I: Hostilites shall Caesae between Members.

    a) Arguing between Members is Discouraged.

    b) If Debates get out of hand, Both Regions will attempt to Calm Down.

    c) Bluecrown Keep will not Dwell on Callistan Independence.

II: Roleplay between the regions is encouraged

III: Other Interactions between the Regions in encouraged

IV: Always follow NS Rules on the RMB.

Bluecrown Callistan Alliance Charter

Article Four: Laws

I: While Callistan Members are on the BCK RMB they abide by Bluecrown Rules

ii: While Bluecrown Members are on Callistan RMB, they abide by the Callistan Constitution

Bluecrown Callistan Alliance

Article Five: Politics

I: Bluecrown Critics and Offensive on the Callistan Government are Prohibited, and Vise Versa.

II: Endorsing Other Regions Political Parties is Strictly Prohibited but can form an International Political Organization.

Signed by


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