NUCLEAR CONTROL

Faction: CRABFlag

Nagaraningrad Military Specialist

0NUKES 0SHIELD 0PRODUCTION 0TARGETS 0LAUNCHES 425STRIKES 0TARGETED 0INCOMING 0%RADIATION

Strikes

TargetFactionNukesStrikeFromImpact
IvankaelaTDK-TDC-HIYAMASHU29 Strikes29 RadiationNagaraningrad
SteeHorsemen of the Apocalypse28 Strikes23 RadiationNagaraningrad
BarensaHorsemen of the Apocalypse9 Strikes9 RadiationNagaraningrad
Dk12Horsemen of the Apocalypse9 Strikes9 RadiationNagaraningrad
Switz got Lazy 245Horsemen of the Apocalypse9 Strikes9 RadiationNagaraningrad
Prae 109Horsemen of the Apocalypse3 Strikes2 RadiationNagaraningrad
Toxic scripting 10Horsemen of the Apocalypse1 Strike1 RadiationNagaraningrad
35 chingerHorsemen of the Apocalypse25 Strikes22 RadiationNagaraningrad
Cardmania900132Horsemen of the Apocalypse1 Strike0 RadiationNagaraningrad
URAPII33Horsemen of the Apocalypse26 Strikes26 RadiationNagaraningrad
Liliarchy ancillary 170Horsemen of the Apocalypse48 Strikes48 RadiationNagaraningrad
WognentHorsemen of the Apocalypse47 Strikes28 RadiationNagaraningrad
Sokalan raiders 013Horsemen of the Apocalypse13 Strikes13 RadiationNagaraningrad
FranconHorsemen of the Apocalypse14 Strikes14 RadiationNagaraningrad
Printer210Horsemen of the Apocalypse12 Strikes12 RadiationNagaraningrad
Xagill5Horsemen of the Apocalypse37 Strikes30 RadiationNagaraningrad
LithonviaHorsemen of the Apocalypse31 Strikes3 RadiationNagaraningrad
PoesklaplandHorsemen of the Apocalypse21 Strikes3 RadiationNagaraningrad
United Carmonian RepublicNuclear World Order4 Strikes4 RadiationNagaraningrad
KholyniaNuclear World Order80 Strikes80 RadiationNagaraningrad
DaerxanNuclear World Order3 Strikes3 RadiationNagaraningrad
Franco-british-american empire 3Nuclear World Order39 Strikes39 RadiationNagaraningrad
KosmonautsNuclear World Order6 Strikes6 RadiationNagaraningrad
The north pacific trade markNuclear World Order6 Strikes6 RadiationNagaraningrad
KosmonautsNuclear World Order6 Strikes6 RadiationNagaraningrad

Each nuke that Strikes its target generates 1% Radiation, up to a maximum of 100%.

Strikes on a fully irradiated nation do not count toward the total.

Radiation slows the rate of new Production. A 100% irradiated nation cannot generate any Production.